Difference between revisions of "The Hard Way"

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m (Format to "Uniwiki:Mission formatting guidelines". Remove {{survival copy}}.)
 
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<noinclude>{{survival copy}}
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<noinclude>{{MissionLinks}}{{NPCTableCSS}} <!-- This article is transcluded into Location Location (Amarr) -->
 
 
{{MissionLinks}}{{NPCTableCSS}} <!-- This article is transcluded into Location Location (Amarr) -->
 
 
Part 2 of 5 (Part 1 covered here: [[Location Location (Amarr)]])<br>
 
Part 2 of 5 (Part 1 covered here: [[Location Location (Amarr)]])<br>
 
</noinclude>
 
</noinclude>
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|Level= 5
 
|Level= 5
 
|Type= Encounter
 
|Type= Encounter
|Objective=
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|Objective=  
|Faction1= Amarr
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|Faction1= Amarr Empire
|DamageToDeal= EM/Therm
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|DamageToDeal1=  
|DamageToResist= EM 56% / Therm 44%
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|DamageToResist1=  
 
|WebPoint= All Frigates
 
|WebPoint= All Frigates
|EWAR=
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|EWAR= Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
|ShipSizeLimit=
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|ShipSizeLimit=  
 
|ShipSuggestion= (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
 
|ShipSuggestion= (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
|Rewards=
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|Rewards=  
|Extra= Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
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|Extra= Mission requires the player to be able to use a Codebreaker module for hacking
 
}}
 
}}
 
Space type: Deadspace with Gate<br>
 
Space type: Deadspace with Gate<br>
** Mission requires the player to be able to use a Codebreaker module for hacking**
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Acceleration Gate into Deadspace
 
Acceleration Gate into Deadspace
  
 
=== Single Pocket ===
 
=== Single Pocket ===
Initial Group:<br>
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[https://i609.photobucket.com/albums/tt174/climb22033/HardWay5am-1.jpg image]
Ships 25-80km away
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{{NPCTableHead|Initial Group (25-80km)}}
[https://i609.photobucket.com/albums/tt174/climb22033/HardWay5am-1.jpg image]<br>
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{{NPCTableRow|Frigate|3|Divine Imperial Napat|note= Orbits at 10km|point= scram|ewar= Web|ewar2= TD}}
3 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, 30% Tracking Disrupter'''
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{{NPCTableRow|Battlecruiser|3|Imperial Templar Phalanx|note= Orbits at 22km}}
3 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km
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{{NPCTableRow|Battleship|11|Imperial Templar Dominator/Martyr/Ultara*/Judgment**|note= Orbits of 17-49km|trigger= * Ultara triggers reinforcement 1, ** Judgement triggers reinforcement 2}}
11 x Battleships (Imperial Templar Dominator/Judgment^^/Martyr/Ultara*) orbits of 17-49km, '''*Trigger 1, ^^Trigger 2'''
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{{NPCTableRow|Sentry|4|Cruise Missile Batteries}}
4 x Amarr Cruise Missile Batteries
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{{NPCTableRow|Sentry|1|Amarr Energy Neutralizers II|ewar= Neut}}
1 x Amarr Energy Neutralizers II
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{{NPCTableRow|Sentry|2|Amarr Energy Neutralizer Sentry IIIs|ewar= Neut}}
2 x Amarr Energy Neutralizer Sentry IIIs
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|}
  
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{{NPCTableHead|Reinforcement 1}}
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{{NPCTableRow|Elite Cruiser|6|Divine Imperial Champion/Justicar|note= oOrbits at 14-32km}}
 +
|}
  
- Spawn 1:<br>
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{{NPCTableHead|Reinforcement 2}}
6 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
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{{NPCTableRow|Battleship|4|Imperial Templar Diviner|note= Orbits at 21km, NOS|ewar= TD|ewar2= Neut|trigger= Triggers reinforcement 3}}
 +
|}
  
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{{NPCTableHead|Reinforcement 3}}
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{{NPCTableRow|Battleship|6|Imperial Templar Martyr|note= Orbits at 49km}}
 +
|}
  
- Spawn 2:<br>
 
4 x Battleships (Imperial Templar Diviner) orbits at 21km, '''NOS, 10% Tracking Disrupter, -Trigger 3-'''
 
  
 +
On occasion, additional ships spawn after smaller ships destroyed
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{{NPCTableHead|Variation spawn}}
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{{NPCTableRow|Frigate|4|Divine Imperial Bahir}}
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{{NPCTableRow|Destroyer|5|Imperial Templar Caius/Crusader}}
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{{NPCTableRow|Battlecruiser|7|Imperial Templar Seer/Justicar/Champion}}
 +
|}
  
- Spawn 3:<br>
 
6 x Battleships (Imperial Templar Martyr) orbits at 49km
 
 
 
Variation Spawn:<br>
 
On occasion, additional ships spawn after smaller ships destroyed
 
4 x Frigates (Divine Imperial Bahir)
 
5 x Destroyers (Imperial Templar Caius/Crusader)
 
2 x Battlecruisers (Imperial Templar Seer)
 
5 x Battlecruisers (Imperial Templar Justicar/Champion)
 
  
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{{NPCTableHead|Amarr Relay Station spawns (150,000 HP)}}
 +
{{NPCTableSeparator|Shield reduced to 70%}}
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{{NPCTableRow|Battlecruiser|6|Imperial Templar Phalanx|note= Orbits at 22km}}
 +
{{NPCTableSeparator|Armor reduced to 50%}}
 +
{{NPCTableRow|Battleship|6|Imperial Dominator/Martyr|note= Orbits of 17-44km, NOS|ewar= Neut}}
 +
{{NPCTableSeparator|Structure reduced to 90%}}
 +
{{NPCTableRow|Elite Cruiser|6|Divine Imperial Ambrose/Basil|note= Orbits at 7-19km, NOS|ewar= Neut}}
 +
{{NPCTableSeparator|Structure reduced to 10%}}
 +
{{NPCTableRow|Elite Frigate|6|Divine Imperial Napat|note= Orbits at 10km|point= scram|ewar= Web|ewar2= TD}}
 +
|}
  
- Amarr Relay Station Spawns:<br>
 
(150,000 hp)
 
** When the station is reduced to 70% Shields, there spawns**
 
6 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km
 
** When the station is reduced to 50% Armor, there spawns**
 
6 x Battleships (Imperial Dominator/Martyr) orbits of 17-44km, NOS
 
** When the station is reduced to 90% Structure, there spawns**
 
6 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, NOS
 
** When the station is reduced to 10% Structure, there spawns**
 
6 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, 30% Tracking Disrupter'''<br>
 
 
Hack the Communications Hub with a Codebreaker I module to retrieve the ''objective''
 
Hack the Communications Hub with a Codebreaker I module to retrieve the ''objective''
  
'''Tips:'''<br>
+
'''Tips:'''
- Use a Passive Tank or plan a capacitor that receives an additional 100 units/s<br>
+
* Use a Passive Tank or plan a capacitor that receives an additional 100 units/s<br>
- Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)<br>
+
* Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)
  
 
<noinclude>
 
<noinclude>
Part 3 of 5 [[Prison Bust]]
+
Part 1 of 5 [[Location Location (Amarr)]] > * > Part 3 of 5 [[Prison Bust]]
  
 
{{Missionrelated}}
 
{{Missionrelated}}

Latest revision as of 21:18, 3 December 2022

Part 2 of 5 (Part 1 covered here: Location Location (Amarr))


Level 5
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption All Frigates
EWAR Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
Ship suggestion (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
Extra Mission requires the player to be able to use a Codebreaker module for hacking

Space type: Deadspace with Gate

Acceleration Gate into Deadspace

Single Pocket

image

Initial Group (25-80km)
WD EWAR L


Frigate 3 x Frigate Divine Imperial Napat Orbits at 10km Warp Scrambler Stasis Webifier Tracking Disruptor
Battlecruiser 3 x Battlecruiser Imperial Templar Phalanx Orbits at 22km
Battleship 11 x Battleship Imperial Templar Dominator/Martyr/Ultara*/Judgment** Orbits of 17-49km * Ultara triggers reinforcement 1, ** Judgement triggers reinforcement 2
Sentry 4 x Sentry Cruise Missile Batteries
Sentry 1 x Sentry Amarr Energy Neutralizers II Energy Neutralizer
Sentry 2 x Sentry Amarr Energy Neutralizer Sentry IIIs Energy Neutralizer


Reinforcement 1
WD EWAR L


Elite Cruiser 6 x Elite Cruiser Divine Imperial Champion/Justicar oOrbits at 14-32km


Reinforcement 2
WD EWAR L


Battleship 4 x Battleship Imperial Templar Diviner Orbits at 21km, NOS Triggers reinforcement 3 Tracking Disruptor Energy Neutralizer


Reinforcement 3
WD EWAR L


Battleship 6 x Battleship Imperial Templar Martyr Orbits at 49km


On occasion, additional ships spawn after smaller ships destroyed

Variation spawn
WD EWAR L


Frigate 4 x Frigate Divine Imperial Bahir
Destroyer 5 x Destroyer Imperial Templar Caius/Crusader
Battlecruiser 7 x Battlecruiser Imperial Templar Seer/Justicar/Champion


Amarr Relay Station spawns (150,000 HP)
WD EWAR L
Shield reduced to 70%
Battlecruiser 6 x Battlecruiser Imperial Templar Phalanx Orbits at 22km
Armor reduced to 50%
Battleship 6 x Battleship Imperial Dominator/Martyr Orbits of 17-44km, NOS Energy Neutralizer
Structure reduced to 90%
Elite Cruiser 6 x Elite Cruiser Divine Imperial Ambrose/Basil Orbits at 7-19km, NOS Energy Neutralizer
Structure reduced to 10%
Elite Frigate 6 x Elite Frigate Divine Imperial Napat Orbits at 10km Warp Scrambler Stasis Webifier Tracking Disruptor

Hack the Communications Hub with a Codebreaker I module to retrieve the objective

Tips:

  • Use a Passive Tank or plan a capacitor that receives an additional 100 units/s
  • Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)


Part 1 of 5 Location Location (Amarr) > * > Part 3 of 5 Prison Bust