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Atrek nhaz (talk | contribs) m Fixed the Machariel fitting for the march update changes to its slots - Removed 1x Tracking Enhancer II for 1x Tracking Computer II with Tracking Speed Script |
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= Vanguard fittings = | = Vanguard fittings = | ||
The | The fits used by the [[EVE University Incursion Community]] focus around our need to be able to clear warp disrupt capable ships first, which are often small and hard to hit frigates. This sets us apart from most communities, in that we often favour short range and high tracking with multiple webs and painters, as opposed to the more common long range setups with dedicated webbers that other communities use. | ||
It is recommended that you visit this page after reading [[Preparing for Incursions]] and [[Incursion fitting principles]]. These articles will guide you to a fuller understanding of how the modules in the fits below work, and together, meet the task of engaging small ships effectively. These articles also detail the theory and reasoning behind the fittings below, and additional information such as what skills are needed, what [[Incursion fitting principles#Recommended implants|implants]] are recommended and the like, is also placed there. | It is recommended that you visit this page after reading [[Preparing for Incursions]] and [[Incursion fitting principles]]. These articles will guide you to a fuller understanding of how the modules in the fits below work, and together, meet the task of engaging small ships effectively. These articles also detail the theory and reasoning behind the fittings below, and additional information such as what skills are needed, what [[Incursion fitting principles#Recommended implants|implants]] are recommended and the like, is also placed there. | ||
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| valign="top" | [[image:icon_large_red_x.png|56px|link=]] | | valign="top" | [[image:icon_large_red_x.png|56px|link=]] | ||
| valign="middle" | We've already tried to downscale and reduce the skill requirements as much as we can for these fits, but at the end of the day the content you're about to join in on is high-end PvE content. Your individual performance is very important as we have a limited amount of people in the fleet, so every skill | | valign="middle" | We've already tried to downscale and reduce the skill requirements as much as we can for these fits, but at the end of the day the content you're about to join in on is high-end PvE content. Your individual performance is very important as we have a limited amount of people in the fleet, so every skill and module matters. | ||
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==== Improving fits ==== | ==== Improving fits ==== | ||
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| valign="top" | [[image:icon_large_green_check.png|56px|link=]] | | valign="top" | [[image:icon_large_green_check.png|56px|link=]] | ||
| valign="middle" | These fits are tailored in order to get a solidly tanked ship | | valign="middle" | These fits are tailored in order to get a solidly tanked ship with a good level of performance, for you to begin running incursions. However, there is room for individual taste and preference. See the [[Ship progression in Incursions|ship progression]] page as well as the [[Incursion fitting principles#Upgrade priorities|upgrade priorities]] section of the '''fitting principles''' page for more guidance on progression in terms of ship upgrades and fits as well as skills. | ||
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<small><references/></small> | <small><references/></small> | ||