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Roles in Incursions: Difference between revisions

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* Advertise the running fleet on Incursions.E-UNI. Keep track of the waiting list by order of precedence, first name (opsec!) and role.
* Advertise the running fleet on Incursions.E-UNI. Keep track of the waiting list by order of precedence, first name (opsec!) and role.
* Check that people come in properly fitted ships (shield tanks for shield fleets, armour tank for armour fleets, travel fittings have been removed, etc.) Ask Fleet Commander for approval of any fit you are not familiar with.
* Check that capsuleers are in-system and in Mumble.
* Make sure out of corp alts and alumni do not have outstanding Wars Declared or Killrights against them, endangering the fleet.
* Check that ships are properly fitted (shield tanks for shield fleets, armour tank for armour fleets, travel fittings have been removed, etc.) Ask Fleet Commander for approval of any fit you are not familiar with. Ask approval in general.
* Since you typically have the boss star, watch Fleet History for disconnects and if the Wing Commander disconnects, thus removing wing boosts, put someone else with appropriate Wing Command skills in the Wing Commander spot until the WC reconnects.
* Make sure out-of-corp alts and alumni do not have outstanding Wars Declared or Kill Rights against them, endangering the fleet.
* Typically, Wait List Manager has the boss star- or is "Fleet Boss". Fleet Boss can invite new players in to fleet, move fleet members or revoke capabilities. Use extreme care, consult with Fleet Commander about such actions. Consult the Fleet Composition via the Fleet menu. Know the capsuleers qualified for the Wing Command position. If the Wing Commander disconnects, thus removing wing boosts, put someone else with appropriate Wing Command skills in the Wing Commander spot.
* Fleet Boss maintains the MOTD (Message of the Day). This Fleet Window message catalogs the Fleet Commander, Drone Bunny and Logistics Pilots. Off Grid positions are listed for tip-outs: Picket(s), Scout/Hacker, Off Grid Booster.
 
''Requirements:''
''Requirements:''
* None.
* Ability to multi-task and pay attention to administrative details.
<p>'''<font size=2>Ways to improve</font>'''</p>
<p>'''<font size=2>Ways to improve</font>'''</p>
* Remember that '''first and foremost you need to focus on the actual siterunning''' and the duties of your primary function as a damage dealer or logistics pilot, alternatively if you're picket you'll need to make sure you're still able to continuously check local for threats. All the waitlist duties come second to this and your attention should never be diverted to the point where your primary function is compromised. Deal with your waitlist duties inbetween sites, preferably.
* Remember that '''first and foremost you need to focus on the actual site-running''', the duties of your primary function as a damage dealer or logistics pilot. Picket needs to continuously check local for threats. All the wait-list duties come second to this. Your attention should never be diverted to the point where your primary function is compromised. Deal with your Wait List duties in-between sites, preferably.
* Ask to be made Boss, that will allow you to move people around and invite them to the fleet, making your job easier.
* Ask to be made Fleet Boss: this allows you to move people around and invite them to the fleet. Verify moves with the Fleet Commander. Keep FC informed and in control, while removing administrative details.
** Utilize the drag-and-drop feature for both fleet invites and for moving people into new position.
** Utilize the drag-and-drop feature for both fleet invites and for moving people into new position. If fleet members request role changes, facilitate those changes for them when required or to relieve them of an administrative task they may be unfamiliar with.
** Be sure to enable ''free-move'' so people can move themselves in and out of positions when needed.
** Be sure to enable ''free-move'' so people can move themselves in and out of positions when needed.
* Make note of fits and ask for advice if you are not sure if the fit is adequate or not. See [[Fitting principles|fitting principles]] for guidance on tank and don't forget that you could easily ask the pilot what their resist profile is, their raw shield hit points, their engagement range and so forth, if it's not obvious from the fit itself.
* Make note of fits and regular fleet members. Ask for advice if you are not sure of a fit. See [[Fitting principles|fitting principles]] for guidance. Experienced WL Managers might ask for the resist profile, raw shield hit points, engagement range if not obvious from the fit. When in doubt, Fleet Commander always has final approval.
* Separate people who are ready and in system from those who are still making their way there (or simply ask them to X-up when they get there).
* The official wait list consists of people who are ready and in system. You may wish to keep an informal list of those who are still making their way to the focus. Ask them to X-up to get on the official list when they are prepared and in system.
* Catch up in the {{co|coral|incursions.e-uni}} channel and update the waiting list between sites, then post the updated waiting list to remind people you are still forming/active.
* Post advertisement in the {{co|coral|incursions.e-uni}} channel. Post the updated waiting list every five to ten minutes to remind people the fleet is still active.
** Keeping a copy of the waitlist in your ingame notepad is a good idea, for easy editing and copying (font-formatting isn't copied over).
** Hint: Keep a copy of the fleet advertisement/ waitlist in your ingame notepad. It's easy to edit and copy. (font-formatting isn't maintained.)
** You can also use the {{button|CTRL}} + {{button|Up}}/{{button|Down}} function in your chat-window (keeps the formatting, allows editing, but is somewhat unreliable/unpredictable).
** The {{button|CTRL}} + {{button|Up}}/{{button|Down}} function in your chat-window keeps font formatting and allows editing, but is somewhat unreliable.
** Make sure to let people know if it's a shield or armour fleet, what type of sites you're doing, if the fleet is forming or active etc.
** Advertise to let people know a shield or armour fleet is running or forming and what type of sites you're doing.
** Keep track of whether or not logistics pilots are logistics IV or V, what logistics they can bring (or both) etc.
** Keep track of the logistics pilot's ability and ships: logistics IV or V, what logistics they bring.
** Make note of people with {{sk|Wing Command|II}} or better, to be put in the wing command position.
** Make note of people with {{sk|Wing Command|II}} or better, to be put in the wing command position.
** A short waitlist has the benefit of not completely spamming out everything else in chat.
** A concise waitlist message has the benefit of not spamming out everything else in chat.
*** Useful shorthands: {{co|lime|+l}} (dd + any logi), {{co|lime|+s}} (dd + scimitar), {{co|lime|+b4/5}} (dd + basilisk, logistics 4 or 5) or just {{co|lime|l/s/b}} [b4-5] (any logi or scimitar/basilisk only), {{co|lime|T3/sc}} (strategic cruiser), {{co|lime|cs}} (command ship) and {{co|lime|sn}} (sniper).
*** Useful shorthands: {{co|lime|+l}} (dd + any logi), {{co|lime|+s}} (dd + scimitar), {{co|lime|+b4/5}} (dd + basilisk, logistics 4 or 5) or just {{co|lime|l/s/b}} [b4-5] (any logi or scimitar/basilisk only), {{co|lime|T3/sc}} (strategic cruiser), {{co|lime|cs}} (command ship) and {{co|lime|sn}} (sniper).
*** You can usually omit if someone is a battleship because unless they are either of the above mentioned ships or roles, it doesn't really matter.
 
*** Similarly the strategic cruiser or command ship mention is only relevant for assaults if you do the [[Nation Consolidation Network]] site, so skip this too if you're running vanguards for example.
** A short '''SFWL''' (shield fleet waitlist) abbreviation or just calling it '''Vanguards''' works for a shield fleet running Vanguard sites because that's what the Uni does most of the time.
** A short '''SFWL''' (shield fleet waitlist) abbreviation or just calling it '''Vanguards''' works for a shield fleet doing vanguards, since that's what we do most of the time.
* When a fleet pilot announces their retirement from a role ahead of time, get the replacement(s) ready but don't invite them to fleet until the retiring pilot has stopped playing. A retiring pilot may appreciate your assistance moving them offgrid to facilitate their tip-outs. At this time, invite a the first ready player from the wait list.
* When drops are announced ahead of time, get the replacement(s) ready but don't invite them until they should come ongrid.
* Get confirmation that new players are ready to go before inviting to fleet. If the Wait List Manager is in-system, they can invite a player by verbal confirmations from the Local window. Picket will need to request a second X-up in{{co|coral|incursions.e-uni}}.
* Remember that you can invite people from local (where they should be, ready to go, if they are on the waitlist) even though they haven't spoken up recently in {{co|coral|incursions.e-uni}}.
* If someone isn't responding on mumble or in incursions.e-uni, you may try initiating a Conversation with them. You may also pick the next person who is prepared in the waitlist. Your job to keep the fleet running, not chase down afk capsuleers.
* If someone isn't responding on mumble or in incursions.e-uni, you could always try initiating a conversation with them (it'll fail if they are offline for example). Or you can just skip them and go for the next person in the waitlist, because it is not your job to make sure they are ready.
* Keep the MOTD updated with the following information:
* Keep the MOTD updated with the following information.
** System the fleet is running in, Fleet Commander, Logistics Pilots, Drone Bunny
** System the fleet is running in.
** Offgrid positions: booster(s), picket(s) and scout, as well as a reminder to tip them.
** Who the booster(s), picket(s) and scout is, as well as a reminder to tip them.
** ''Optional:'' For an Assault system- Who the Anchor is.
** ''Optional:'' Who the anchor is if you're doing assaults.
** Who the logistics are, dronebunny identity, who the anchor is and so forth, may be omitted from the MOTD by Fleet Commander's custom, Fleet Boss error or delay. Logistics {{co|coral|"L"}} up each site and the dronebunny {{co|coral|"DDD"}} and the anchor {{co|coral|"AAA"}} up at the beginning of every site. Pilots should be in the habit of looking for this information to always know who the logi, dronebunny and anchor are, even if the message of the day isn't updated. Pilots can immediately change to the new person covering each role in the event personnel changes.
** While there are other important things to know about a fleet, who the logistics are, who the dronebunny is, who the anchor is and so forth, these things aren't always best promoted in the MOTD. Logistics {{co|coral|"L"}} up each site and the dronebunny {{co|coral|"DDD"}} and the anchor {{co|coral|"AAA"}} up at the beginning of every site. If people get into the habit of looking for that they would always know who the logi, dronebunny and anchor is, even if the message of the day isn't updated and they'd immediately change to the new person should they be swapped out.


== Wing Commander ==
== Wing Commander ==