Difference between revisions of "Data Mining (Amarr)"

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(briefing)
m (Remove standing loss, this was definitely not a significant loss. See the docs at Template:Missiondetails.)
 
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{{Missiondetails
 
{{Missiondetails
|Level=2
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|Level= 2
|Type=Encounter/Mining
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|Type= Encounter
|Objective=
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|Objective= Mine 2000 units of Scordite; eliminate any hostiles that show up.
|Faction1=Amarr
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|Faction1= Amarr
|DamageToDeal=
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|DamageToDeal1=  
|DamageToResist=
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|DamageToResist1=  
|WebPoint=
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|WebPoint=  
|EWAR=Imperial Donus (Tracking Disrupt)
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|EWAR= Tracking Disrupt by Imperial Forian/Agatho/Donus
|ShipSizeLimit=Cruiser or smaller
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|ShipSizeLimit= Cruiser or smaller
|ShipSuggestion=Expedition Frigate or Mining Barge (for mining), Cruiser or Destroyer (for shooting)
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|ShipSuggestion= Expedition Frigate(for mining), Cruiser or Destroyer (for shooting)
 
|Rewards=  
 
|Rewards=  
|StandingLoss=
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|StandingLoss=  
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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Note, I'd advise caution. Will you do it, <pilot>? }}
 
Note, I'd advise caution. Will you do it, <pilot>? }}
  
===Single Pocket===
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=== Single Pocket ===
*Group 1 will spawn after 2,000 units of Scordite have been mined.
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* Initial wave will spawn ~30 seconds after after completion of first mining cycle.
*Reinforcements will spawn after destruction or near destruction of previous group.
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* Reinforcements will spawn after destruction or near destruction of previous group.
  
{{NPCTableHead|Group 1}}
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{{NPCTableHead|Asteroids}}
{{NPCTableRow|Frigate|5|Imperial Matendi}}
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{{NPCTableRow|Asteroid|17|Scordite|trigger= Triggers initial hostiles, ~30 seconds after completion of first mining cycle}}
{{NPCTableRow|Cruiser|2|Imperial Donus|ewar=TD}}
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{{NPCTableRow|Asteroid|16|Veldspar}}
 
|}
 
|}
  
 +
{{NPCTableHead|Initial wave}}
 +
{{NPCTableRow|Frigate|5|Imperial Matendi/Forian|ewar= TD|trigger= Last frigate triggers reinforcement 1}}
 +
{{NPCTableRow|Cruiser|2|Imperial Agatho/Donus|ewar= TD|trigger= Last cruiser triggers reinforcement 2}}
 +
|}
 
{{NPCTableHead|Reinforcement 1}}
 
{{NPCTableHead|Reinforcement 1}}
{{NPCTableRow|Frigate|6|Imperial Disciple}}
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{{NPCTableRow|Frigate|6|Imperial Disciple/Haran}}
 
|}
 
|}
 
 
{{NPCTableHead|Reinforcement 2}}
 
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Cruiser|2|Imperial Mathura}}
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{{NPCTableRow|Cruiser|2|Imperial Mathura/Muzakir}}
 
|}
 
|}
 +
  
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]
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 +
[[Category:Security missions]]

Latest revision as of 15:59, 4 July 2024


Level 2
Type Encounter
Objective Mine 2000 units of Scordite; eliminate any hostiles that show up.
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Tracking Disrupt by Imperial Forian/Agatho/Donus
Ship size limit Cruiser or smaller
Ship suggestion Expedition Frigate(for mining), Cruiser or Destroyer (for shooting)
Mission briefing
Well, it just so happens that we're in the middle of some operations that might require a capsuleer's assistance.

The Amarrians have been busy lately, building bases and moving fleet resources back and forth along the frontier. We've done recon in several of the systems where the Amarrians have been active, but we recently observed unusual comings and goings in the <system> system. We think they might be building a base in one of the system's asteroid fields, but we can't be sure as all of our ships are tied down in other locations.

I'd like to install a reconnaissance module in your ship, then have you fly to <system> posing as a freelance miner. Go to the asteroid field that we've entered into your NeoCom and mine 2000 units of Scordite. We'll take the ore off your hands when you get back to make sure everything looks aboveboard.

While you're mining, the recon module will be scanning the region and monitoring Amarrian activity around the system. You'll never even notice it's there. Once you've finished, head back here and we'll recover the recon unit, take the ore, and reward you for your efforts.

Note, I'd advise caution. Will you do it, <pilot>?

Single Pocket

  • Initial wave will spawn ~30 seconds after after completion of first mining cycle.
  • Reinforcements will spawn after destruction or near destruction of previous group.


Asteroids
WD EWAR L


Asteroid 17 x Scordite Triggers initial hostiles, ~30 seconds after completion of first mining cycle
Asteroid 16 x Veldspar


Initial wave
WD EWAR L


Frigate 5 x Frigate Imperial Matendi/Forian Last frigate triggers reinforcement 1 Tracking Disruptor
Cruiser 2 x Cruiser Imperial Agatho/Donus Last cruiser triggers reinforcement 2 Tracking Disruptor
Reinforcement 1
WD EWAR L


Frigate 6 x Frigate Imperial Disciple/Haran
Reinforcement 2
WD EWAR L


Cruiser 2 x Cruiser Imperial Mathura/Muzakir