Difference between revisions of "Recon (3 of 3) (Level 2)"
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+ | Parts: [[Recon (1 of 3) (Serpentis) (level 2)|1 of 3 (Serpentis)]], [[Recon (1 of 3) (Blood Raiders) (level 2)|1 of 3 (Blood Raiders)]], [[Recon (1 of 3) (Guristas Pirates) (level 2)|1 of 3 (Guristas Pirates)]], [[Recon (1 of 3) (Sansha Nation) (level 2)|1 of 3 (Sansha Nation)]], [[Recon (1 of 3) (Angel Cartel) (level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]] | ||
+ | </noinclude> | ||
{{Template:Missiondetails | {{Template:Missiondetails | ||
|Level= 2 | |Level= 2 |
Revision as of 17:55, 6 November 2017
Parts: 1 of 3 (Serpentis), 1 of 3 (Blood Raiders), 1 of 3 (Guristas Pirates), 1 of 3 (Sansha Nation), 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
Level | 2 |
Type | Reconnaissance |
Objective | Scout the area |
Faction | None |
Damage to resist | Omni |
Ship suggestion | 10k+ EHP and Omni Tank or Pure Speed |
Extra | Gas Cloud Damage |
- No enemies
- No Structures
- You warp directly into a cloud. The gate is 60km away, activate it to complete the mission.
- Use a fast ship with an afterburner and a buffer tank (like shield extenders) to get to the gate before that wave hits.
Toxic cloud:
- Waves deal all kinds of damage evenly and occur at 5 seconds and every 20 seconds thereafter, for 10 waves.
- Every wave has 4 separate damage types.
- Total unresisted damage starts at about 200 (50 per type) and slightly goes up to about 1400 (350 per type).
- The final wave will be more than 4000 (more than 1000 per type) unresisted damage.
- The solution for the average level 2 mission runner is obviously not to get hit by the final wave.
Mining
- There is a very large number of asteroids (91 in total) in the pocket after the Toxic Cloud:
- 30x Plagioclase
- 16x Pyroxeres
- 45x Veldspar
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