Difference between revisions of "Materials For War Preparation"

From EVE University Wiki
Jump to: navigation, search
m (Remove category. Move storyline to the level parameter as per UniWiki:Mission formatting guidelines.)
Line 3: Line 3:
 
'''Materials For War Preparation''' is a Storyline mission issued by '''Distribution''', '''Mining''' and '''Security''' division agents.
 
'''Materials For War Preparation''' is a Storyline mission issued by '''Distribution''', '''Mining''' and '''Security''' division agents.
 
{{Missiondetails
 
{{Missiondetails
|Level= 1
+
|Level= 1 Storyline
|Type= Storyline Trade
+
|Type= Trade
|Objective= Deliver 1000 units of Veldspar to the agent (100 m<sup>3</sup>)
+
|Objective= Deliver 1,000 units of Veldspar to the agent (100 m<sup>3</sup>)
 
|Faction1=  
 
|Faction1=  
 
|DamageToDeal=  
 
|DamageToDeal=  
Line 13: Line 13:
 
|ShipSizeLimit=
 
|ShipSizeLimit=
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+1)
+
|Rewards= Faction standing gain and 1x random "Limited <attribute>" implant (+1)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
Line 19: Line 19:
  
 
{{Missiondetails
 
{{Missiondetails
|Level= 2
+
|Level= 2 Storyline
|Type= Storyline Trade
+
|Type= Trade
|Objective= Deliver 1500 units of Scordite to the agent (225 m<sup>3</sup>)
+
|Objective= Deliver 1,500 units of Scordite to the agent (225 m<sup>3</sup>)
 
|Faction1=  
 
|Faction1=  
 
|DamageToDeal=  
 
|DamageToDeal=  
Line 29: Line 29:
 
|ShipSizeLimit=
 
|ShipSizeLimit=
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+2)
+
|Rewards= Faction standing gain and 1x random "Limited <attribute> - Beta" implant (+2)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
Line 35: Line 35:
  
 
{{Missiondetails
 
{{Missiondetails
|Level= 3
+
|Level= 3 Storyline
|Type= Storyline Trade
+
|Type= Trade
|Objective= Deliver 10,000 units of Omber to the agent (6000 m<sup>3</sup>)
+
|Objective= Deliver 10,000 units of Omber to the agent (6,000 m<sup>3</sup>)
 
|Faction1=  
 
|Faction1=  
 
|DamageToDeal=  
 
|DamageToDeal=  
Line 45: Line 45:
 
|ShipSizeLimit=
 
|ShipSizeLimit=
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+3)
+
|Rewards= Faction standing gain and 1x random "<attribute> - Basic" implant (+3)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
Line 51: Line 51:
  
 
{{Missiondetails
 
{{Missiondetails
|Level=4
+
|Level=4 Storyline
|Type= Storyline Trade
+
|Type= Trade
|Objective= Deliver 8,000 units of Kernite to the agent (9600 m<sup>3</sup>)
+
|Objective= Deliver 8,000 units of Kernite to the agent (9,600 m<sup>3</sup>)
 
|Faction1=  
 
|Faction1=  
 
|DamageToDeal=  
 
|DamageToDeal=  
Line 61: Line 61:
 
|ShipSizeLimit=
 
|ShipSizeLimit=
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+4)
+
|Rewards= Faction standing gain and 1x random "<attribute> - Standard" implant (+4)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
Line 67: Line 67:
  
 
{{Missiondetails
 
{{Missiondetails
|Level=5
+
|Level=5 Storyline
|Type= Storyline Trade
+
|Type= Trade
|Objective= Deliver 4000 units of Hemorphite to the agent (12000 m<sup>3</sup>)
+
|Objective= Deliver 4,000 units of Hemorphite to the agent (12,000 m<sup>3</sup>)
 
|Faction1=  
 
|Faction1=  
 
|DamageToDeal=  
 
|DamageToDeal=  
Line 77: Line 77:
 
|ShipSizeLimit=
 
|ShipSizeLimit=
 
|ShipSuggestion=
 
|ShipSuggestion=
|Rewards= Faction standing gain and 1x random standard attribute implant (+5)
+
|Rewards= Faction standing gain and 1x random "<attribute> - Improved" implant (+5)
 
|Extra=  
 
|Extra=  
 
}}
 
}}
Line 89: Line 89:
  
 
[[Category:Storyline missions]]
 
[[Category:Storyline missions]]
[[Category:Mining Missions]]
 

Revision as of 15:42, 5 March 2023


Materials For War Preparation is a Storyline mission issued by Distribution, Mining and Security division agents.

Level 1 Storyline
Type Trade
Objective Deliver 1,000 units of Veldspar to the agent (100 m3)
Rewards Faction standing gain and 1x random "Limited <attribute>" implant (+1)



Level 2 Storyline
Type Trade
Objective Deliver 1,500 units of Scordite to the agent (225 m3)
Rewards Faction standing gain and 1x random "Limited <attribute> - Beta" implant (+2)



Level 3 Storyline
Type Trade
Objective Deliver 10,000 units of Omber to the agent (6,000 m3)
Rewards Faction standing gain and 1x random "<attribute> - Basic" implant (+3)



Level 4 Storyline
Type Trade
Objective Deliver 8,000 units of Kernite to the agent (9,600 m3)
Rewards Faction standing gain and 1x random "<attribute> - Standard" implant (+4)



Level 5 Storyline
Type Trade
Objective Deliver 4,000 units of Hemorphite to the agent (12,000 m3)
Rewards Faction standing gain and 1x random "<attribute> - Improved" implant (+5)


Mission briefing
We are escalating our production so we can increase our military strength in light of recent political upheavals in the world. Increased production requires more minerals. I want you to get <amount> x <specified ore> to one of our main production facilities. Your help will undoubtedly get a positive response from other corporate members.

Either mine the ore or buy it from the market. Bring the ore to agent and receive the rewards.