Difference between revisions of "Against The Empire"

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name=Against the Empire, Level 3
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Amarr<br>
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'''Against the Empire''' is a Level 3 mission involving combat against the [[Amarr Empire]].
Mission type: Encounter<br>
 
Space type: Deadspace<br>
 
Damage dealt: EM, Therm<br>
 
Recommended damage dealing: Therm, EM<br>
 
Recommended ships: Drake<br>
 
  
Upon warp-in there are 2 ship wrecks. When within 10k the ship wrecks the spawning starts. Upon destuction of some of the ships, others spawn.
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{{Missiondetails
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|Level= 3
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|Type= Encounter
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|Objective= Retrieve crew members from the wrecks.
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|Faction1= Amarr
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|DamageToDeal1=
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|DamageToResist1=
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|WebPoint=
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss= Minor (0.002) Amarr Empire standing loss.
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|Extra=
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}}
  
===Single Pocket===
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Single pocket containing 2 wrecks. Hostile NPCs will begin spawning once a pilot approaches the wrecks within 10km, and new enemy targets will spawn as existing targets are destroyed. Enemy NPCs will auto-aggro on spawn.
ships auto aggro as they spawn
 
20-40km
 
15x Destroyers (Imperial Caius/Deacon/Exarp/Felix/Paladin)<br>
 
8x Cruisers (Imperial Agatho/Donus/Templar Agatho)<br>
 
3x Battlecruisers (Imperial Avenger/Justicar)<br>
 
  
'''Objective:'''<br>
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{{NPCTableHead|20-40 km}}
The 2 ship wrecks which each contain 23 crew members.
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{{NPCTableRow|Destroyer|15|Imperial Caius/Deacon/...}}
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{{NPCTableRow|Cruiser|8|Imperial Agatho/Donus/...}}
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{{NPCTableRow|Battlecruiser|3|Imperial Avenger/Justicar}}
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{{TableEnd}}
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 23:35, 6 June 2023


Against the Empire is a Level 3 mission involving combat against the Amarr Empire.


Level 3
Type Encounter
Objective Retrieve crew members from the wrecks.
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Standing loss Minor (0.002) Amarr Empire standing loss.


Single pocket containing 2 wrecks. Hostile NPCs will begin spawning once a pilot approaches the wrecks within 10km, and new enemy targets will spawn as existing targets are destroyed. Enemy NPCs will auto-aggro on spawn.


20-40 km
WD EWAR L


Destroyer 15 x Destroyer Imperial Caius/Deacon/...
Cruiser 8 x Cruiser Imperial Agatho/Donus/...
Battlecruiser 3 x Battlecruiser Imperial Avenger/Justicar