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{{ShipTypes}} | {{ShipTypes}} | ||
'''Blockade Runners''' are [[ | '''Blockade Runners''' are [[Tech and meta levels#Ships|Tech 2]] [[hauling]] ships, specialized for travel through dangerous areas of space. Though they can carry only relatively small amounts of cargo (compared to other hauling ships), they are some of the fastest and most agile ships in EVE, and can fit [[Covert Ops|covert ops cloaking devices]], making them very hard to catch by enemy pilots. | ||
;Cargo | ; Cargo | ||
:Most blockade runners can carry around 4000-6500 {{m3}} of cargo (depending on fit), which is slightly less than the fast Tech 1 haulers. Additionally, every blockade runner can be [[#Fitting|fit]] for maximum cargo space, allowing them to carry just over 10,000 {{m3}} (so that they can carry a [[packaged]] [[cruiser]]), but at the cost of reduced agility, speed, or both. | : Most blockade runners can carry around 4000-6500 {{m3}} of cargo (depending on fit), which is slightly less than the fast Tech 1 haulers. Additionally, every blockade runner can be [[#Fitting|fit]] for maximum cargo space, allowing them to carry just over 10,000 {{m3}} (so that they can carry a [[packaged]] [[cruiser]]), but at the cost of reduced agility, speed, or both. | ||
:Blockade runners are immune to cargo scanners (so others players cannot tell what you are transporting), but can still be scanned for contraband by NPC customs ships. | :Blockade runners are immune to cargo scanners (so others players cannot tell what you are transporting), but can still be scanned for contraband by NPC customs ships. | ||
;Speed and agility | ; Speed and agility | ||
:Blockade runners are the fastest dedicated hauling ships by quite a margin, both at sub-light speeds and in warp. In sub-light, they can do at least 200 m/s, and can top 300 m/s when fit for speed (which is comparable to a fast cruiser). In warp, blockade runners are some of the fastest ships in EVE: when fit for speed, they can reach over 9 AU/s, meaning they can easily outrun any ship save for speed-fit [[interceptor]]s and the [[Leopard]]. | : Blockade runners are the fastest dedicated hauling ships by quite a margin, both at sub-light speeds and in warp. In sub-light, they can do at least 200 m/s, and can top 300 m/s when fit for speed (which is comparable to a fast cruiser). In warp, blockade runners are some of the fastest ships in EVE: when fit for speed, they can reach over 9 AU/s, meaning they can easily outrun any ship save for speed-fit [[interceptor]]s and the [[Leopard]]. | ||
:In addition to their speed, blockade runners are also very agile. Even when fit to maximize cargo space, they can align and warp in 5 seconds (assuming the propulsion module is not active); speed-fit blockade runners can align in 4 seconds (or even 3 seconds for some extreme fits, which is as agile as a frigate). Reducing align time is, however, heavily dependent on having good [[#Skills|navigation skills]] or fitting [[implants]]. | :In addition to their speed, blockade runners are also very agile. Even when fit to maximize cargo space, they can align and warp in 5 seconds (assuming the propulsion module is not active); speed-fit blockade runners can align in 4 seconds (or even 3 seconds for some extreme fits, which is as agile as a frigate). Reducing align time is, however, heavily dependent on having good [[#Skills|navigation skills]] or fitting [[implants]]. | ||
;Tank | ; Tank | ||
:Given that blockade runners are designed to fly quickly and stealthily, it's not surprising that their [[tank]]s are relatively weak. They have around 8-15k effective hit points (EHP), which is roughly comparable to the Tech 1 bulk transports. On the upside, their [[signature radius]] is around 110 m, half of the Tech 1 haulers', which makes them harder to lock on to or hit with weapons. Nonetheless, blockade runners are fragile for their size; most cruisers with a similar signature radius have 4-10x as much EHP. | : Given that blockade runners are designed to fly quickly and stealthily, it's not surprising that their [[tank]]s are relatively weak. They have around 8-15k effective hit points (EHP), which is roughly comparable to the Tech 1 bulk transports. On the upside, their [[signature radius]] is around 110 m, half of the Tech 1 haulers', which makes them harder to lock on to or hit with weapons. Nonetheless, blockade runners are fragile for their size; most cruisers with a similar signature radius have 4-10x as much EHP. | ||
;Cloak | ; Cloak | ||
:Blockade runners can fit covert ops (CovOps) [[cloaking|cloaking devices]], which means they can warp while cloaked. They can also use [[Jump_Drives_and_Cynosural_Fields#Covert_Cynosural_Fields|covert jump bridges]] (created by [[Black Ops]] battleships). | : Blockade runners can fit covert ops (CovOps) [[cloaking|cloaking devices]], which means they can warp while cloaked. They can also use [[Jump_Drives_and_Cynosural_Fields#Covert_Cynosural_Fields|covert jump bridges]] (created by [[Black Ops]] battleships). | ||
== Ship comparison == | == Ship comparison == | ||
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{| class="wikitable" style="text-align:left; font-size:90%; border-collapse:collapse; border:1px solid #333333; padding:5px;" | {| class="wikitable" style="text-align:left; font-size:90%; border-collapse:collapse; border:1px solid #333333; padding:5px;" | ||
|- | |- style="background: var(--background-color-warning-subtle); | ||
! Race | |||
! | ! Ship | ||
! | ! Description | ||
|- | |- | ||
| | | style="padding: 0;" | [[image:Logo_faction_amarr_empire.png|64px|link=|Amarr Empire]] | ||
| | | style="padding: 0;" | [[image:Prorator.jpg|64px]] | ||
| style="vertical-align:top" | The '''[[Prorator]]''' is the most flexible of the blockade runners. While it has the lowest base cargo capacity, its four low slots means it can be easily customised between speed and cargo capacity, but its overall stats are somewhat average. | | style="vertical-align: top;" | The '''[[Prorator]]''' is the most flexible of the blockade runners. While it has the lowest base cargo capacity, its four low slots means it can be easily customised between speed and cargo capacity, but its overall stats are somewhat average. | ||
|- | |- | ||
| | | style="padding: 0;" | [[image:Logo_faction_caldari_state.png|64px|link=|Caldari State]] | ||
| | | style="padding: 0;" | [[image:Crane.jpg|64px]] | ||
| style="vertical-align:top" | The '''[[Crane]]''' is the toughest of the blockade runners, with over 15k EHP (about 50% more than the other ships). While it has the highest base cargo capacity, there is not much room for customisation as it only has two low slots, and its align time tends to be higher than the other ships'. | | style="vertical-align: top;" | The '''[[Crane]]''' is the toughest of the blockade runners, with over 15k EHP (about 50% more than the other ships). While it has the highest base cargo capacity, there is not much room for customisation as it only has two low slots, and its align time tends to be higher than the other ships'. | ||
|- | |- | ||
| | | style="padding: 0;" | [[image:Logo_faction_gallente_federation.png|64px|link=|Gallente Federation]] | ||
| | | style="padding: 0;" | [[image:Viator.jpg|64px]] | ||
| style="vertical-align:top" | The '''[[Viator]]''' is a middle-of-the-road ship, with average tank and speed, and an above-average cargo capacity. However, its signature radius is the highest of the blockade runners, about 15% larger than the Prowler's. | | style="vertical-align: top;" | The '''[[Viator]]''' is a middle-of-the-road ship, with average tank and speed, and an above-average cargo capacity. However, its signature radius is the highest of the blockade runners, about 15% larger than the Prowler's. | ||
|- | |- | ||
| | | style="padding: 0;" | [[image:Logo_faction_minmatar_republic.png|64px|link=|Minmatar Republic]] | ||
| | | style="padding: 0;" | [[image:Prowler.jpg|64px]] | ||
| style="vertical-align:top" | The '''[[Prowler]]''' is the fastest blockade runner at sub-light speeds, reaching 350 m/s with good skills (about 40% faster than the other ships). It also has the smallest signature radius, but its cargo capacity tends to be a bit below average. | | style="vertical-align: top;" | The '''[[Prowler]]''' is the fastest blockade runner at sub-light speeds, reaching 350 m/s with good skills (about 40% faster than the other ships). It also has the smallest signature radius, but its cargo capacity tends to be a bit below average. | ||
|} | |} | ||
{{expansion past|The blockade runners were rebalanced in the [[Kronos (expansion)|Kronos expansion]]. Before then, only the Prowler had two high slots (the other ships only had one), making it the preferred ship for flying in wormhole space. Additionally, only the Viator and the Prorator could be easily fit to carry 10,000 m<sup>3</sup> (i.e. a packaged cruiser) of cargo.}} | {{expansion past | ||
|The blockade runners were rebalanced in the [[Kronos (expansion)|Kronos expansion]]. Before then, only the Prowler had two high slots (the other ships only had one), making it the preferred ship for flying in wormhole space. Additionally, only the Viator and the Prorator could be easily fit to carry 10,000 m<sup>3</sup> (i.e. a packaged cruiser) of cargo. | |||
}} | |||
== Skills == | == Skills == | ||