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User:Cassiel Seraphim/Sandbox5: Difference between revisions

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== Improving your shield tank ==
== Improving your shield tank ==
The skills to use a proper tech two shield tank isn't quite as skill intensive as armour, requiring just {{sk|Shield Upgrades|IV|mult=yes|icon=yes}} and {{sk|Tactical Shield Manipulation|IV|mult=yes|icon=yes}}. Since there aren't any passive omni tanked shield modules, you need to use an active invulnerability field. You can fit for anti-gank by using an invulnerability field as well as thermal and kinetic hardener, since the strongest gankers are gallente. Use the rest of the midslots for as many shield extenders as possible and an afterburner/microwarpdrive to cut then align time down (see below).
The skills to use a proper tech two shield tank isn't quite as skill intensive as armour and since there aren't any passive omni tanked shield modules, you're often better off using active invulnerability fields. You can fit for anti-gank by using an invulnerability field as well as thermal and kinetic hardener or amplifier, since the strongest gankers are gallente in the current meta. Use the rest of the midslots for as many shield extenders as possible and an afterburner/microwarpdrive to cut then align time down.
 
One of the great pros of shield tanking is that low slots remain free which allows you to fit for speed, cargo or another layer of tank depending on your preference and needs.
 
==== Skills ====
{| class="wikitable"
! style="background-color:#222222;" | Skill
! style="background-color:#222222;" | Bonus
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Management|mult=yes}}
| style="padding:5px;" | 5% bonus to shield hit points per skill level
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Upgrades|mult=yes}}
| style="padding:5px;" | {{sk|Shield Upgrades|I}} is required for tech one and meta '''Shield Extender''' and '''Amplifier''' modules, while {{sk|Shield Upgrades|IV}} is required for tech two variants.
|}
There are also special case skills for certain modules, such as the {{co|coral|EM Ward Amplifier II}} module or any of the other passive resist amplifiers. None of these skills are required to fit the modules, but they will improve their efficiency.
{| class="wikitable"
! style="background-color:#222222;" | Skill
! style="background-color:#222222;" | Bonus
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Operation|mult=yes}}
| style="padding:5px;" | {{sk|Shield Operation|IV}} is required to train the compensation skills that boost amplifier modules.
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|EM Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to EM resistance per level for '''EM Ward Amplifiers'''
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Thermal Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to thermal resistance per level for '''Thermal Dissipation Amplifiers'''
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Kinetic Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to kinetic resistance per level for '''Kinetic Deflection Amplifiers'''
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Explosive Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to explosive resistance per level for '''Explosive Deflection Amplifiers'''
|}
==== Modules & rigs ====
There are several modules either increasing the raw shield hit points or various shield resists:
{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
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| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2299_32.png
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2299_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Kinetic Deflection Field II}} (+55% kinetic shield resists)
| style="background-color:#222222; padding:4px;" | {{co|coral|Kinetic Deflection Field II}} (+55% kinetic shield resists)
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2539_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Thermal Dissipation Amplifier II}} (+37.5% thermal shield resists, +46.9% at max skills)
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2547_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Kinetic Deflection Amplifier II}} (+37.5% kinetic shield resists, +46.9% at max skills)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/3841_32.png
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/3841_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Large Shield Extender II}} (+2,600 base shield hp)
| style="background-color:#222222; padding:4px;" | {{co|coral|Large Shield Extender II}} (+2,600 base shield hp)
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/1541_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Power Diagnostic System II}} (+5% shield hp)
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2048_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Damage Control II}} (12,5% overall shield resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
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| style="background-color:#222222; padding:4px;" | {{co|coral|Core Defense Field Extender II}} (+20% shield hp, +10% signature)
| style="background-color:#222222; padding:4px;" | {{co|coral|Core Defense Field Extender II}} (+20% shield hp, +10% signature)
|}
|}
 
==== Implants ====
One of the great pros of shield tanking is that low slots remain free, this allows you to fit for speed or another layer of tank (armor or structure) depending on your preference.  
There are also [[implants]] that help increase your shield hit points, such as the {{co|coral|Zainou 'Gnome' Shield Management SM-7}} and the {{co|coral|
Genolution Core Augmentation CA-3}} implant as well as the Low-, Mid- and High-grade {{co|coral|Crystal}} set.


== Reducing inflated align times ==
== Reducing inflated align times ==