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Preparing for Incursions: Difference between revisions

From EVE University Wiki
Valet alt: Fleshed out the idea of travel fits etc.
m Minimum skills for damage dealers: Minor adjustments, adding target painting and changing the time due to starter skills being slightly lower than previously calculated based on older starting skills.
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! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 9 days and 11 hours
| ~ 9 days and 18 hours
| ~ 7 days and 23 hours
| ~ 8 days and 12 hours
| ~ 20 days and 9 hours
| ~ 21 days and 2 hours
| ~ 4 days and 22 hours
| ~ 4 days and 22 hours
| ~ 12 days and 20 hour
| ~ 12 days and 20 hour
Line 59: Line 59:
Long Range Targeting IV<br>
Long Range Targeting IV<br>
Target Management IV<br>
Target Management IV<br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br>
Target Painting III<small>&nbsp;<ref>{{sk|Target Painting}} is needed for the '''target painter''' module, not needed for the '''Hyperion''' as it doesn't fit one.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module.</ref></small><br>
Tactical Shield Manipulation IV<br>
Tactical Shield Manipulation IV<br>
EM Shield Compensation III
EM Shield Compensation III
Line 94: Line 95:
Shield Emission Systems III<small>&nbsp;<ref name="bots"></ref></small>
Shield Emission Systems III<small>&nbsp;<ref name="bots"></ref></small>
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 | ~ 55 days and 13 hours worth of training in total {{co|grey|(~ 2,8 million skillpoints)}}
| colspan=5 | ~ 57 days and 2 hours worth of training in total {{co|grey|(~ 2,8 million skillpoints)}}
|}
|}
<small><references/></small>
<small><references/></small>