Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fleet setup in Incursions: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Remove template:icon
ArinBot (talk | contribs)
m Added "Has update description" property inside Template:Update; cosmetic changes
Line 1: Line 1:
{{Update|Possible rewrite needed due to [http://updates.eveonline.com/date/2016-11-15/ Ascension] changes}}
{{Update|[[Has update description::Possible rewrite needed due to [http://updates.eveonline.com/date/2016-11-15/ Ascension] changes]]}}
{{Incursions links}}
{{Incursions links}}
= Fleet Structure in Incursions =
= Fleet Structure in Incursions =
Below are a few examples of how you can setup the fleet. Remember that each command position unlocks the use of a booster, but is not limited to being the booster themselves.  
Below are a few examples of how you can setup the fleet. Remember that each command position unlocks the use of a booster, but is not limited to being the booster themselves.


Also if you assign someone other than the commander to be the booster, remember that you need to reset all booster roles below that for the chain to initiate correctly. So for example, everytime you set or change a Wing Booster, revoke and reset all Squad Boosters. If you change the Fleet Booster you'll have to reset everything else, Wing Boosters first, then all Squad Boosters.
Also if you assign someone other than the commander to be the booster, remember that you need to reset all booster roles below that for the chain to initiate correctly. So for example, everytime you set or change a Wing Booster, revoke and reset all Squad Boosters. If you change the Fleet Booster you'll have to reset everything else, Wing Boosters first, then all Squad Boosters.
Line 13: Line 13:
|- valign="top"
|- valign="top"
| nowrap |  
| nowrap |  
[[image:icon_down_green.png|16px|left|link=]]'''Fleet (13)'''<br>
[[File:icon_down_green.png|16px|left|link=]]'''Fleet (13)'''<br>
[[image:icon_fleet_commander.png|16px|right|Fleet Commander (Fleet Command is not needed unless you fill the position)]]Fleet Commander {{co|grey|(empty slot)}}
[[File:icon_fleet_commander.png|16px|right|Fleet Commander (Fleet Command is not needed unless you fill the position)]]Fleet Commander {{co|grey|(empty slot)}}
| rowspan="6" valign="top" | This is the basic fleet setup we use for our community. It offers good flexibility for additional support roles as well as convenient use of fleet functions.
| rowspan="6" valign="top" | This is the basic fleet setup we use for our community. It offers good flexibility for additional support roles as well as convenient use of fleet functions.


Line 27: Line 27:
|-
|-
| nowrap style="padding-left:15px;" |
| nowrap style="padding-left:15px;" |
[[image:icon_down_green.png|16px|left|link=]]'''Wing (13)'''<br>
[[File:icon_down_green.png|16px|left|link=]]'''Wing (13)'''<br>
: [[image:icon_wing_commander.png|16px|right|Wing Commander (Wing Command II required for two squads)]]Wing Commander {{co|slateblue|(warper and tagger)}}
: [[File:icon_wing_commander.png|16px|right|Wing Commander (Wing Command II required for two squads)]]Wing Commander {{co|slateblue|(warper and tagger)}}
|-
|-
| nowrap style="padding-left:30px;" |
| nowrap style="padding-left:30px;" |
[[image:icon_down_green.png|16px|left|link=]]'''Ongrid Squad (10)'''
[[File:icon_down_green.png|16px|left|link=]]'''Ongrid Squad (10)'''
: [[image:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
: [[File:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
|-
|-
| nowrap style="padding-left:70px;" |
| nowrap style="padding-left:70px;" |
[[image:icon_fleet_boss.png|16px|right|Fleet Boss (no leadership skills needed)]]Squad Member {{co|slateblue|(waitlist manager)}}<br>Squad Members ...
[[File:icon_fleet_boss.png|16px|right|Fleet Boss (no leadership skills needed)]]Squad Member {{co|slateblue|(waitlist manager)}}<br>Squad Members ...
|-
|-
| nowrap style="padding-left:30px; background:#111111; font-style:italic;" |
| nowrap style="padding-left:30px; background:#111111; font-style:italic;" |
[[image:icon_down_green.png|16px|left|link=]]'''Offgrid Squad (2)'''
[[File:icon_down_green.png|16px|left|link=]]'''Offgrid Squad (2)'''
: [[image:icon_squad_commander.png|16px|right|Squad Commander (no leadership skills needed)]]Squad Commander {{co|slateblue|(scout/hacker)}}
: [[File:icon_squad_commander.png|16px|right|Squad Commander (no leadership skills needed)]]Squad Commander {{co|slateblue|(scout/hacker)}}
|-
|-
| valign="top" nowrap style="padding-left:70px; background:#111111; font-style:italic;" |
| valign="top" nowrap style="padding-left:70px; background:#111111; font-style:italic;" |
[[image:icon_wing_booster.png|16px|right|Wing Booster (no leadership skills needed)]]Squad Member {{co|slateblue|(wing booster)}}<br>Squad Member {{co|slateblue|(picket)}}
[[File:icon_wing_booster.png|16px|right|Wing Booster (no leadership skills needed)]]Squad Member {{co|slateblue|(wing booster)}}<br>Squad Member {{co|slateblue|(picket)}}
|-
|-
|}
|}


== Fleet supporting multiple boosters ==  
== Fleet supporting multiple boosters ==
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
|-   
|-   
Line 53: Line 53:
|- valign="top"
|- valign="top"
| nowrap style="font-style:italic; background:#111111;" |  
| nowrap style="font-style:italic; background:#111111;" |  
[[image:icon_down_green.png|16px|left|link=]]'''Fleet (25)'''<br>
[[File:icon_down_green.png|16px|left|link=]]'''Fleet (25)'''<br>
<span style="float:right;">[[image:icon_fleet_booster.png|16px|Fleet Booster (Fleet Command I or II needed depending on how many wings you have)]]&nbsp;[[image:icon_fleet_commander.png|16px|Fleet Commander (Fleet Command I or II needed depending on how many wings you have)]]</span>Fleet Commander {{co|slateblue|(fleet booster)}}
<span style="float:right;">[[File:icon_fleet_booster.png|16px|Fleet Booster (Fleet Command I or II needed depending on how many wings you have)]]&nbsp;[[File:icon_fleet_commander.png|16px|Fleet Commander (Fleet Command I or II needed depending on how many wings you have)]]</span>Fleet Commander {{co|slateblue|(fleet booster)}}
| rowspan="9" valign="top" | By having a '''Fleet Commander''' you unlock the ability to give both Fleet and Wing Boosters to most of your fleet. This example is for a [[Nation Consolidation Network]]-capable fleet, but apart from the naming the same setup applies to any fleet as long as it stays within the limits of a single ongrid wing.
| rowspan="9" valign="top" | By having a '''Fleet Commander''' you unlock the ability to give both Fleet and Wing Boosters to most of your fleet. This example is for a [[Nation Consolidation Network]]-capable fleet, but apart from the naming the same setup applies to any fleet as long as it stays within the limits of a single ongrid wing.


Line 70: Line 70:
* The second squad doesn't necessarily need to be a logistics squad either, and one of the boosters can easily be the Squad Commander for either squad.
* The second squad doesn't necessarily need to be a logistics squad either, and one of the boosters can easily be the Squad Commander for either squad.
* If you have someone with Wing Command III or IV trained, you can split up the squads even further.
* If you have someone with Wing Command III or IV trained, you can split up the squads even further.
** Move the [[Roles_in_Incursions#Hacker.2FScout|scout/hacker]] into the main wing and remove the need for Fleet Command II.
** Move the [[Roles in Incursions#Hacker.2FScout|scout/hacker]] into the main wing and remove the need for Fleet Command II.
** Keep logistics in a squad of their own, making it possible for them to warp independently.
** Keep logistics in a squad of their own, making it possible for them to warp independently.
** Move brawlers, snipers and strategic cruisers into separate squads.
** Move brawlers, snipers and strategic cruisers into separate squads.
Line 76: Line 76:
|-
|-
| nowrap style="padding-left:15px;" |
| nowrap style="padding-left:15px;" |
[[image:icon_down_green.png|16px|left|link=]]'''Ongrid Wing (23)'''<br>
[[File:icon_down_green.png|16px|left|link=]]'''Ongrid Wing (23)'''<br>
: [[image:icon_wing_commander.png|16px|right|Wing Commander (Wing Command II required for two squads)]]Wing Commander {{co|slateblue|(warper and tagger)}}
: [[File:icon_wing_commander.png|16px|right|Wing Commander (Wing Command II required for two squads)]]Wing Commander {{co|slateblue|(warper and tagger)}}
|-
|-
| nowrap style="padding-left:30px;" |
| nowrap style="padding-left:30px;" |
[[image:icon_down_green.png|16px|left|link=]]'''Battleship Squad (10)'''
[[File:icon_down_green.png|16px|left|link=]]'''Battleship Squad (10)'''
: [[image:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
: [[File:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
|-
|-
| nowrap style="padding-left:70px;" |
| nowrap style="padding-left:70px;" |
[[image:icon_fleet_boss.png|16px|right|Fleet Boss (no leadership skills needed)]]Squad Member {{co|slateblue|(waitlist manager)}}<br>Squad Members {{co|lightgreen|(snipers)}}<br>Squad Members {{co|lightgreen|(brawlers)}}
[[File:icon_fleet_boss.png|16px|right|Fleet Boss (no leadership skills needed)]]Squad Member {{co|slateblue|(waitlist manager)}}<br>Squad Members {{co|lightgreen|(snipers)}}<br>Squad Members {{co|lightgreen|(brawlers)}}
|-
|-
| nowrap style="padding-left:30px;" |
| nowrap style="padding-left:30px;" |
[[image:icon_down_green.png|16px|left|link=]]'''Logistics/Cruiser Squad (10)'''
[[File:icon_down_green.png|16px|left|link=]]'''Logistics/Cruiser Squad (10)'''
: [[image:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
: [[File:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
|-
|-
| nowrap style="padding-left:70px;" |
| nowrap style="padding-left:70px;" |
[[image:icon_wing_booster.png|16px|right|Wing Booster (no leadership skills needed)]]Squad Member {{co|slateblue|(wing booster)}}<br>Squad Members {{co|lightgreen|(logistics)}}<br>Squad Members {{co|lightgreen|(cruisers)}}
[[File:icon_wing_booster.png|16px|right|Wing Booster (no leadership skills needed)]]Squad Member {{co|slateblue|(wing booster)}}<br>Squad Members {{co|lightgreen|(logistics)}}<br>Squad Members {{co|lightgreen|(cruisers)}}
|-
|-
| nowrap style="padding-left:15px; font-style:italic; background:#111111;" |
| nowrap style="padding-left:15px; font-style:italic; background:#111111;" |
[[image:icon_down_green.png|16px|left|link=]]'''Offgrid Wing (1)'''<br>
[[File:icon_down_green.png|16px|left|link=]]'''Offgrid Wing (1)'''<br>
: [[image:icon_wing_commander.png|16px|right|Wing Commander (no leadership skills needed)]]Wing Commander {{co|slateblue|(scout/hacker)}}
: [[File:icon_wing_commander.png|16px|right|Wing Commander (no leadership skills needed)]]Wing Commander {{co|slateblue|(scout/hacker)}}
|-
|-
| valign="top" nowrap style="padding-left:30px; font-style:italic; background:#111111;" |
| valign="top" nowrap style="padding-left:30px; font-style:italic; background:#111111;" |
[[image:icon_down_green.png|16px|left|link=]]'''Offgrid Squad (1)'''
[[File:icon_down_green.png|16px|left|link=]]'''Offgrid Squad (1)'''
: [[image:icon_squad_commander.png|16px|right|Squad Commander (no leadership skills needed)]]Squad Commander {{co|grey|(empty slot)}}
: [[File:icon_squad_commander.png|16px|right|Squad Commander (no leadership skills needed)]]Squad Commander {{co|grey|(empty slot)}}
|-
|-
| valign="top" nowrap style="padding-left:70px; font-style:italic; background:#111111;" |
| valign="top" nowrap style="padding-left:70px; font-style:italic; background:#111111;" |
Line 112: Line 112:
|- valign="top"
|- valign="top"
| nowrap style="font-style:italic; background:#111111;" |  
| nowrap style="font-style:italic; background:#111111;" |  
[[image:icon_down_green.png|16px|left|link=]]'''Fleet (25)'''<br><span style="float:right;">[[image:icon_fleet_booster.png|16px|Fleet Booster (Fleet Command I or II needed depending on how many wings you have)]]&nbsp;[[image:icon_fleet_commander.png|16px|Fleet Commander (Fleet Command I or II needed depending on how many wings you have)]]</span>Fleet Commander {{co|slateblue|(fleet booster)}}
[[File:icon_down_green.png|16px|left|link=]]'''Fleet (25)'''<br><span style="float:right;">[[File:icon_fleet_booster.png|16px|Fleet Booster (Fleet Command I or II needed depending on how many wings you have)]]&nbsp;[[File:icon_fleet_commander.png|16px|Fleet Commander (Fleet Command I or II needed depending on how many wings you have)]]</span>Fleet Commander {{co|slateblue|(fleet booster)}}
| rowspan="4" valign="top" | If you lack people with '''Wing Command II''' or more, or simply cannot afford to let the Wing Commander lose the fleet boosts, you could always resort to sticking with a normal setup like this.
| rowspan="4" valign="top" | If you lack people with '''Wing Command II''' or more, or simply cannot afford to let the Wing Commander lose the fleet boosts, you could always resort to sticking with a normal setup like this.


Line 122: Line 122:
|-
|-
| nowrap style="padding-left:15px; background:#111111;" |
| nowrap style="padding-left:15px; background:#111111;" |
[[image:icon_down_green.png|16px|left|link=]]'''Ongrid Wing (23)'''<br><span style="float:right;">[[image:icon_wing_booster.png|16px|Wing Booster (Wing Command II or III needed depending on how many squads you have)]]&nbsp;[[image:icon_wing_commander.png|16px|Wing Commander (Wing Command II or III needed depending on how many squads you have)]]</span>
[[File:icon_down_green.png|16px|left|link=]]'''Ongrid Wing (23)'''<br><span style="float:right;">[[File:icon_wing_booster.png|16px|Wing Booster (Wing Command II or III needed depending on how many squads you have)]]&nbsp;[[File:icon_wing_commander.png|16px|Wing Commander (Wing Command II or III needed depending on how many squads you have)]]</span>
: ''Wing Commander {{co|slateblue|(wing booster)}}''
: ''Wing Commander {{co|slateblue|(wing booster)}}''
|-
|-
| nowrap style="padding-left:30px;" |
| nowrap style="padding-left:30px;" |
[[image:icon_down_green.png|16px|left|link=]]'''Ongrid Squad (10)'''
[[File:icon_down_green.png|16px|left|link=]]'''Ongrid Squad (10)'''
: [[image:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
: [[File:icon_squad_commander.png|16px|right|Squad Commander (Leadership V required)]]Squad Commander {{co|slateblue|(tagger)}}
|-
|-
| nowrap style="padding-left:70px;" |
| nowrap style="padding-left:70px;" |
Line 148: Line 148:
If you want to go for a truly perfect booster you'll need to train all four specialization skills as well as taking fleet command to V. You'll also need [[Jump Clones|jump clones]] so you can setup the appropriate mindlink implant clones.
If you want to go for a truly perfect booster you'll need to train all four specialization skills as well as taking fleet command to V. You'll also need [[Jump Clones|jump clones]] so you can setup the appropriate mindlink implant clones.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
! style="background:#222222;" | [[image:Warfare-links.png|24px|link=|Warfare Gang Links]] Warfare Gang Links
! style="background:#222222;" | [[File:Warfare-links.png|24px|link=|Warfare Gang Links]] Warfare Gang Links
<!-- ! Strategic cruisers -->
<!-- ! Strategic cruisers -->
! style="background:#222222;" | [[image:icon_ship_other.png|24px|Command Ships]] Command Ships
! style="background:#222222;" | [[File:icon_ship_other.png|24px|Command Ships]] Command Ships
! style="background:#222222;" | [[image:icon_implant_mindlink_faction.png|24px|Warfare Mindlink implant]] Warfare Mindlink implants
! style="background:#222222;" | [[File:icon_implant_mindlink_faction.png|24px|Warfare Mindlink implant]] Warfare Mindlink implants
! style="background:#222222;" | [[image:icon_fleet.png|24px|Fleet Command skills]] {{co|grey|Fleet Command}}
! style="background:#222222;" | [[File:icon_fleet.png|24px|Fleet Command skills]] {{co|grey|Fleet Command}}
|- valign="top"
|- valign="top"
| style="padding:8px;" |
| style="padding:8px;" |
Line 235: Line 235:
The primary percentage is from using a 60% base reduction web, like the Federation Navy Stasis Webifier and the percentages in {{co|grey|grey text}} is for 55% base reduction webs, like the True Sansha Stasis Webifier.
The primary percentage is from using a 60% base reduction web, like the Federation Navy Stasis Webifier and the percentages in {{co|grey|grey text}} is for 55% base reduction webs, like the True Sansha Stasis Webifier.


Velocity bonused ships like the '''Vindicator''', or any of the [[Serpentis#Unique_Ships|Serpentis]] shiplines, have a 50% stronger reduction in speed. This leads to velocity reductions of 90% and 82,5% respectively for the two faction webs. The practical differences of different web types and bonuses are enormous.
Velocity bonused ships like the '''Vindicator''', or any of the [[Serpentis#Unique Ships|Serpentis]] shiplines, have a 50% stronger reduction in speed. This leads to velocity reductions of 90% and 82,5% respectively for the two faction webs. The practical differences of different web types and bonuses are enormous.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
! rowspan=2 style="background-color:#222222;" | Type of ship<br>[[image:icon_ship.png|24px|link=]]
! rowspan=2 style="background-color:#222222;" | Type of ship<br>[[File:icon_ship.png|24px|link=]]
! colspan=6 style="background-color:#222222;" align="center" | Effective speed for webbed targets with stacking
! colspan=6 style="background-color:#222222;" align="center" | Effective speed for webbed targets with stacking
| rowspan=2 style="background-color:#222222;" align="center" | '''Practical effects of multiple webs'''<br>''(Given a base speed of 1000 m/s)''
| rowspan=2 style="background-color:#222222;" align="center" | '''Practical effects of multiple webs'''<br>''(Given a base speed of 1000 m/s)''
|- style="background-color:#111111;" align="center"
|- style="background-color:#111111;" align="center"
| [[image:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 1</small>
| [[File:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 1</small>
| [[image:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 2</small>
| [[File:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 2</small>
| [[image:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 3</small>
| [[File:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 3</small>
| [[image:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 4</small>
| [[File:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 4</small>
| [[image:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 5</small>
| [[File:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 5</small>
| [[image:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 6</small>
| [[File:icon_stasis_webifier_i.png|24px|link=|Web]]<small>x 6</small>
|- align="center"
|- align="center"
| nowrap | '''Vindicator'''
| nowrap | '''Vindicator'''
Line 269: Line 269:


== Remote tracking computers and sensor boosters ==
== Remote tracking computers and sensor boosters ==
Both remote tracking computers and sensor boosters can be a tremendous asset to your fleet. See [[Anatomy_of_Incursions#Making_the_most_out_of_remote_tracking_computers_and_remote_sensor_boosters|Anatomy of Incursions]] for more information about how best to spread these among your fleet members.  
Both remote tracking computers and sensor boosters can be a tremendous asset to your fleet. See [[Anatomy of Incursions#Making the most out of remote tracking computers and remote sensor boosters|Anatomy of Incursions]] for more information about how best to spread these among your fleet members.


; [[image:icon_tracking_computer_i.png|32px|Remote tracking computer]] Remote tracking computers
; [[File:icon_tracking_computer_i.png|32px|Remote tracking computer]] Remote tracking computers
Remote tracking computers are extremely useful to push the range on weapons or give battleships a much needed boost to their tracking. Worth noting is that a max skilled '''Scimitar''' pilot gets a 50% bonus to remote tracking computer efficiency and range, which combined with the stronger Shadow Serpentis or Federation Navy variants make quite a difference.
Remote tracking computers are extremely useful to push the range on weapons or give battleships a much needed boost to their tracking. Worth noting is that a max skilled '''Scimitar''' pilot gets a 50% bonus to remote tracking computer efficiency and range, which combined with the stronger Shadow Serpentis or Federation Navy variants make quite a difference.
{| class="wikitable" style="font-size:90%;"  
{| class="wikitable" style="font-size:90%;"  
Line 304: Line 304:
| align="left" | '''Shadow Serpentis''' or '''Federation Navy'''<br>{{co|grey|Remote Tracking Computer II}}
| align="left" | '''Shadow Serpentis''' or '''Federation Navy'''<br>{{co|grey|Remote Tracking Computer II}}
|}
|}
; [[image:Icon sensor resolution.png|32px|Remote Sensor Booster]] Remote sensor boosters
; [[File:Icon sensor resolution.png|32px|Remote Sensor Booster]] Remote sensor boosters
Remote sensor boosters aren't quite as good, but can still be useful to boost a battleship's scan resolution, allowing them to actually lock frigates in time or push targeting range for snipers. None of the ships used for incursions have a bonus to remote sensor boosters however.
Remote sensor boosters aren't quite as good, but can still be useful to boost a battleship's scan resolution, allowing them to actually lock frigates in time or push targeting range for snipers. None of the ships used for incursions have a bonus to remote sensor boosters however.
{| class="wikitable" style="font-size:90%;"  
{| class="wikitable" style="font-size:90%;"  
Line 329: Line 329:
|}
|}
While [[stacking penalties]] apply to both these type of modules, their bonuses are higher than local modules, so they put themselves on top of the stacking hierarchy. So while the bonuses might not be as high as this table indicates, they are still very effective in boosting individual fleet members. The exception is when you have unscripted modules, then they end up last in the stacking hierarchy due to being lower than the local variant.
While [[stacking penalties]] apply to both these type of modules, their bonuses are higher than local modules, so they put themselves on top of the stacking hierarchy. So while the bonuses might not be as high as this table indicates, they are still very effective in boosting individual fleet members. The exception is when you have unscripted modules, then they end up last in the stacking hierarchy due to being lower than the local variant.
[[Category:Fleets]]
[[Category:Fleets]]