Difference between revisions of "Informed Attack"

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m (Aberzhulan en gravonere moved page Informed Attack (4 of 5) to Informed Attack)
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__NOTOC__{{survival copy}}
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<noinclude>{{NPCTableCSS}}__NOTOC__{{MissionLinks}}{{main|Location Location (Amarr)}}</noinclude>
 
{{Missiondetails
 
{{Missiondetails
|Name=Informed Attack, Level 5
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|Level=5
|Level=
 
 
|Type=Encounter
 
|Type=Encounter
|Objective=
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|Objective=Destroy the Amarr Bio Weapons Facility
|Faction=Amarr
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|Faction1=Amarr Empire
|Faction1=Amarr
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|DamageToDeal=
|DamageToDeal=EM/Therm
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|DamageToResist=
|DamageToResist=EM 64% / Therm 36%
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|WebPoint=Stasis Tower (Web), Divine Imperial Imran/Sixtus (Web, Scram)
|WebPoint=Stasis Towers
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|EWAR=Energy Neutralizer Sentry (Neut), Imperial Templar Seer/Diviner (Neut, Tracking Disrupt), Divine Imperial Ambrose/Basil (Neut)
|EWAR=
 
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|ShipSuggestion=(1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
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|ShipSuggestion=Passive Battleship + Logistics, Capital (No gates)
 
|Rewards=
 
|Rewards=
|Extra=Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
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|StandingLoss=
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|Extra=
 
}}
 
}}
  
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'''Blitz: Destroy the Extremely Powerful EM Forcefield, then the Amarr Bio Weapons Facility.'''
  
====Part 4 of 5====
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===Single Pocket===
(Part 3 covered here: [[PrisonBust5 Prison Bust]])<br>
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Ships are split into 4 groups.<br>
Space type: Deadspace - No Gate<br>
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Direct Warp into Deadspace. No gate.
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{{NPCTableHead|Initial Group, 65-80km}}
===Warp-In===
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{{NPCTableRow|Sentry|16|Amarr Cruise Missile Battery}}
Ships are split into four groups 65-80km away
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{{NPCTableRow|Sentry|4|Amarr Energy Neutralizer Sentry I/II/III|ewar=Neut}}
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/InformedAttack5-1.jpg" title="4 groups of ships at Warp-In" alt="4 groups of ships at Warp-In"}}<br>
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{{NPCTableRow|Sentry|4|Amarr Stasis Tower|ewar=Web}}
18 x Frigates (Divine Imperial Napat) orbits at 10km, '''30% Tracking Disrupter'''
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{{NPCTableRow|Elite Frigate|18|Divine Imperial Napat|ewar=TD}}
10 x Battlecruisers (Imperial Templar Seer) orbits at 22km, '''NOS, -- Trigger 1 --''' at 50% Armor
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{{NPCTableRow|Battlecruiser|10|Imperial Templar Seer|ewar=Neut|ewar2=TD|trigger=1st Reinforcement, at 50% Armor}}
4 x Battleships (Imperial Templar Diviner) orbits at 21km, '''NOS, -- Trigger 2 --''' at 50% Structure
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{{NPCTableRow|Battleship|4|Imperial Templar Diviner|ewar=Neut|ewar2=TD|trigger=2nd Reinforcement, at 50% Structure}}
16 x Amarr Cruise Missile Batteries
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|}
1 x Amarr Energy Neutralizer Sentry I
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2 x Amarr Energy Neutralizer Sentry II
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{{NPCTableHead|1st Reinforcement}}
1 x Amarr Energy Neutralizer Sentry III
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{{NPCTableRow|Elite Cruiser|3-5|Divine Imperial Ambrose/Basil|ewar=Neut}}
4 x Amarr Stasis Tower
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|}
Spawn 1:<br>
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When the first Battlecruiser of each group is reduced to 50% Armor, there spawns:<br>
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{{NPCTableHead|2nd Reinforcement}}
3-5 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, '''NOS'''
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{{NPCTableRow|Battleship|2-3|Imperial Templar Judgment}}
Spawn 2:<br>
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|}
As each Diviner is reduced to 50% Structure, there spawns:<br>
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2-3 x Battleships (Imperial Templar Judgment) orbits at 49km
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{{NPCTableHead|Mission Objective}}
Destroy the Extremely Powerful EM Forcefield (5,200hp, recharges 83hp/s), which reveals the Amarr Bio Weapons Facility (250,000 hp)
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{{NPCTableRow|Structure|1|Extremely Powerful EM Forcefield|note=5,200 HP. Recharges 83 HP/s.}}
Weapons Facility Spawns:<br>
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{{NPCTableSeparator|Destroying Extremely Powerful EM Forcefield}}
**Shooting Weapons Facility Spawns**
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{{NPCTableRow|Structure|1|Amarr Bio Weapons Facility}}
5 x Fighters (Imperial Fighter) orbits at 2km, Destroying triggers 5 more Fighters
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{{NPCTableSeparator|Shooting the Bio Weapons Facility}}
4 x Frigates (Divine Imperial Imran/Sixtus)
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{{NPCTableRow|Fighter|5|Imperial Fighter|trigger=Destroying triggers 5 more Fighters}}
8 x Battlecruisers (Imperial Templar Phalanx/Donus/Tamir)
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{{NPCTableRow|Elite Frigate|4|Divine Imperial Imran/Sixtus|ewar=Web|point=scram}}
**At 20% Shields, there spawns 3 groups of **
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{{NPCTableRow|Battlecruiser|8|Imperial Templar Phalanx/Donus/Tamir}}
4 x Frigates (Divine Imperial Imran/Sixtus)
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{{NPCTableSeparator|Bio Weapons Facility, 20% shields (3 Groups)}}
8 x Battlecruisers (Imperial Templar Phalanx/Donus/Tamir)
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{{NPCTableRow|Elite Frigate|4|Divine Imperial Imran/Sixtus|ewar=Web|point=scram}}
'''Tips:'''<br>
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{{NPCTableRow|Battlecruiser|8|Imperial Templar Phalanx/Donus/Tamir}}
- Use a Passive Tank or plan a capacitor for Neutralizers that will neut 90 units/s plus other NOS<br>
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|}
- Maximum damage dealing of initial group if it gets into range is 1956 hp/s (EM 68%, Therm 32%)<br>
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- Mission is flagged complete when the Amarr Bio Weapons Facility is destroyed<br>
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====Part 5 of 5====
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===Notes===
See [[DirtyJob5 A Dirty Job (5 of 5)]]
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*Use a passive tank or plan a capacitor that receives an additional 90+ units/s.
[[Category:Mission reports]]
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*Maximum damage dealing of initial group, if it gets into range, is 1,956 hp/s (EM 68%, Therm 32%)
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*No gates exist, so using a Carrier or HAW Dreadnought is possible
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<noinclude>'''Next:''' [[Dirty Job]]
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{{Missionrelated}}
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[[Category:Mission reports]]</noinclude>

Revision as of 21:58, 18 May 2019

Main article: Location Location (Amarr)
Level 5
Type Encounter
Objective Destroy the Amarr Bio Weapons Facility
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Stasis Tower (Web), Divine Imperial Imran/Sixtus (Web, Scram)
EWAR Energy Neutralizer Sentry (Neut), Imperial Templar Seer/Diviner (Neut, Tracking Disrupt), Divine Imperial Ambrose/Basil (Neut)
Ship suggestion Passive Battleship + Logistics, Capital (No gates)


Blitz: Destroy the Extremely Powerful EM Forcefield, then the Amarr Bio Weapons Facility.

Single Pocket

Ships are split into 4 groups.


Initial Group, 65-80km
WD EWAR L


Sentry 16 x Sentry Amarr Cruise Missile Battery
Sentry 4 x Sentry Amarr Energy Neutralizer Sentry I/II/III Energy Neutralizer
Sentry 4 x Sentry Amarr Stasis Tower Stasis Webifier
Elite Frigate 18 x Elite Frigate Divine Imperial Napat Tracking Disruptor
Battlecruiser 10 x Battlecruiser Imperial Templar Seer 1st Reinforcement, at 50% Armor Energy Neutralizer Tracking Disruptor
Battleship 4 x Battleship Imperial Templar Diviner 2nd Reinforcement, at 50% Structure Energy Neutralizer Tracking Disruptor


1st Reinforcement
WD EWAR L


Elite Cruiser 3-5 x Elite Cruiser Divine Imperial Ambrose/Basil Energy Neutralizer


2nd Reinforcement
WD EWAR L


Battleship 2-3 x Battleship Imperial Templar Judgment


Mission Objective
WD EWAR L


Structure 1 x Extremely Powerful EM Forcefield 5,200 HP. Recharges 83 HP/s.
Destroying Extremely Powerful EM Forcefield
Structure 1 x Amarr Bio Weapons Facility
Shooting the Bio Weapons Facility
Fighter 5 x Fighter Imperial Fighter Destroying triggers 5 more Fighters
Elite Frigate 4 x Elite Frigate Divine Imperial Imran/Sixtus Warp Scrambler Stasis Webifier
Battlecruiser 8 x Battlecruiser Imperial Templar Phalanx/Donus/Tamir
Bio Weapons Facility, 20% shields (3 Groups)
Elite Frigate 4 x Elite Frigate Divine Imperial Imran/Sixtus Warp Scrambler Stasis Webifier
Battlecruiser 8 x Battlecruiser Imperial Templar Phalanx/Donus/Tamir


Notes

  • Use a passive tank or plan a capacitor that receives an additional 90+ units/s.
  • Maximum damage dealing of initial group, if it gets into range, is 1,956 hp/s (EM 68%, Therm 32%)
  • No gates exist, so using a Carrier or HAW Dreadnought is possible

Next: Dirty Job