|
|
| Line 1: |
Line 1: |
|
| |
| == Antei's Step-by-Step Low-Sec Exploration Guide ==
| |
| I really enjoy low-sec exploration. It's engaging, challenging, and not very skill-intensive. It also works well during my usual late-USTZ playtime, when the fewest players are online and low-sec systems are at their emptiest. Although you can use a variety of different ships to do low-sec explo, my favorite is the [[Heron]].
| |
|
| |
| I've cleared so many low-sec systems of data and relic sites that I've developed a sort of method for running them. Here's that method, step-by-step:
| |
|
| |
| # Take the gate into your low-sec system of choice.
| |
| # In the PodSaver tab, right click on any planet, and "Warp to 70 km". I recommend
| |
| # AS YOU BEGIN ACCELERATING TO WARP, launch your probes at the gate.
| |
| # As soon as you land at Planet Whatever, begin cloak.
| |
| # D-Scan in the PvP tab, if there are others in system. Do some background work on those characters.
| |
| # Switch to Solar System Map and do your anomaly scanning. As you find sites, right click on each and save it as a bookmark. "Ignore" WH's, Gas Sites, & Combat Sites as you find them to remove them from your Anomaly listing.
| |
| # Once you've identified/scanned every site, start running them (Data sites first). Data sites can take up as much as 200 m3 of cargo space--make sure you have room. Relics don't take up as much space.
| |
| # When you arrive at a site, if you are farther than 10 km from the closest can, Approach it and pulse your MWD once. Once you get within ~9 km, Stop your Ship.
| |
| # You can start codebreaking when you are within 5 km, but you must be within 2.5 km to open the can. You might end up Stopping your Ship *while* you are hacking!
| |
| # Go to the next one. If there is anyone else in system, I try to keep my Overview set to the PvP tab, and check DScan periodically.
| |
|
| |
|
| == Dealing with War Targets at AMC (In Progress) == | | == Dealing with War Targets at AMC (In Progress) == |