Difference between revisions of "Trimming The Fat"

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(Added mission briefing and "lore blurb" given alongside it.)
m (Reposition lore blurb to be in line with other missions with a lore/info blurb.)
 
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{{NPCTableCSS}}{{MissionLinks}}
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{{NPCTableCSS}} {{MissionLinks}}
  
 
{{Missiondetails
 
{{Missiondetails
|Level=2
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|Level= 2
|Type=Encounter
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|Type= Encounter
 
|Objective=
 
|Objective=
|Faction1=Caldari State
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|Faction1= Caldari State
|DamageToDeal=
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|DamageToDeal=  
|DamageToResist=
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|WebPoint=  
|EWAR=
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|EWAR=  
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=Frigate, Destroyer
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|ShipSuggestion= Frigate, Destroyer
|Rewards=
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|Rewards=  
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}}
 
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{{MissionBriefing|Well, we have a bit of a problem we need to deal with, <player>. A low-level executive here has consistently failed to live up to our standards, but because of his position in a sensitive area of the corporation, simply terminating his contract would have an unfortunate effect on our stock prices. As a result, it has become necessary to— shall we say, "eliminate his salary line"? Yes, that works. Eliminate his salary line, through alternate means.  
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{{MissionBriefing
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|Well, we have a bit of a problem we need to deal with, <player>. A low-level executive here has consistently failed to live up to our standards, but because of his position in a sensitive area of the corporation, simply terminating his contract would have an unfortunate effect on our stock prices. As a result, it has become necessary to— shall we say, "eliminate his salary line"? Yes, that works. Eliminate his salary line, through alternate means.  
  
 
This executive and his entourage, consisting of a number of security vessels, will be stopping by a transfer station in the <System> system shortly. We would like you to fly to the transfer station and eliminate his vessel; you can do as you like with the security detail, but their elimination is not strictly necessary.  
 
This executive and his entourage, consisting of a number of security vessels, will be stopping by a transfer station in the <System> system shortly. We would like you to fly to the transfer station and eliminate his vessel; you can do as you like with the security detail, but their elimination is not strictly necessary.  
  
Once you've completed the job, return to me and I'll make sure you are amply rewarded.}}
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Once you've completed the job, return to me and I'll make sure you are amply rewarded.
 +
}}{{MessageBox|Lore Blurb: '''Termination'''
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|Because of the importance placed on "saving face" in Caldari culture, mid- and high-level executives often remain employed despite failures in leadership or performance, simply because firing them publicly would damage the corporation's reputation. In extreme cases, it is not altogether unknown for superiors within the corporation to arrange "accidents" for executives who fail to meet objectives and threaten their employer's bottom line. This eliminates the drain on corporate resources and allows them to save face.
  
'''Blitz: Kill The Executive (cruiser).'''
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While such methods of dealing with "problem employees" are simply not discussed openly (doing so would be in horribly poor taste, after all), it is something that lurks in the back of every corporate executive's mind.
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|collapsed= yes}}
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'''Blitz:''' Kill The Executive (cruiser).
  
 
=== Single Pocket ===
 
=== Single Pocket ===
 
 
{{NPCTableHead|Initial Group, 20km (auto-aggro)}}
 
{{NPCTableHead|Initial Group, 20km (auto-aggro)}}
 
{{NPCTableRow|Frigate|3|State Nagasa/Shinai}}
 
{{NPCTableRow|Frigate|3|State Nagasa/Shinai}}
 
{{NPCTableRow|Destroyer|1|State Yumi/Kai Gunto}}
 
{{NPCTableRow|Destroyer|1|State Yumi/Kai Gunto}}
{{NPCTableRow|Cruiser|1|The Executive|note=State Bushi/State Dogo Type}}
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{{NPCTableRow|Cruiser|1|The Executive|note= State Bushi/State Dogo Type}}
 
|}
 
|}
  
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* Wait if hostiles do not spawn
 
* Wait if hostiles do not spawn
 
* Mission does not impact Caldari standing
 
* Mission does not impact Caldari standing
* The mission briefing comes with the following lore blurb:
 
  
{{MessageBox|Lore Blurb|
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{{Missionrelated}}
'''Termination'''
 
  
Because of the importance placed on "saving face" in Caldari culture, mid- and high-level executives often remain employed despite failures in leadership or performance, simply because firing them publicly would damage the corporation's reputation. In extreme cases, it is not altogether unknown for superiors within the corporation to arrange "accidents" for executives who fail to meet objectives and threaten their employer's bottom line. This eliminates the drain on corporate resources and allows them to save face.
 
 
While such methods of dealing with "problem employees" are simply not discussed openly (doing so would be in horribly poor taste, after all), it is something that lurks in the back of every corporate executive's mind.}}
 
 
{{Missionrelated}}
 
  
 
[[Category:Security missions]]
 
[[Category:Security missions]]

Latest revision as of 10:55, 6 February 2024


Level 2
Type Encounter
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Frigate, Destroyer
Mission briefing
Well, we have a bit of a problem we need to deal with, <player>. A low-level executive here has consistently failed to live up to our standards, but because of his position in a sensitive area of the corporation, simply terminating his contract would have an unfortunate effect on our stock prices. As a result, it has become necessary to— shall we say, "eliminate his salary line"? Yes, that works. Eliminate his salary line, through alternate means.

This executive and his entourage, consisting of a number of security vessels, will be stopping by a transfer station in the <System> system shortly. We would like you to fly to the transfer station and eliminate his vessel; you can do as you like with the security detail, but their elimination is not strictly necessary.

Once you've completed the job, return to me and I'll make sure you are amply rewarded.

Lore Blurb: Termination
Because of the importance placed on "saving face" in Caldari culture, mid- and high-level executives often remain employed despite failures in leadership or performance, simply because firing them publicly would damage the corporation's reputation. In extreme cases, it is not altogether unknown for superiors within the corporation to arrange "accidents" for executives who fail to meet objectives and threaten their employer's bottom line. This eliminates the drain on corporate resources and allows them to save face.

While such methods of dealing with "problem employees" are simply not discussed openly (doing so would be in horribly poor taste, after all), it is something that lurks in the back of every corporate executive's mind.

Blitz: Kill The Executive (cruiser).

Single Pocket

Initial Group, 20km (auto-aggro)
WD EWAR L


Frigate 3 x Frigate State Nagasa/Shinai
Destroyer 1 x Destroyer State Yumi/Kai Gunto
Cruiser 1 x Cruiser The Executive State Bushi/State Dogo Type

Notes

  • Structures drop no loot
  • Wait if hostiles do not spawn
  • Mission does not impact Caldari standing