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| <small><references><ref name="Standing">You need at least -2.00 Standing with all and at least 5.00 Standing with the Agent, their Corporation or Faction.</ref></references></small> | | <small><references><ref name="Standing">You need at least -2.00 Standing with all and at least 5.00 Standing with the Agent, their Corporation or Faction.</ref></references></small> |
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| == Ships and fits ==
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| In this arc you will be mostly fighting against [[Angel Cartel]] ships. Few missions will also have [[Amarr Empire]] ships but you don't need to fight them, just tank.
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| Shield tanked ships are recommended for their better native Ex/Kin resistances.
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| The third chapter has multiple missions where you need to hack while being shot at by Amarr ships. If you want to make things easy you should bring a heavily armor tanked battlecruiser. You can keep the battlecruiser parked in Tanoo system as all the hacking missions are near it. The hacker fit should have a relic analyzer, MJD, MWD or oversized AB and EM/Th tank with Ex/Kin refit in cargo.
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| ==Blitzing== | | ==Blitzing== |