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Razing the Outpost: Difference between revisions

From EVE University Wiki
m Replace deprecated {{Icon}}.
Joao Neto (talk | contribs)
add time bonus reward amount
 
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<noinclude>{{AmarrEpicArcNav}}</noinclude>
<noinclude>{{NPCTableCSS}} {{AmarrEpicArcNav|chapter 2}}
</noinclude>
 
{{Missiondetails
{{Missiondetails
|Level=
|Level=
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|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion=  
|Rewards= 1,000,000
|Rewards= 1,000,000 + 1,530,000 Time Bonus
|Extra=
|Extra=
}}
}}
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Video: [[https://youtu.be/dz_LqdYMSeg Typhoon] June 2021]
Video: [[https://youtu.be/dz_LqdYMSeg Typhoon] June 2021]


This mission can be accepted and completed remotely. Remember to switch resists modules for this mission or the incoming kinetic damage will hit to your resist hole. The battleships with higher bounty will deal much higher damage than the ones that have lower bounty so you should take them out asap.
This mission can be accepted and completed remotely. No standing loss for destroying enemies, sentries, or structures.


You can warp to the warp-in at range to avoid being webbed instantly.
'''Blitz:''' Clear gates of rats (gates are locked while guarded, missile batteries do not need to be destroyed in order to unlock the gate though) and make best speed to the final room. In the final room orbit structure and eliminate tackle and incoming DPS as needed, but leave 1 battleship. Structure damage does not spawn additional waves. Structure kill completes mission.


'''BLITZ:''' Clear gates of rats (gates are locked while guarded, missile batteries do not need to be destroyed in order to unlock the gate though) and make best speed to the final room. In the final room orbit structure and eliminate tackle and incoming DPS as needed. Structure damage does not spawn additional waves. Structure kill completes mission.
'''Tips:'''
* You can warp to the warp-in at range to avoid being webbed instantly.
* Remember to switch resists modules for this mission or the incoming kinetic damage will hit to your resist hole.
* Kinetic damage is much more important than thermal, both incoming and outgoing.
* The battleships with higher bounty will deal much higher damage than the ones that have lower bounty so you should take them out asap.


=== Warpin ===
=== Warpin ===
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{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point= yes|ewar= Web}}
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point= yes|ewar= Web}}
{{NPCTableRow|Cruiser|4|Mordus Bobcat}}
{{NPCTableRow|Cruiser|4|Mordus Bobcat}}
{{NPCTableRow|Battleship|2|Mordus Gigamar|trigger=Last battleship destroyed triggers Wave 1}}
{{NPCTableRow|Battleship|2|Mordus Gigamar|trigger= Last battleship destroyed triggers Wave 1}}
{{NPCTableRow|Sentry|3|Caldari Heavy Missile Battery|note=Inferno missiles (thermal)}}
{{NPCTableRow|Sentry|3|Caldari Heavy Missile Battery|note= Inferno missiles (thermal)}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note= Scourge missiles (kinetic)}}
|}
|}


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{{NPCTableHead|Structures}}
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure||The Outpost|trigger= Destroying completes the mission objective|note= ~53,000 HP, Either has 0 hull hp or randomly explodes if you aggro it long enough|drop= Meta module}}
{{NPCTableRow|Structure||The Outpost|trigger= Destroying completes the mission objective|note= ~53,000 HP, Either has 0 hull hp or randomly explodes if you aggro it long enough|drop= Meta module}}
|}<noinclude>
|}
<noinclude>
[[Category:Epic arc missions]]
[[Category:Epic arc missions]]
{{NPCTableCSS}}
</noinclude>
</noinclude>