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A Railgun Charge is Worth a Thousand Words: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Added the briefing
Formatted
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name=A Railgun Charge Is Worth a Thousand Words, Level 2
{{Template:Mission stub}}
__NOTOC__{{survival copy}}
{{NPCTableCSS}}{{Missiondetails
 
|Name=
Faction: Amarr<br>
|Level= 2
Mission type: Encounter<br>
|Type= Encounter
Space type: Deadspace with gates<br>
|Objective= Destroy the Pleasure Tacht
Damage dealt: EM/Thermal<br>
|Faction=
Extras: Target Disruption<br>
|Faction1= Amarr Empire
Web/scramble: None<br>
|WebPoint=
Recommended damage dealing: EM/Thermal<br>
|EWAR= Tracking Disruption
Recommended ships: Cruisers<br>
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra=
}}


{{MissionBriefing
{{MissionBriefing
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}}
}}


===Group 1===
No hostiles at initial gate.
 
Distance: 60 Km<br>
2 x Frigates
 
Attacking any of the frigates causes aggro from group 2.
 
===Group 2===


Distance: 60 Km<br>
===1st Pocket===
1 x Cruiser


===Target===
{{NPCTableHead|Initial Hostiles}}
{{NPCTableSeparator|Group 1 (60km)}}
{{NPCTableRow|Frigate|2|Frigate}}
{{NPCTableRow|Cruiser|1|Cruiser}}
|}


Distance: 60 Km<br>
{{NPCTableHead|Structures}}
1 x Structure (Pleasure Yacht)
{{NPCTableRow|Structure|1|Pleasure Yacht}}
|}


[[Category:Mission reports]]
{{Missionrelated}}[[Category:Mission reports]]