Difference between revisions of "Circle Missions"
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− | Circle missions are offered by a type of Event Agents, also known as Circle Agents. The agents offer the player small cargo courier missions and when completed, a | + | Circle missions are offered by a type of Event Agents, also known as Circle Agents. The agents offer the player small cargo courier missions and when completed, a referral to another Agent in the group. That Agent then refers the player to another Agent who also refers the player to another Agent, etc. Eventually, the player will end up back with the original starting Agent. The 4 major Factions ([[Amarr Empire]], [[Caldari State]], [[Gallente Federation]], [[Minmatar Republic]]) each have their own group of 5 to 8 Circle Agents located in high [[System security|security]] systems. |
Each Agent in the group will give the player Corporation Standing increase. One to two Agents in the group will give Faction Standing increase. It doesn't matter how many times the circle is completed, the Faction Standing increase is only granted the first time by one to two Agents. There have been reports that some of these Agents are overworked and will no longer offer repeatable missions. However, that information has yet to be verified. | Each Agent in the group will give the player Corporation Standing increase. One to two Agents in the group will give Faction Standing increase. It doesn't matter how many times the circle is completed, the Faction Standing increase is only granted the first time by one to two Agents. There have been reports that some of these Agents are overworked and will no longer offer repeatable missions. However, that information has yet to be verified. | ||
− | These Agents are all Level 1 and available to all players. | + | These Agents are all Level 1 and available to all players. Though the agents mostly give out courier missions, some are classified as different types. For statistics tracking, such as in the [[AIR Career Program]], completed missions will count as belonging to the agent type, even though the mission will show up as a courier mission in your logs. |
The easiest way to run the missions circle is using T1 Exploration frigate fitted for Level 1 [[Distribution_missions#Ship_choices|Distribution missions]]. Note that you don't need Cargohold Expander due to low cargo space requirements, so feel free to use your low slots for Inertial Stabilizers. | The easiest way to run the missions circle is using T1 Exploration frigate fitted for Level 1 [[Distribution_missions#Ship_choices|Distribution missions]]. Note that you don't need Cargohold Expander due to low cargo space requirements, so feel free to use your low slots for Inertial Stabilizers. | ||
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== Minmatar Republic == | == Minmatar Republic == | ||
− | Each | + | Each agent refers you to the next agent on the list. The last agent refers you back to the starting agent. |
'''Note:''' The maximum cargo space required is 90 m<sup>3</sup>. | '''Note:''' The maximum cargo space required is 90 m<sup>3</sup>. |
Revision as of 21:01, 6 July 2023
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Circle missions are offered by a type of Event Agents, also known as Circle Agents. The agents offer the player small cargo courier missions and when completed, a referral to another Agent in the group. That Agent then refers the player to another Agent who also refers the player to another Agent, etc. Eventually, the player will end up back with the original starting Agent. The 4 major Factions (Amarr Empire, Caldari State, Gallente Federation, Minmatar Republic) each have their own group of 5 to 8 Circle Agents located in high security systems.
Each Agent in the group will give the player Corporation Standing increase. One to two Agents in the group will give Faction Standing increase. It doesn't matter how many times the circle is completed, the Faction Standing increase is only granted the first time by one to two Agents. There have been reports that some of these Agents are overworked and will no longer offer repeatable missions. However, that information has yet to be verified.
These Agents are all Level 1 and available to all players. Though the agents mostly give out courier missions, some are classified as different types. For statistics tracking, such as in the AIR Career Program, completed missions will count as belonging to the agent type, even though the mission will show up as a courier mission in your logs.
The easiest way to run the missions circle is using T1 Exploration frigate fitted for Level 1 Distribution missions. Note that you don't need Cargohold Expander due to low cargo space requirements, so feel free to use your low slots for Inertial Stabilizers.
Amarr Empire
Each agent refers you to the next agent on the list. The last agent refers you back to the starting agent.
Note: The maximum cargo space required is 70 m3.
- Agent: Ain Ikani
- Corporation: Imperial Navy
- Location: Youl VII Moon 10 - Amarr Navy Logistic Support
- Mission: To the Front Lines
- Agent: Ilia Abazen
- Corporation: Carthum Conglomerate
- Location: Myyhera V Moon 1 - Carthum Conglomerate Factory
- Missions: Robotics For Sarum Family, The Carthum Executive
- Note that this agent can offer 2 missions, 'The Carthum Executive' gives the faction standing boost. If offered 'Robotics For Sarum Family' you can decline then Start Conversation again (beware of 4 hour cooldown between Agent declines). If offered 'Robotics For Sarum Family' again you can complete the mission but then, instead of continuing the circle, return to Ain Ikani in Youl to restart the circle as a quicker way to retry for 'The Carthum Executive' from Ilia Abazen.
- Agent: Korini Nakan
- Corporation: Sarum Family
- Location: Ekid X - Sarum Family Logistic Support
- Mission: Cargo Transportation (Amarr)
- Agent: Kanori Agored
- Corporation: Ministry of War
- Location: Akhragan VIII - Ministry of War Archives
- Mission: Equipping The Troops
- Agent: Utaka Orasa
- Corporation: Imperial Navy
- Location: Bhizheba IX Moon 1 - Amarr Navy Logistic Support
- Mission: Ready for Relocation
Caldari State
Each agents refers you to the next agent on the list. The last agent refers you back to the starting agent.
Note: The maximum cargo space required is 70 m3.
- Agent: Furas Vaupero
- Corporation: Caldari Navy
- Location: Maurasi IX Moon 12 - Caldari Navy Assembly Plant (In space outside station)
- Mission: Cargo Transportation (Caldari)
- Agent: Jeka Vantoh
- Corporation: Chief Executive Panel
- Location: New Caldari Prime Moon 1 - Chief Executive Panel Bureau
- Missions: Building Blocks, Building Blocks 2
- Agent: Onmi Mara
- Corporation: Kaalakiota Corporation
- Location: Nonni III Moon 1 - Kaalakiota Corporation Factory
- Mission: Need a Lift
- Agent: Yrmek Penola
- Corporation: Mercantile Club
- Location: Kaimon III Moon 25 - Mercantile Club Bureau
- Mission: Tobacco Run
- Agent: Irsen Alaja
- Corporation: Mercantile Club
- Location: Kaimon III Moon 25 - Mercantile Club Bureau
- Mission: Tourist Run
- Agent: Enanato Imeri
- Corporation: Nugoeihuvi Corporation
- Location: Poinen IV Moon 13 - Nugoeihuvi Corporation Development Studio
- Mission: From Development to Publishing
- Agent: Hann Najus
- Corporation: Nugoeihuvi Corporation
- Location: Josameto VIII - Nugoeihuvi Corporation Publisher
- Mission: To Create Silicate Glass You Need ...
- Agent: Samora Miven
- Corporation: Sukuuvestaa Corporation
- Location: Josameto III Moon 1 - Suukevesta Corporation Factory
- Mission: For the Army
Gallente Federation
Each agents refers you to the next agent on the list. The last agent refers you back to the starting agent.
Note: The maximum cargo space required is 70 m3.
- Agent: Iole Radin
- Corporation: Federation Navy
- Location: Luminaire VII Moon 6 - Federation Navy Assembly Plant
- Mission: Manning The Front Lines
- Agent: Ansa Vanonari
- Corporation: Chemal Tech
- Location: Unel IX - Chemal Tech Factory
- Mission: Lack Of Silicon
- Agent:Ihanani Oksen
- Corporation: CreoDron
- Location: Noghere VII Moon 15 - CreoDron Warehouse
- Mission: Construction Supplies
- Agent: Ossa Blaus
- Corporation: Duvolle Laboratories
- Location: Oursulaert VII Moon 3 - Duvolle Laboratories Research Center
- Mission: More Quafe Please...
- Agent: Lorchaert Brounave
- Corporation: Quafe Company
- Location: Arant V Moon 14 - Quafe Company Factory
- Mission: To Quench the Thirst...
- Agent: Ley Serene
- Corporation: Federal Administration
- Location: Algogille IX Moon 3 - Federal Administration Information Center)
- Mission: VIP Transportation
Minmatar Republic
Each agent refers you to the next agent on the list. The last agent refers you back to the starting agent.
Note: The maximum cargo space required is 90 m3.
- Agent: Half Triat
- Corporation: Republic Fleet
- Location: Lustrevik VII Moon 7 - Republic Fleet Logistic Support
- Missions: Retrieve The Ammo, Uranium Transportation
- Agent: Hakar Ogok
- Corporation: Core Complexion Inc.
- Location: Arlek I Moon 5 - Core Complexion Inc. Factory
- Mission: Low on Supplies
- Agent: Eslin Stein
- Corporation: Urban Management
- Location: Odatrik IX Moon 2 - Urban Management Storage
- Mission: Coolant Run
- Agent: Vilhara Vit
- Corporation: Vherokior tribe
- Location: Teonusude VII Moon 1 - Vherokior Tribe Treasury
- Mission: Ingredients For The Native Freshfood Special
- Agent: Benur Errus
- Corporation: Native Freshfood
- Location: Gelfiven V - Native Freshfood Warehouse
- Mission: Native Freshfood Special
- Agent: Vilhara Vit
- Corporation: Vherokior tribe
- Location: Teonusude VII Moon 1 - Vherokior Tribe Treasury
- Mission: Tourists Need A Lift
- Agent: Benur Errus
- Corporation: Native Freshfood
- Location: Gelfiven V - Native Freshfood Warehouse
- Mission: Clear the Trade Route
- Agent: Evika Deng
- Corporation: Krusual tribe
- Location: Hek IV - Krusual Tribe Bureau
- Mission: Call to Arms