Difference between revisions of "The Mordus Headhunters (Level 2)"

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Latest revision as of 14:37, 30 July 2023


Level 2
Objective Destroy them all and make sure no one survives.
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Mission briefing
We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordu's assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the The Syndicate. We need the bounty hunters eliminated ASAP, before they are able to do any permanent damage. We would rather that the The Syndicate's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...

Blitz: In the pocket take out the cruiser and the two frigates that appear first.

Warp-in

WD EWAR L


Frigate 5 x Frigate Mordus Rookie

Single pocket

The enemy ships arrive in four waves close to each other. It is not possible to take out a wave before the next arrives. Most likely all waves will be on grid before any enemy can be taken out.

Order of arrival
WD EWAR L
Wave 1
Frigate 2 x Frigate Mordus Katana
Cruiser 1 x Cruiser Mordus Cheetah
Wave 2
Frigate 4 x Frigate Mordus Sabre/Gladius
Wave 3
Frigate 6 x Frigate Mordus Sabre/Katana
Wave 4
Frigate 6 x Frigate Mordus Sabre/Gladius

Mining

16 Veldspar Rocks. Total of 119,424 m3