More actions
Remove template:icon |
m Change background color to design-token. Rework heading levels. Replace deprecated html with CSS. |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{incursions sites}} | ||
= Objectives = | == Objectives == | ||
=== Force required === | |||
{{incursion sites}} | {{incursion sites}} | ||
=== Military information === | |||
{| | {| | ||
| [[File:incursions_sansha_transmission.png]] | |||
| Your primary objective is to storm the Nation’s media control facility and destroy any defense forces you find there.<br>''This is a target of opportunity, and has minimal impact on the larger anti-Sansha campaign.'' | |||
|} | |} | ||
=== Background information === | |||
The Nation’s influence over system-wide infrastructure is starting to be ruthlessly exploited to the maximum extent possible. Officers in some affected systems are now reporting that Sansha have blocked local news outlets and even emergency broadcast systems from transmitting vital data. Although there are a number of obvious tactical advantages to such a move, the nature and pattern of the Nation’s censorship is neither consistent nor predictable. There may be a more subtle and insidious goal behind these attacks or perhaps their jamming technology is not yet perfected. In either case, these propaganda clusters, although militarily insignificant, nonetheless pose a significant threat to the continued stability of densely populated planets and systems under attack. | The Nation’s influence over system-wide infrastructure is starting to be ruthlessly exploited to the maximum extent possible. Officers in some affected systems are now reporting that Sansha have blocked local news outlets and even emergency broadcast systems from transmitting vital data. Although there are a number of obvious tactical advantages to such a move, the nature and pattern of the Nation’s censorship is neither consistent nor predictable. There may be a more subtle and insidious goal behind these attacks or perhaps their jamming technology is not yet perfected. In either case, these propaganda clusters, although militarily insignificant, nonetheless pose a significant threat to the continued stability of densely populated planets and systems under attack. | ||
''Synopsis from ISHAEKA-0093. DED Special Operations.''<br>''Authorized for Capsuleer dissemination.'' | ''Synopsis from ISHAEKA-0093. DED Special Operations.''<br>''Authorized for Capsuleer dissemination.'' | ||
= Enemies = | |||
== Enemies == | |||
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats. | Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats. | ||
{{incursion rats|Start}} | {{incursion rats|Start}} | ||
| Line 27: | Line 31: | ||
{{incursion rats|Youl Meten}} | {{incursion rats|Youl Meten}} | ||
{{incursion rats|End}} | {{incursion rats|End}} | ||
== Priorities == | |||
=== Priorities === | |||
This is a generic kill order that works no matter what fleet you're running. Certain special doctrines or fleet compositions could change some things in order to optimize their fleet efficiency, so this isn't necessarily the only kill order, but it works. | This is a generic kill order that works no matter what fleet you're running. Certain special doctrines or fleet compositions could change some things in order to optimize their fleet efficiency, so this isn't necessarily the only kill order, but it works. | ||
{| class="wikitable" style="font-size:90%;" | {| class="wikitable" style="font-size:90%;" | ||
|- | |- style="background-color: var(--background-color-warning-subtle);" | ||
! colspan="2" rowspan="2" | # | |||
! | ! colspan="2" | Targets for the entire fleet | ||
! style=" | ! style="text-align: center" rowspan="2" | Reason | ||
|- | |- style="background-color: var(--background-color-warning-subtle); white-space: nowrap;" | ||
! Regular targets<small> <ref>These targets are usually larger, cruisers or battleships and suitable for ships with good damage projection, lower tracking, like battleships with large guns.</ref></small> | |||
! | ! Small targets<small> <ref>Smaller targets, like frigates or extremely fast or small cruisers. Ideally the primary targets for '''strategic cruisers''', [[Vindicator]]s or the [[Roles in Incursions#Dronebunny|dronebunny]] as a last resort.</ref></small> | ||
|- style="vertical-align:top;" | |- style="vertical-align: top;" | ||
| 1 | |||
| style="background:Red; | | style="width: 1em; background-color: Red;" | | ||
| style="text-align:center; padding:5px;" colspan="2" | | style="text-align: center; padding: 5px;" colspan="2" | '''Niarja Myelen''' [[File:Icon_target_max.png|24px|link=|Jamming]][[File:icon_energy_neutralizer_i.png|24px|link=|Energy neutralizing]]<br>'''Lirsautton Parichaya'''<br>'''Arnon Epithalamus''' [[File:Icon_target_max.png|24px|link=|Jamming]] | ||
| style="padding:5px;" | Because the '''Niarja Myelen''' jams and neuts. | | style="padding: 5px;" | Because the '''Niarja Myelen''' jams and neuts. | ||
The '''Lirsautton Parichayas''' before the '''Arnon Epithalamus'''' if there are many, because of their damage and since they are easy to kill. Other way around if there are fewer '''Lirsauttons'''. | The '''Lirsautton Parichayas''' before the '''Arnon Epithalamus'''' if there are many, because of their damage and since they are easy to kill. Other way around if there are fewer '''Lirsauttons'''. | ||
|- style="vertical-align:top;" | |- style="vertical-align: top;" | ||
| 3 | |||
| style="background:OrangeRed; | | style="background-color: OrangeRed;" | | ||
| style="padding:5px;" | | style="padding: 5px;" | '''Mara Paleo''' [[File:icon_shield_transporter_i.png|24px|link=|Remote shield booster]]<br>'''Vylade Dien''' [[File:Warfare-links.png|24px|link=|Siege Warfare links]] | ||
| style="padding:5px;" | | style="padding: 5px;" | | ||
| style="padding:5px;" | The '''Mara''' because it has remote shield boosting capabilities. | | style="padding: 5px;" | The '''Mara''' because it has remote shield boosting capabilities. | ||
The '''Vylade''' because it increases the resists for all the other ships. | The '''Vylade''' because it increases the resists for all the other ships. | ||
|- style="vertical-align:top;" | |- style="vertical-align: top;" | ||
| 4 | |||
| style="background:Green; | | style="background-color: Green;" | | ||
| style="padding:5px;" | | style="padding: 5px;" | '''Romi Thalamus'''<br>'''Raa Thalamus'''<br>'''Antem Neo'''<br>'''Uitra Telen''' | ||
| style="padding:5px;" | | style="padding: 5px;" | '''Jel Rhomben'''<br>'''Youl Meten''' [[File:icon_stasis_webifier_i.png|24px|link=|Webbing]] | ||
| style="padding:5px;" | | style="padding: 5px;" | '''Romis''' before '''Raas''' despite being tankier due to being much stronger. | ||
'''Antem Neos''' before '''Uitras''' because they do slightly more damage and easier to kill. | '''Antem Neos''' before '''Uitras''' because they do slightly more damage and easier to kill. | ||
| Line 64: | Line 69: | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
== Triggers == | |||
=== Triggers === | |||
Initial research suggests that some ships are triggers for the next wave and while the exact details hasn't been ironed out, the '''Romi Thalamus''', '''Uitra Telen''', '''Vylade Dien''' and '''Youl Meten''' are usually among the triggers for wave two and three. | Initial research suggests that some ships are triggers for the next wave and while the exact details hasn't been ironed out, the '''Romi Thalamus''', '''Uitra Telen''', '''Vylade Dien''' and '''Youl Meten''' are usually among the triggers for wave two and three. | ||
All ships will need to be destroyed in order to complete the site, so intentionally forcing the next wave before you finish your current wave isn't advantageous. | All ships will need to be destroyed in order to complete the site, so intentionally forcing the next wave before you finish your current wave isn't advantageous. | ||
== Special requirements == | |||
=== Special requirements === | |||
There are no special requirements for this site. | There are no special requirements for this site. | ||
= Hints & tips = | == Hints & tips == | ||
* There are four waves in this site, spawning at 25 - 30 km from the warp-in. | * There are four waves in this site, spawning at 25 - 30 km from the warp-in. | ||
* There are no ships capable of '''warp disrupting''' or '''warp scrambling''' you in this site, which means you can warp out at any time. | * There are no ships capable of '''warp disrupting''' or '''warp scrambling''' you in this site, which means you can warp out at any time. | ||
* This site has a slightly higher alpha than the others, if you get an unusually high number of '''Lirsautton Parichayas''' in either wave two or three. | * This site has a slightly higher alpha than the others, if you get an unusually high number of '''Lirsautton Parichayas''' in either wave two or three. | ||
* The '''Lirsauttons''' were initially only seen in the mothership sites, [[The Kundalini Manifest]] or [[Uroborus]] prior to the '''Hyperion expansion''' in August 2014. | * The '''Lirsauttons''' were initially only seen in the mothership sites, [[The Kundalini Manifest]] or [[Uroborus]] prior to the '''Hyperion expansion''' in August 2014. | ||
{{Incursions sites horizontal}} | |||
[[Category:Incursions sites]] | [[Category:Incursions sites]] | ||