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User:Hirmuolio Pine/sandbox: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Hirmuolio Pine (talk | contribs)
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{{MissionLinks}} __NOTOC__ {{NPCTableCSS}}


{{Missiondetails
|Level= 4
|Type= Encounter
|Objective= Kill Anire Scarlet
|Faction1= Serpentis
|Faction2= Angel Cartel
|Faction3= Guristas
|Faction4= Blood Raiders
|DamageToDeal=
|DamageToResist=
|WebPoint= Elite frigates (last pocket)
|EWAR= ECM (Guristas), dampening (Serpentis), Target painting (Angel)
|ShipSizeLimit=
|ShipSuggestion= Battleship (clear), T2/T3/faction cruiser (blitz)
|Rewards=
|Extra=
}}
{{MissionBriefing
|<Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.


= manufacturing =
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her.
{| class="wikitable collapsible collapsed"
 
! colspan = 4 style="width: 1328px"| Engineering rigs
As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates.
|-
 
!Effect !! M-rig !!L-rig !! XL-rig
What do you say? Do we have a deal?
|-
}}
| T2 component material usage reduction || Advanced Component Manufacturing Material Efficiency || rowspan="2" | Advanced Component Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="6" | Structure and Component Manufacturing Efficiency
 
|-
 
| T2 component time duration reduction || Advanced Component Manufacturing Time Efficiency
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra ''Gate Key'' to skip warpin area or to give to fleet members.
|-
 
| Capital component material usage reduction || Basic Capital Component Manufacturing Material Efficiency ||  rowspan="2" | Basic Capital Component Manufacturing Efficiency
The mission pockets are [[Deadspace|semi deadspace]]. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
|-
 
| Capital component time duration reduction || Basic Capital Component Manufacturing Time Efficiency
'''Blitz:'''
|-
* Bring your own gate key and skip first room.
| Structure, structure component, structure rig and fuel block<br>material usage reduction || Structure Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Structure Manufacturing Efficiency
* Rush to acceleration gates and make your way to last room. All gates are open.
|-
* Kill Scarlet and return to agent.
| style="border-bottom:solid 2px;"| Structure, structure component, structure rig and fuel block<br>time duration reduction || style="border-bottom:solid 2px;"| Structure Manufacturing Time Efficiency
 
|-
=== Warp-in ===
| T1 small ship material usage reduction || Basic Small Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Small Ship Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="12" | Ship Manufacturing Efficiency
{{MessageBox|Anire Scarlet
|-
|Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful.
| T1 small ship time duration reduction || Basic Small Ship Manufacturing Time Efficiency
|collapsed= no}}
|-
The gate deeper into the mission requires one ''Gate Key''. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
| T1 medium ship material usage reduction || Basic Medium Ship Manufacturing Material Efficiency ||  rowspan="2" | Basic Medium Ship Manufacturing Efficiency
 
|-
you can warp in at distance to snipe.
| T1 medium ship time duration reduction || Basic Medium Ship Manufacturing Time Efficiency
 
|-
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
| T1 large ship material usage reduction || Basic Large Ship Manufacturing Material Efficiency || rowspan="2" | Basic Large Ship Manufacturing Efficiency
 
|-
{{NPCTableHead|Initial defenders (Angel)}}
| T1 large ship time duration reduction || Basic Large Ship Manufacturing Time Efficiency
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
|-
{{NPCTableRow|Battleship|5|Gist Malakim/Nephilim/Warlord|ewar= TP|cargo= Last one drops the gate key.}}
| T2 Small ship material usage reduction || Advanced Small Ship Manufacturing Material Efficiency ||  rowspan="2" | Advanced Small Ship Manufacturing Efficiency
|}
|-
 
| T2 small ship time duration reduction || Advanced Small Ship Manufacturing Time Efficiency
{{NPCTableHead|Initial defenders (Serpentis)}}
|-
{{NPCTableRow|Elite Cruiser|2|Corelum Chief Safeguard|ewar= Damp}}
| T2 medium ship material usage reduction || Advanced Medium Ship Manufacturing Material Efficiency ||  rowspan="2" | Advanced Medium Ship Manufacturing Efficiency
{{NPCTableRow|Battlecruiser|3|Corelatis Squad Leader}}
|-
{{NPCTableRow|Battleship|4|Core Admiral/High Admiral|cargo= Last one drops the gate key.}}
| T2 medium ship time duration reduction || Advanced Medium Ship Manufacturing Time Efficiency
|}
|-
 
| T2 large ship material usage reduction || Advanced Large Ship Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Advanced Large Ship Manufacturing Efficiency
=== 1st pocket ===
|-
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
| style="border-bottom:solid 2px;"| T2 large ship time duration reduction || style="border-bottom:solid 2px;" | Advanced Large Ship Manufacturing Time Efficiency
 
|-
This room contains either Guristas ships or Blood Raider ships.
| Ammunition materual usage reduction || Ammunition Manufacturing Material Efficiency ||  rowspan="2" | Ammunition Manufacturing Efficiency || style="border-bottom:solid 2px;" rowspan="6" | Equipment and Consumable Manufacturing Efficiency
 
|-
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
| Ammunition time duration reduction || Ammunition Manufacturing Time Efficiency
 
|-
{{NPCTableHead|Initial defenders (Guristas)}}
| Drone and fighter material usage reduction || Drone and Fighter Manufacturing Material Efficiency || rowspan="2" | Drone and Fighter Manufacturing Efficiency
{{NPCTableRow|Battlecruiser|3-5|Pithatis Enforcer/...}}
|-
{{NPCTableRow|Battleship|4|Pith Exterminator/Eliminator|ewar= ECM}}
| Drone and fighter time duration reduction || Drone and Fighter Manufacturing Time Efficiency
|}
|-
 
| Ship module, ship rig, deployable, implant and cargo container<br>material usage reduction || Equipment Manufacturing Material Efficiency || style="border-bottom:solid 2px;" rowspan="2" | Equipment Manufacturing Efficiency
{{NPCTableHead|Initial defenders (Blood Raider)}}
|-
{{NPCTableRow|Cruiser|4|Corpum Arch Priest/...}}
| style="border-bottom:solid 2px;" | Ship module, ship rig, deployable, implant and cargo container<br>time duration reduction || style="border-bottom:solid 2px;" | Equipment Manufacturing Time Efficiency
{{NPCTableRow|Battleship|4|Corpus Cardinal/Monsignor}}
|-
|}
| Blueprint copy ISK cost reduction || Blueprint Copy Cost Optimization ||  rowspan="2" | Blueprint Copy Optimization || rowspan="8" | Laboratory Optimization
 
|-
=== 2nd pocket ===
| Blueprint copy time duration reduction || Blueprint Copy Accelerator
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck.  Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.
|-
 
| ME research ISK cost reduction || ME Research Cost Optimization ||  rowspan="2" | ME Research Optimization
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
|-
 
| ME research time duration reduction || ME Research Accelerator
The gate to next room is again unlocked. The gate is 19 km away.
|-
 
| TE research ISK cost reduction || TE Research Cost Optimization || rowspan="2" | TE Research Optimization
{{NPCTableHead|Initial defenders (Guristas battleship)}}
|-
{{NPCTableRow|Destroyer|3|Corelior Artillery/Cannoneer}}
| TE research time duration reduction || TE Research Accelerator
{{NPCTableRow|Battleship|4|Pith Conquistador/Massacrer}}
|-
|}
| Invention ISK cost reduction || Invention Cost Optimization || rowspan="2" | Invention Optimization
 
|-
{{NPCTableHead|Initial defenders (Serpentis battleships)}}
| Invention time duration reduction || Invention Accelerator
{{NPCTableRow|Cruiser|3-5|Pithum Silencer}}
{{NPCTableRow|Battleship|6|Core Port Admiral/ Rear Admiral}}
|}
 
{{NPCTableHead|Spawn (Serpentis)}}
{{NPCTableRow|Battleship|3|Core Flotilla/Vice Admiral|ewar= Damp}}
|}
|}


= resource =
{{NPCTableHead|Spawn (Guristas)}}
{| class="wikitable collapsible collapsed"
{{NPCTableRow|Battleship|4|Pith Eliminator/Extinguisher|ewar= ECM}}
! colspan = 4 style="width: 1328px"| Resource processing rigs
|-
! Effect
! M-rig
! L-rig
! XL-rig
|-
| Improved refinng yeld for asterod ores
| Asterod Ore Gradng Processor
| rowspan="4" style="border-bottom:solid 2px;"| Reprocessng Montor
| rowspan="4" style="border-bottom:solid 2px;"| Reprocessng Montor
|-
| Improved refining yeld for asteroid ores
| Asteroid Ore Grading Processor
|-
| Improved refining yeld for moon asteroids
| Moon Ore Grading Processor
|-
| style="border-bottom:solid 2px;"|Improved refining yeld for ice
| style="border-bottom:solid 2px;"|Ice Grading Processor
|-
| Biochemical reactions material usage reduction
| Biochemical Reactor Material Efficiency
| rowspan="6" style="border-bottom:solid 2px;"| Reactor Effcency
| rowspan="8" |
|-
| Biochemical reactions time duration reduction
| Biochemical Reactor Time Efficiency
|-
| Composite reactions material usage reduction
| Composite Reactor Material Efficiency
|-
| Composite reactions time duration reduction
| Composite Reactor Time Efficiency
|-
| Hybrid reactions material usage reduction
| Hybrid Reactor Material Efficiency
|-
| style="border-bottom:solid 2px;"|Hybrid reactions time duration reduction
| style="border-bottom:solid 2px;"|Hybrid Reactor Time Efficiency
|-
| ncreased moon driling yeld
| Moon Drilling Efficiency
| rowspan="2" | Moon Drllng Profcency
|-
| improved moon chunk stability, more compact asteroid field<br>and longer lasting asteroid field
| Moon Drilling Stability
|}
|}


= combat =
=== 3rd pocket ===
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.


{| class="wikitable collapsible collapsed"
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.<br>Anire Scarlet deals quite high damage for a battlecruiser.
! colspan = 4 style="width: 1328px" | Combat rigs
 
|-
 
! Effect
Note: Scarlet's Station does not drop loot.
! M-rig
 
! L-rig
{{NPCTableHead|Initial defenders}}
! XL-rig
{{NPCTableRow|Battlecruiser|1|Anire Scarlet|trigger= Mission objective|cargo= Chance of dropping +3 charisma implant}}
|-
{{NPCTableRow|Sentry|1|Angel Heavy Missile Battery}}
| Reduced EWAR capacutor usage
{{NPCTableRow|Sentry|1|Blood Heavy Missile Battery}}
| Electronic Warfare Economy
{{NPCTableRow|Sentry|1|Guristas Cruise Missile Battery}}
| rowspan="2" | EW Expert System
{{NPCTableRow|Sentry|1|Serpentis Cruise Missile Battery}}
| rowspan="4" style="border-bottom:solid 2px;" | EW and Emissions Co-ordinator
|-
| Improved EWAR range
| Electronic Warfare Projection
|-
| Reduced energy neutralizer capcitor usage
| Energy Neutralizer Economy
| rowspan="2" style="border-bottom:solid 2px;" | EW Expert System
|-
| style="border-bottom:solid 2px;" | Improved energy neutralizer range
| style="border-bottom:solid 2px;" | Energy Neutralizer Projection
|-
| Improved missile explosion velocity
| Missile Precision
| rowspan="2" | Missile Flight Processor
| rowspan="3" style="border-bottom:solid 2px;" | Missile Fire Control Computer
|-
| Improved missile velocity
| Missile Projection
|-
| style="border-bottom:solid 2px;" | Improved guided bomb velocity and explosion velocity
| style="border-bottom:solid 2px;" |
| style="border-bottom:solid 2px;" | Bomb Aimer
|-
| Improved point defence battery range and reduced capacitor usage
|
| Point Defense Battery Control
| rowspan="4" | Extinction Level Weapons Suite
|-
| Improved targeting speed and range
| Enhanced Targeting System
| rowspan="2" | Target Acquisition Array
|-
| Increased maximum number of locked targets
| Structure Target Multiplexing
|-
| Additional doomsday targets and increased secondary target damage
|
|
|}
|}
{{NPCTableHead|Initial defenders (Angel and Blood Raider)}}
{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue/Hijacker|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/...}}
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/Tribuni}}
{{NPCTableRow|Battlecruiser|3|Corpatis Bishop}}
{{NPCTableRow|Battleship|4|Corpus Archon}}
|}
{{NPCTableHead|Initial defenders (Guristas)}}
{{NPCTableRow|Elite Frigate|2|Dire Pithi Imputor|ewar= Web|point= yes}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithum Abolisher/...|ewar= ECM}}
{{NPCTableRow|Battlecruiser|4|Pithatis Enforcer/Executor}}
{{NPCTableSeparator|Group 2 (100 km)}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/Seer}}
{{NPCTableRow|Battleship|4|Corpus Archon/Prophet}}
|}
{{NPCTableHead|Initial defenders (Serpentis variant 1)}}
{{NPCTableRow|Battlecruiser|4|Corelatis Squad Leader/Wing Leader}}
{{NPCTableRow|Battleship|4|Core Baron/Commodore}}
|}
{{NPCTableHead|Reinforcements}}
{{NPCTableRow|Battleship|4|Corpus Oracle/Apostle }}
|}
{{NPCTableHead|Initial defenders (Serpentis variant 2)}}
{{NPCTableRow|Battleship|4|Core Port Admiral/Rear Admiral}}
|}
{{NPCTableHead|Reinforcements (100 km)}}
{{NPCTableRow|Battleship|5|Corpus Cardinal/Patriarch}}
|}
{{NPCTableHead|Initial defenders (Serpentis variant 3)}}
{{NPCTableRow|Battleship|5|Core Grand Admiral/High Admiral}}
|}
{{Missionrelated}}
[[Category:Security missions]]