Difference between revisions of "Angel Strike - The Final Battle (10 of 10) (Sansha's Nation)"
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(Created page with "{{survival copy}} ====Part 10 - Final Battle==== Faction: Sansha Nation<br> Mission type: Encounter<br> Space type: Deadspace with gates<br> Damage dealt: EM/Thermal<br> Rec...") |
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− | {{ | + | __NOTOC__{{NPCTableCSS}}{{MissionLinks}}{{hatnote|This article details the Sansha variant of this mission. For other faction variants, see [[The Final Battle|The Final Battle (disambiguation)]].}} |
+ | '''The Final Battle''' is the tenth and final part of the [[Angel Strike (Sansha's Nation)|Angel Strike]] mission. It is a combat encounter with multiple faction variants. | ||
− | ==== | + | <onlyinclude>{{Missiondetails |
+ | |Level=3 | ||
+ | |Faction=Sansha | ||
+ | |Type=Encounter | ||
+ | |Objective=Destroy the Central Comms Tower. | ||
+ | |DamageToDeal={{Damagetype|em|th}} | ||
+ | |DamageToResist={{Damagetype|em|th}} | ||
+ | |ShipSizeLimit=? | ||
+ | }} | ||
− | + | <includeonly>=</includeonly>==Details==<includeonly>=</includeonly> | |
− | + | <includeonly>=</includeonly>===Pocket 1===<includeonly>=</includeonly> | |
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− | + | Auto-aggro on warp-in. | |
− | + | {{npcth|Hostile NPCs}} | |
− | + | {{npctr|Sentry|2|Sansha Tower Sentry III}} | |
− | + | {{npctr|Frigate|3|Centii Butcher/Manslayer}} | |
− | + | {{npctr|Cruiser|1|Centum Hellhound}} | |
− | + | |} | |
− | === | + | <includeonly>=</includeonly>===Pocket 2===<includeonly>=</includeonly> |
− | + | {{npcth|Hostile NPCs}} | |
− | + | {{npcts|Group 1}} | |
− | + | {{npctr|Battlecruiser|2|Centatis Wraith/Specter}} | |
+ | {{npcts|Group 2}} | ||
+ | {{npctr|Destroyer|5|Centior Cannibal/Misshape}} | ||
+ | {{npctr|Battlecruiser|1|Centatis Devil}} | ||
+ | {{npcts|Group 3}} | ||
+ | {{npctr|Frigate|4|Centii Butcher/Manslayer}} | ||
+ | {{npctr|Cruiser|2|Centum Fiend/Hellhound}} | ||
+ | {{npcts|Group 4}} | ||
+ | {{npctr|Frigate|4|Centii Enslaver/Plague}} | ||
+ | {{npctr|Cruiser|2|Centum Torturer}} | ||
+ | |} | ||
− | + | <includeonly>=</includeonly>===Pocket 3===<includeonly>=</includeonly> | |
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− | + | No aggro on warp-in. Each group aggros separately, but all groups will aggro upon attacking the {{co|wheat|Central Comms Tower}}. | |
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− | + | The mission will be marked complete once the comms tower is destroyed, so it is possible to bookmark the tower, destroy it, return to the agent to complete the mission, then return to collect any dropped loot without interference from undefeated hostile ships. | |
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− | |||
− | |||
− | + | {{npcth|Hostile NPCs}} | |
+ | {{npcts|Group 1}} | ||
+ | {{npctr|Battlecruiser|2|?}} | ||
+ | {{npcts|Group 2}} | ||
+ | {{npctr|Destroyer|4|?}} | ||
+ | {{npctr|Battlecruiser|2|?}} | ||
+ | {{npcts|Group 3}} | ||
+ | {{npctr|Elite Frigate|2-4|?}} | ||
+ | {{npctr|Battlecruiser|3-5|?}} | ||
+ | {{npctr|Battleship|5|Centus Tyrant}} | ||
+ | {{npcts|Group 4}} | ||
+ | {{npctr|Battlecruiser|3-5|?}} | ||
+ | {{npctr|Battleship|5|Centus Tyrant}} | ||
+ | |} | ||
− | + | {{npcth|Structures}} | |
− | + | {{npctr|Structure|1|Central Comms Tower|cargo=Chance to drop implants}} | |
+ | |}</onlyinclude> | ||
− | + | {{Missionrelated}} | |
− | + | [[Category:Mission reports]] | |
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Revision as of 02:41, 3 February 2018
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Sansha variant of this mission. For other faction variants, see The Final Battle (disambiguation).
The Final Battle is the tenth and final part of the Angel Strike mission. It is a combat encounter with multiple faction variants.
Level | 3 |
Type | Encounter |
Objective | Destroy the Central Comms Tower. |
Faction | Sansha |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship size limit | ? |
Details
Pocket 1
Auto-aggro on warp-in.
Hostile NPCs
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Sentry Sansha Tower Sentry III | ||||
3 x Frigate Centii Butcher/Manslayer | ||||
1 x Cruiser Centum Hellhound |
Pocket 2
Hostile NPCs
Pocket 3
No aggro on warp-in. Each group aggros separately, but all groups will aggro upon attacking the Central Comms Tower.
The mission will be marked complete once the comms tower is destroyed, so it is possible to bookmark the tower, destroy it, return to the agent to complete the mission, then return to collect any dropped loot without interference from undefeated hostile ships.
Hostile NPCs
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Central Comms Tower |
|