Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Hirmuolio Pine (talk | contribs)
m testing
Hirmuolio Pine (talk | contribs)
test
 
(382 intermediate revisions by the same user not shown)
Line 1: Line 1:
<includeonly>
{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}
{|class=wikitable style="width: 900px;background:#111111"
|-
|{{#if:{{{Level}}}
| '''Level''': {{{Level}}}<br>|}} {{#if:{{{Type}}}
| '''Type''': {{{Type}}}<br>|}} {{#if:{{{Objective}}}
| '''Objective''': {{{Objective}}}<br>|}} {{#if:{{{Faction}}}
| '''Faction''': {{{Faction}}}<br>|}} {{#if:{{{DamageToDeal}}}
| '''Best damage to deal''': {{{DamageToDeal}}}<br>|}} {{#if:{{{DamageToResist}}}
| '''Damage to resist''': {{{DamageToResist}}}<br>|}} {{#if:{{{WebPoint}}}
| '''Web/Point''': {{{WebPoint}}}<br>|}} {{#if:{{{EWAR}}}
| '''EWAR''': {{{EWAR}}}<br>|}} {{#if:{{{ShipSizeLimit}}}
| '''Ship limit''': {{{ShipSizeLimit}}}<br>|}}  {{#if:{{{ShipSuggestion}}}
| '''Suggested ship''': {{{ShipSuggestion}}}<br>|}} {{#if:{{{Rewards}}}
| '''Rewards''': {{{Rewards}}}<br>|}} {{#if:{{{Extra}}}
| '''Extra''': {{{Extra}}}<br>|}}
|}
</includeonly>
<noinclude>


Put in mission details:
{{Missiondetails
 
<pre>
{{User:Hirmuolio pine/sandbox
|Level= 4
|Level= 4
|Type= Encounter
|Type= Encounter
|Objective= Retrieve stolen reports
|Objective= Kill Anire Scarlet
|Faction= Amarr and Defiants
|Faction1= Serpentis
|DamageToDeal= EM/TH on Amarrs, EX/KIN on Defiants
|Faction2= Angel Cartel
|DamageToResist= EM/TH against Amarr, EX/KIN/EM against Defiants
|Faction3= Guristas
|WebPoint=
|Faction4= Blood Raiders
|EWAR= TP
|ShipSizeLimit=
|ShipSuggestion= Sniping battleship
|Rewards= 10M isk + Minmatar faction standing
|Extra= Extreme damage from elite battleships
}}
</pre>
 
Get out mission details like this:
 
{{User:Hirmuolio pine/sandbox
|Level= 4
|Type= Encounter
|Objective= Retrieve stolen reports
|Faction= Amarr and Defiants
|DamageToDeal= EM/TH on Amarrs, EX/KIN on Defiants
|DamageToResist= EM/TH against Amarr, EX/KIN/EM against Defiants
|WebPoint=
|EWAR= TP
|ShipSizeLimit=
|ShipSuggestion= Sniping battleship
|Rewards= 10M isk + Minmatar faction standing
|Extra= Extreme damage from elite battleships
}}
 
=Penumbra/Chapter 1 - Proof of Intent=
 
{{#css:
table.headers_left tr th {text-align: left; }
table.complex {font-size: 0.9em; line-height: 1.1em; padding-bottom: 0;}
table.complex caption {padding: 0.25em; text-align:left; }
table.complex tr th {background-color: #222; padding: 0.35em;}
table.complex tr td {padding: 0.25em; }
table.complex tr td.icon {text-align: center; padding: 0; }
h4, h5, h6 {line-height: 1; padding-top: 0; padding-bottom: 0;}
 
@keyframes flashy { 50% { opacity: 0; } }
@-webkit-keyframes flashy { 50% { opacity: 0; } }
@-moz-keyframes flashy { 50% { opacity: 0; } }
@-o-keyframes flashy { 50% { opacity: 0; } }
.flashy img {
    animation-name: flashy;
    animation-duration: 1s;
    animation-timing-function: linear;
    animation-iteration-count: infinite;
    animation-direction: alternate;
    -webkit-animation-name: flashy;
    -webkit-animation-duration: 1s;
    -webkit-animation-timing-function: linear;
    -webkit-animation-iteration-count: infinite;
    -webkit-animation-direction: alternate;
    -moz-animation-name: flashy;
    -moz-animation-duration: 1s;
    -moz-animation-timing-function: linear;
    -moz-animation-iteration-count: infinite;
    -moz-animation-direction: alternate;
    -o-animation-name: flashy;
    -o-animation-duration: 1s;
    -o-animation-timing-function: linear;
    -o-animation-iteration-count: infinite;
    -o-animation-direction: alternate;
}
.wikitable.NPC .head-first {min-width: 360px; }
.wikitable.NPC .head th p {display: none; }
.wikitable.NPC caption {text-align:left; margin-left: 0.5em; }
.wikitable.NPC th {background-color: #222; padding: 0.5em 0.5em 0.4em; }
.wikitable.NPC td {padding: 0.65em 0.5em 0.5em; line-height: 1; }
.wikitable.NPC td.icon {padding: 0.1em; text-align: center; width: 24px; white-space: nowrap; }
.wikitable.NPC td.icon a {padding: 0 0.2em; }
.wikitable.NPC td.icon a img {margin: -6px; }
.wikitable.NPC .mw-collapsible-toggle {position: absolute; left: 10px; }
}}
{{main|Penumbra}}
'''Proof of Intent''' is the first chapter of Penumbra. The isk rewards given here are only approximations.
 
==Mission 1 - The Intermediary==
[[Image:Katsen_Isha.jpg|thumb|right|128px|Katsen Isha]]
 
{{User:Hirmuolio pine/sandbox
|Level=
|Type= Travel
|Objective= Report to new Agent - Katsen Isha - located in Poinen System at Poinen IV Moon 13, Nugoeihuvi Corporation Development Studio (Station)
|Faction=
|DamageToDeal=
|DamageToDeal=
|DamageToResist=
|DamageToResist=
|WebPoint=
|WebPoint= Elite frigates (last pocket)
|EWAR=
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=
|ShipSuggestion= Battleship (clear), T2/T3/faction cruiser (blitz)
|Rewards= 250,000 + 1,300,000 (Bonus if completed in 6H 0M)
|Rewards=
|Extra= Agent gives 1x Dossier – Author Unknown
|Extra=
}}
}}
{{MissionBriefing
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.


Only one jump to travel. Speaking to Agent Katsen Isha after docking in station completes the mission.
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.  


==Mission 2 - Trust And Discretion==
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.


{{User:Hirmuolio pine/sandbox
What do you say? Do we have a deal?
|Level=
|Type= Courier
|Objective= Deliver 1x Questionable Cargo (3.0 m3)
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= 500,000 + 700,000 (Bonus if completed in 3H 38M)
|Extra=
}}
}}


Only one jump to deliver the cargo. This mission can be completed remotely and the next mission accepted remotely so you can do this with your combat ship and proceed directly to mission 3 without returning to the agent.


==Mission 3 - Their Loss, Our Profit==
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.


{{User:Hirmuolio pine/sandbox
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
|Level=
 
|Type= Encounter
'''Blitz:'''
|Objective= Destroy the Hyasyoda Research Facility and recover 1x S.I Formula Sheet (0.1 m3).
* Bring your own gate key and skip first room.
|Faction= Serpentis
* Rush to acceleration gates and make your way to last room. All gates are open.
|DamageToDeal= Kin (best), Therm (secondary)
* Kill Scarlet and return to agent.
|DamageToResist= Th/Kin
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= 5,000,000 + 1,620,000 (Bonus if completed in 6H)
|Extra=
}}


Single ungated pocket. If you can tank the rats you can just blow up the research facility and take the item.
=== Warp-in ===
{{MessageBox|Anire Scarlet
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
|collapsed= no}}
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.


{{NPCTableHead|Initial defenders}}
you can warp in at distance to snipe.
{{NPCTableRow|Elite Cruiser|2|Corelum Guardian Chief Infantry/...|EWAR=Damp}}
{{NPCTableRow|Battleship|3|Core Admiral/Rear Admiral}}
{{NPCTableRow|Battleship|2|Core High Admiral|trigger = Last one triggers wave 1}}
|}


{{NPCTableHead|Wave 1}}
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
{{NPCTableRow|Elite Frigate|4|Coreli Guardian Protector/...|EWAR=Damp}}
{{NPCTableRow|Battleship|2|Core Admiral}}
{{NPCTableRow|Battleship|3|Core High Admiral|trigger = Last one triggers wave 2}}
|}


{{NPCTableHead|Wave 2}}
{{NPCTableHead|Initial defenders (Angel)}}
{{NPCTableRow|Elite Frigate|5|Coreli Guardian Protector/...|EWAR=Web|point=yes}}
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
{{NPCTableRow|Elite Cruiser|5|Corelum Guardian Chief Infantry/...|EWAR=Damp}}
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
{{NPCTableRow|Battleship|4|Core Rear Admiral/...|ewar=Damp}}
|}
|}


{{NPCTableHead|Gacility guards}}
{{NPCTableHead|Initial defenders (Serpentis)}}
{{NPCTableRow|Elite Frigate|8|Coreli Guardian Protector/...}}
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
|}
|}


{{StructureTable|
=== 1st pocket ===
{{StructureTableRow|Container|1|Hyasyoda Security Compound|shinycargo = 1x Hyasyoda Captain corpse (not needed)}}
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
{{StructureTableRow|Structure|1|Hyasyoda Research Facility|trigger = 50% shield triggers facility guards|shinycargo= Drops mission objective 1x S.I Formula Sheet}}
}}


Mission can be accepted remotely.
This room contains either Guristas ships or Blood Raider ships.


==Mission 4 - The Paths That Are Hidden (Story Arc Branch)==
Gate to next room is not locked so you can skip combat. The gate is 29 km away.


{{User:Hirmuolio pine/sandbox
{{NPCTableHead|Initial defenders (Guristas)}}
|Level=
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
|Type= Branch
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
|Objective= Select branch
|}
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}


This mission has 3 different branch options. '''The final reward of this Epic Arc is based on your decision here'''. Choosing either Two Two Steps Into Hell or Playing It Safer will side you with Nugoeihuvi and you will later be able to chooce either Nugoeihuvi reward or Caldari state reward. An Honorable Betrayal on the other hand will side you with Hyasyoda allowing you to choose either Hyasyoda or Caldari State reward later.
{{NPCTableHead|Initial defenders (Blood Raider)}}
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
|}


'''Note''': Making the selection completes the mission.
=== 2nd pocket ===
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck.  Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.


'''Two Steps Into Hell'''<br>
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in KFR-ZE (Syndicate) in Null Security. The final reward will either be from Nugoeihuvi (20x Nugoeihuvi Synth Blue Pill Booster + Caldari State standing) or from Caldari State(ISK + Caldari State standing) depending on your choice later.


'''Playing It Safer'''<br>
The gate to next room is again unlocked. The gate is 19 km away.
Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in Faurulle (Solitude) in Low Security. The final reward will either be from Nugoeihuvi (20x Nugoeihuvi Synth Blue Pill Booster + Caldari State standing) or from Caldari State(ISK + Caldari State standing) depending on your choice later.


'''An Honorable Betrayal '''<br>
{{NPCTableHead|Initial defenders (Guristas battleship)}}
Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost) in High Security. (Make sure to bring S.I Formula Sheet). The final reward will either be from Hyasyoda (1x Hyasyoda Mobile Laboratory + Caldari State standing) or from Caldari State (isk + Caldari State Standing). After completing the three Hyasyoda missions you will come back to choose between the other two options.
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
|}


[[Image:Penumbra_chapter1_branches.png|center|The branching nature of this chapter.]]
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
|}


==Mission 4.1 (Hyasyoda Branch) - An Honorable Betrayal==
{{NPCTableHead|Spawn (Serpentis)}}
[[Image:Arikio_Kuretsu_.jpg|thumb|right|128px|Arikio Kuretsu]]
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|}


{{User:Hirmuolio pine/sandbox
{{NPCTableHead|Spawn (Guristas)}}
|Level=
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
|Type=
|}
|Objective= Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost) in High Security. (Make sure to bring S.I Formula Sheet)
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= 250,000 + 227,000 (Bonus if completed in 52M)
|Extra=
}}


Fly to the new agent. Don't forget to take S.I Formula Sheet with you.
=== 3rd pocket ===
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.


==Mission 4.2 (Hyasyoda Branch) – Proof of Intent==
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.


{{User:Hirmuolio pine/sandbox
|Level=
|Type= Courier
|Objective= Give 1x S.I Formula Sheet
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= 250,000 + 661,000 (Bonus if completed in 2H 36M)
|Extra=
}}


Once you report to Arikio Kuretsu in Wuos, you explain to him what NOH is having you do in regards to his corporation. He then has a lengthy explanation about how Hyasyoda has nothing to do about these things. To complete this mission you have to give the agent the S.I Formula Sheet.
Note: Scarlet's Station does not drop loot.


==Mission 4.3 (Hyasyoda Branch) – Return to Isha==
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
|}


{{User:Hirmuolio pine/sandbox
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
|Level=
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
|Type= Travel
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
|Objective= Travel back to Poinen
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
|Faction=
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
|DamageToDeal=
{{NPCTableRow|Battleship|4|Corpus Archon}}
|DamageToResist=
|}
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= 250,000 + 658,000 (Bonus if completed in 3H)
|Extra=
}}


Arikio Kuretsu sends you back to Poinen, where you then get 'Re-examining Options', see Mission 4 'The Paths That Are Hidden' for details. This also unlocks the Hyasyoda story arc branch after you complete either one. (Don’t forget to take the S.I Formula Sheet)
{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|}


==Mission 4.4 (Hyasyoda Branch) – Re-examining Options==
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
|}


{{User:Hirmuolio pine/sandbox
{{NPCTableHead|Reinforcements}}
|Level=
{{NPCTableRow|Battleship|4|Corpus Oracle/Apostle }}
|Type= Branch
|}
|Objective= Select branch
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}


You will be given the choice between 'Two Steps Into Hell' (Null Sec) and 'Playing It Safer' (Low Sec). Note that this time the selection has no effect on the final reward of the epic arc. Proceed with either "5A: Two Steps Into Hell (nullsec)" or "Mission 5B: Playing If Safer (lowsec)" as you will fly essentially the same missions.
{{NPCTableHead|Initial defenders (Serpentis variant 2)}}
{{NPCTableRow|Battleship|4|Core Port Admiral/Rear Admiral}}
|}


==Mission 5A - Two Steps Into Hell==
{{NPCTableHead|Reinforcements (100 km)}}
{{NPCTableRow|Battleship|5|Corpus Cardinal/Patriarch}}
|}


{{User:Hirmuolio pine/sandbox
{{NPCTableHead|Initial defenders (Serpentis variant 3)}}
|Level=
{{NPCTableRow|Battleship|5|Core Grand Admiral/High Admiral}}
|Type= Courier
|}
|Objective= Deliver 1x S.I Formula Sheet  (0.1 m3) to the Nugoeihuvi Cargo Facility in KFR-ZE (Syndicate) in Null Security.
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion= Interceptor
|Rewards= 40,000,000 + 1,500,000 (Bonus if completed in 6H)
|Extra=
}}
 
The mission area does not have combat. Simply drop the formula sheet in the container. The mission can be completed remotely. This courier mission takes you to null, take normal precautions in Null Sec, such as never warping directly from gate to gate to avoid bubbles. '''If you lose the mission item you will fail the epic arc''', you can retry three months later.
 
If you took this mission from "The Paths That Are Hidden" your next mission will be "Too Close for Comfort".<br>
If you took this mission from "Re-examining Options" your next mission will be "Almost Unmasked".


==Mission 5B - Playing It Safer==


{{User:Hirmuolio pine/sandbox
|Level=
|Type= Courier
|Objective= Deliver 1x S.I Formula Sheet  (0.1 m3) to Nugoeihuvi Cargo Facility in Faurulle (Solitude) in Low Security.
|Faction=
|DamageToDeal=
|DamageToResist=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion= Interceptor or fast frigate
|Rewards=
|Extra= 30,000,000
}}


The mission area does not have combat. To travel to Solitude you will either have to travel long way though Aridia (low) or short way though Syndicate (null). '''If you lose the mission item you will fail the epic arc''', you can retry three months later.


If you took this mission from "The Paths That Are Hidden" your next mission will be "Pre-Emptive Opportunities".<br>
{{Missionrelated}}
If you took this mission from "Re-examining Options" your next mission will be "Almost Unmasked".


</noinclude>
[[Category:Security missions]]

Latest revision as of 18:25, 14 May 2025


Level 4
Type Encounter
Objective Kill Anire Scarlet
Factions SerpentisAngel CartelGuristasBlood Raiders
Best damage to deal Kinetic damage KinThermal damage ThExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Thermal damage ThKinetic damage KinExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Warp disruption Elite frigates (last pocket)
EWAR ECM (Guristas), dampening (Serpentis), Target painting (Angel)
Ship suggestion Battleship (clear), T2/T3/faction cruiser (blitz)
Mission briefing
<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.

Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.

As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.

What do you say? Do we have a deal?


Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra Gate Key to skip warpin area or to give to fleet members.

The mission pockets are semi deadspace. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.

Blitz:

  • Bring your own gate key and skip first room.
  • Rush to acceleration gates and make your way to last room. All gates are open.
  • Kill Scarlet and return to agent.

Warp-in

Anire Scarlet
Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.

The gate deeper into the mission requires one Gate Key. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.

you can warp in at distance to snipe.

At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.


Initial defenders (Angel)
WD EWAR L


Cruiser 4 x Cruiser Gistum Liquidator/Marauder
Battleship 5 x Battleship Gist Malakim/Nephilim/Warlord Target Painter Last one drops the gate key.


Initial defenders (Serpentis)
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Corelum Chief Safeguard Remote Sensor Dampener
Battlecruiser 3 x Battlecruiser Corelatis Squad Leader
Battleship 4 x Battleship Core Admiral/High Admiral Last one drops the gate key.

1st pocket

You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.

This room contains either Guristas ships or Blood Raider ships.

Gate to next room is not locked so you can skip combat. The gate is 29 km away.


Initial defenders (Guristas)
WD EWAR L


Battlecruiser 3-5 x Battlecruiser Pithatis Enforcer/...
Battleship 4 x Battleship Pith Exterminator/Eliminator Target Jammer


Initial defenders (Blood Raider)
WD EWAR L


Cruiser 4 x Cruiser Corpum Arch Priest/...
Battleship 4 x Battleship Corpus Cardinal/Monsignor

2nd pocket

You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck. Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.

This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.

The gate to next room is again unlocked. The gate is 19 km away.


Initial defenders (Guristas battleship)
WD EWAR L


Destroyer 3 x Destroyer Corelior Artillery/Cannoneer
Battleship 4 x Battleship Pith Conquistador/Massacrer


Initial defenders (Serpentis battleships)
WD EWAR L


Cruiser 3-5 x Cruiser Pithum Silencer
Battleship 6 x Battleship Core Port Admiral/ Rear Admiral


Spawn (Serpentis)
WD EWAR L


Battleship 3 x Battleship Core Flotilla/Vice Admiral Remote Sensor Dampener


Spawn (Guristas)
WD EWAR L


Battleship 4 x Battleship Pith Eliminator/Extinguisher Target Jammer

3rd pocket

Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.

The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.
Anire Scarlet deals quite high damage for a battlecruiser.


Note: Scarlet's Station does not drop loot.


Initial defenders
WD EWAR L


Battlecruiser 1 x Battlecruiser Anire Scarlet Mission objective Chance of dropping +3 charisma implant
Sentry 1 x Sentry Angel Heavy Missile Battery
Sentry 1 x Sentry Blood Heavy Missile Battery
Sentry 1 x Sentry Guristas Cruise Missile Battery
Sentry 1 x Sentry Serpentis Cruise Missile Battery


Initial defenders (Angel and Blood Raider)
WD EWAR L


Elite Frigate 2 x Elite Frigate Arch Gistii Rogue/Hijacker Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Arch Gistum Breaker/...
Battlecruiser 3 x Battlecruiser Gistatis Primus/Tribuni
Battlecruiser 3 x Battlecruiser Corpatis Bishop
Battleship 4 x Battleship Corpus Archon


Initial defenders (Guristas)
WD EWAR L


Elite Frigate 2 x Elite Frigate Dire Pithi Imputor Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Dire Pithum Abolisher/... Target Jammer
Battlecruiser 4 x Battlecruiser Pithatis Enforcer/Executor
Group 2 (100 km)
Battlecruiser 4 x Battlecruiser Corpatis Bishop/Seer
Battleship 4 x Battleship Corpus Archon/Prophet


Initial defenders (Serpentis variant 1)
WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Squad Leader/Wing Leader
Battleship 4 x Battleship Core Baron/Commodore


Reinforcements
WD EWAR L


Battleship 4 x Battleship Corpus Oracle/Apostle


Initial defenders (Serpentis variant 2)
WD EWAR L


Battleship 4 x Battleship Core Port Admiral/Rear Admiral


Reinforcements (100 km)
WD EWAR L


Battleship 5 x Battleship Corpus Cardinal/Patriarch


Initial defenders (Serpentis variant 3)
WD EWAR L


Battleship 5 x Battleship Core Grand Admiral/High Admiral