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Ascending Nobles: Difference between revisions

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m Add parameter to {{AmarrEpicArcNav}} to expand relevant chapter.Split trivia to it's own {{MessageBox}}, Replace {{Icon}} with relevant template code.
Jezs (talk | contribs)
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'''Tips:'''
'''Tips:'''
* All spawns start approximately 80k from warp in.
* All spawns start approximately 80k from warp in.
* The Veteran battleships do '''very''' heavy damage if you let them get close (They orbit ~49k and hit hard up to 60k away).
* The Veteran/Elite battleships do '''very''' heavy damage if you let them get close (They orbit ~49k and hit hard up to 60k away).
** The elite battleships are very slow (139 m/s). If you keep them at 60+ km tanking won't be hard.
** The elite battleships are very slow (139 m/s). If you keep them at 60+ km tanking won't be hard.
* The green-crewed battleships on the other hand are very weak for battleships.
* The green-crewed battleships on the other hand are very weak for battleships.
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The last ship destroyed in each group will trigger the next wave.
The last ship destroyed in each group will trigger the next wave.
=== Room 1 ===
{{NPCTableHead|Initial Group}}
{{NPCTableHead|Initial Group}}
{{NPCTableRow|Elite Battleship|5|Independent Veteran Abaddon/...}}
{{NPCTableRow|Elite Battleship|5|Independent Veteran Abaddon/...}}
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{{NPCTableHead|Wave 1}}
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Elite Cruiser|8|Independent Veteran Omen/...|ewar= TD|ewar2= Neut|note= Energy neutralizer - 25km range}}}}
{{NPCTableRow|Elite Cruiser|8|Independent Veteran Omen/...|ewar= TD|ewar2= Neut|note= Energy neutralizer - 25km range}}
|}
|}