Difference between revisions of "Smash The Shipyard"
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(Created page with "name=Smash The Shipyard, Level 4 __NOTOC__{{survival copy}} Faction: Amarr<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Em/Therm<br> Extras: Target...") |
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− | + | {{Mission stub}} | |
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− | + | {{NPCTableCSS}} {{MissionLinks}} | |
− | + | {{Missiondetails | |
− | + | |Name= | |
− | + | |Level= 4 | |
− | + | |Type= Encounter | |
− | + | |Objective= | |
− | + | |Faction1= Amarr Empire | |
+ | |DamageToDeal1= | ||
+ | |DamageToResist1= | ||
+ | |WebPoint= | ||
+ | |EWAR= Target Painting | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Dominix | ||
+ | |Rewards= | ||
+ | |StandingLoss= | ||
+ | |Extra= | ||
+ | }} | ||
+ | Space type: Deadspace | ||
− | + | '''Blitz:''' The mission objective is stated as destroying the 4 Shipyards & the control tower with all rats. Blitz may be possible by destroying structures first (untested). | |
− | + | '''Tip:''' Individual ship-classes can be aggroed separately (i.e. all frigates at once OR all cruisers at once OR all battleships). In that order, individual aggro verified. Not sure if aggroing larger ships first will cause mass-aggro of remaining fleet or attacking structures will cause mass-aggro (needs testing). | |
− | + | === Warp-in === | |
+ | '''NOTE:''' Ship Count from initial warp-in only. Shipyards may spawn more when fleet is aggressed. | ||
− | + | Closest Rats to Warp-in at 56km, No aggro. | |
− | + | {{NPCTableHead}} | |
− | + | {{NPCTableRow|Frigate|1|Imperial Bahir}} | |
− | + | {{NPCTableRow|Frigate|3|Imperial Sixtus}} | |
− | + | {{NPCTableRow|Frigate|3|Imperial Templar Forian}} | |
− | + | {{NPCTableRow|Frigate|2|Imperial Templar Paladin}} | |
− | + | {{NPCTableRow|Elite Frigate|2|Divine Imperial Bahir}} | |
+ | {{NPCTableRow|Elite Frigate|2|Divine Imperial Valok}} | ||
+ | {{NPCTableRow|Cruiser|3|Imperial Agatho}} | ||
+ | {{NPCTableRow|Cruiser|3|Imperial Tamir}} | ||
+ | {{NPCTableRow|Cruiser|3|Imperial Templar Donus}} | ||
+ | {{NPCTableRow|Cruiser|1|Imperial Templar Mazaki}} | ||
+ | {{NPCTableRow|Cruiser|3|Imperial Templar Mathura}} | ||
+ | {{NPCTableRow|Battleship|5|Imperial Bataivah}} | ||
+ | {{NPCTableRow|Battleship|1|Imperial Dominator}} | ||
+ | {{NPCTableRow|Battleship|1|Imperial Tanakh}} | ||
+ | {{NPCTableRow|Battleship|3|Imperial Ultara}} | ||
+ | {{NPCTableRow|Battleship|1|Imperial Templar Dominator}} | ||
+ | {{NPCTableRow|Battleship|2|Imperial Templar Martyr}} | ||
+ | {{NPCTableRow|Battleship|1|Imperial Templar Ultara}} | ||
+ | {{NPCTableRow|Hauler|3||note= Non aggressive. Remain by shipyards}} | ||
+ | |} | ||
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− | + | '''Structures:''' | |
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− | + | Structures do not drop loot. | |
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− | + | {{Missionrelated}} | |
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− | [[Category: | + | [[Category:Security missions]] |
Latest revision as of 21:42, 18 December 2022
This article is a stub. You can help the UniWiki by expanding it according to the Mission formatting guidelines.
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 4 |
Type | Encounter |
Faction | Amarr Empire |
Best damage to deal | EM Th |
Damage to resist | EM Th |
EWAR | Target Painting |
Ship suggestion | Dominix |
Space type: Deadspace
Blitz: The mission objective is stated as destroying the 4 Shipyards & the control tower with all rats. Blitz may be possible by destroying structures first (untested).
Tip: Individual ship-classes can be aggroed separately (i.e. all frigates at once OR all cruisers at once OR all battleships). In that order, individual aggro verified. Not sure if aggroing larger ships first will cause mass-aggro of remaining fleet or attacking structures will cause mass-aggro (needs testing).
Warp-in
NOTE: Ship Count from initial warp-in only. Shipyards may spawn more when fleet is aggressed.
Closest Rats to Warp-in at 56km, No aggro.
Structures:
Structures do not drop loot.
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