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Created page with "name=Recover the Containers, Level 5 __NOTOC__{{survival copy}} Faction: Caldari<br> Mission type: Encounter<br> Space type: Deadspace<br> Web/Scramble: Stasis Towers, All Fr..." |
m Redo ewar/point, web is considered ewar. Sentries to the end as per UniWiki:Mission formatting guidelines. Change http to https. |
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{{NPCTableCSS}}{{MissionLinks}} | |||
{{Missiondetails | |||
|Level=5 | |||
|Type=Encounter | |||
Web | |Objective=Bring 3x Sealed Containers to your agent | ||
|Faction1=Caldari State | |||
|DamageToDeal= | |||
|DamageToResist= | |||
|WebPoint= Warp Disrupt (Elite Frigates}, Scram (Taibu State Nagasa) | |||
|EWAR= Web (Stasis Tower, Elite Frigates, Taibu State Nagasa), Neut (Energy Neutralizer Sentry), Target Jam (Taibu State Tachi, State Oshiro/Shukuro Tenno) | |||
|ShipSizeLimit= | |||
|ShipSuggestion=Passive Battleship + Logistics Battleship, Hauler (for hauling) | |||
|Rewards= | |||
|StandingLoss= | |||
|Extra=Data Analyzer required | |||
}} | |||
=== 1st Pocket === | |||
Full room aggro after 5 seconds. | |||
=== | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | |||
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}} | |||
{{NPCTableRow|Sentry|7|Caldari Stasis Tower|ewar= Web|note= Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed.|trigger= Tower Reinforcement*}} | |||
|} | |||
<nowiki>*</nowiki> Each of the 4 closest Stasis Towers spawns 1 Energy Neutralizer when destroyed. | |||
{{NPCTableHead|Tower Reinforcement}} | |||
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}} | |||
|} | |||
=== 2nd Pocket === | |||
[https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-2.jpg Initial Group and databanks.] | |||
Reinforcement spawns appear to be timed and appear in the Debris Field. | |||
{{NPCTableHead|Initial Group (auto-aggro)}} | |||
{{ | {{NPCTableRow|Elite Cruiser|2|Taibu State Samurai}} | ||
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo}} | |||
{{NPCTableRow|Battleship|5|State Shukuro Shogun}} | |||
{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}} | |||
{{NPCTableRow|Sentry|6|Caldari Cruise Missile Battery}} | |||
|} | |||
{{NPCTableHead|Timed Reinforcements}} | |||
{{NPCTableSeparator|3 minutes after warp-in}} | |||
{{NPCTableRow|Elite Frigate|2|Taibu State Katana/Wakizashi|ewar= Web|point= yes}} | |||
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | |||
{{NPCTableRow|Battleship|2|State Zen}} | |||
{{NPCTableSeparator|Some time after warp-in}} | |||
3 | {{NPCTableRow|Elite Frigate|7|Taibu State Katana/Nagasa/Shinai/Tachi|ewar= Web|point= yes|ewar2= ECM}} | ||
{{NPCTableRow|Cruiser|3|State Oni/Kanpaku}} | |||
{{NPCTableRow|Battleship|2|State Zen}} | |||
|} | |||
Most of the databanks, upon hacking, will spawn reinforcements. | |||
2 | {{NPCTableHead|Hacking Reinforcements}} | ||
{{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa|ewar=Web|point=scram}} | |||
|} | |||
=== 3rd Pocket === | |||
2 | {{NPCTableHead|Initial Group (auto-aggro)}} | ||
{{NPCTableRow|Battlecruiser|4|State Shukuro Bajo}} | |||
{{NPCTableRow|Battleship|5|State Oshiro/Shukuro Bishamon/Daijo/Tenno|ewar= ECM}} | |||
{{NPCTableRow|Sentry|3|Tower Sentry Caldari III}} | |||
{{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery|trigger= Tower Reinforcement}} | |||
{{NPCTableRow|Sentry|2|Caldari Energy Neutralizer Sentry III|ewar= Neut|trigger= Tower Reinforcement}} | |||
|} | |||
{{NPCTableHead|Tower Reinforcement}} | |||
{{NPCTableRow|Sentry|3|Tower Sentry Caldari III}} | |||
|} | |||
Hacking the correct databank spawns a reinforcement. | |||
== | {{NPCTableHead|Hacking Reinforcement}} | ||
{{NPCTableRow|Elite Frigate|2|Taibu State Wakizashi/Nagasa/Shinai|ewar= Web|point= scram}} | |||
{{NPCTableRow|Elite Cruiser|5|Taibu State Bajo/Samurai}} | |||
|} | |||
=== 4th Pocket === | |||
[https://i609.photobucket.com/albums/tt174/climb22033/RecoverTheContainers5ca-4.jpg Initial Group at Warp-In] | |||
{{NPCTableHead|Initial Group (auto-aggro)}} | |||
Cruise Missile | {{NPCTableRow|Elite Frigate|3|Taibu State Tachi|ewar=Web|point=yes|ewar2=ECM|trigger= 1st Reinforcement}} | ||
{{NPCTableRow|Elite Cruiser|3|Taibu State Kanpaku/Oni|trigger= 2nd Reinforcement}} | |||
{{NPCTableRow|Battlecruiser|1|State Shukuro Bajo|trigger= 3rd Reinforcement}} | |||
{{NPCTableRow|Battleship|6|State Shukuro Bishamon/Daijo/Shogun|trigger= 4th Reinforcement}} | |||
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery|trigger= Sentry Reinforcement}} | |||
{{NPCTableRow|Sentry|4|Caldari Energy Neutralizer Sentry III|ewar= Neut}} | |||
|} | |||
{{NPCTableHead|Sentry Reinforcement}} | |||
{{NPCTableRow|Sentry|4|Caldari Cruise Missile Battery}} | |||
|} | |||
{{NPCTableHead|1st Reinforcement}} | |||
{{NPCTableRow|Elite Frigate|2|Taibu State Nagasa/Shinai|ewar= Web|point= scram}} | |||
|} | |||
{{NPCTableHead|2nd Reinforcement}} | |||
{{NPCTableRow|Elite Cruiser|2|Taibu State Bajo/Samurai}} | |||
|} | |||
{{NPCTableHead|3rd Reinforcement}} | |||
{{ | {{NPCTableRow|Elite Cruiser|2|Taibu State Bajo/Samurai}} | ||
{{NPCTableRow|Battlecruiser|3|State Shukuro Bajo/Samurai}} | |||
|} | |||
{{NPCTableHead|4th Reinforcement}} | |||
{{NPCTableRow|Cruiser|4|State Shukuro Bajo/Samurai}} | |||
{{NPCTableRow|Battleship|3|State Shukuro Shogun}} | |||
|} | |||
=== Notes === | |||
* Using Auto-Targeting missiles and setting drones to "aggressive" may help with target jammers. | |||
* Each room's databanks contain 1 of the 3 Sealed Containers. | |||
1 | * Databanks are trapped and can explode if you fail a hack attempt. (Each explosion will cause 350 HP of proximity damage!) | ||
* The 2nd Pocket's maximum damage dealing of all ships is 2,130 HP/s (82% Kin, 17% Therm). | |||
( | |||
{{Missionrelated}} | |||
[[Category:Security missions]] | |||
[[Category: | |||