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Faction warfare: Difference between revisions

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Formatting. I'm sorry I thought this was markdown.
Salartarium (talk | contribs)
m typo
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{{note box | This section is outdated and need to be rewritten. The [[Expansions#20.10 Release (Uprising)|Uprising]] expansion replaced the Faction Tier of a system and the possibility to upgrade it by the mechanic of the frontlines.  
{{note box | This section is outdated and need to be rewritten. The [[Expansions#20.10 Release (Uprising)|Uprising]] expansion replaced the Faction Tier of a system and the possibility to upgrade it by the mechanic of the frontlines.  


Since Uprising, the rewards scales depending on how close to a system controlled by the opposing faction you are. System are classified as Frontlines (adjacent to a enemy system), where the LP gains are the highest, Commands systems (adjacent to a frontline) and Rearguards systems (adjacent to a Command system or another rearguard).}}
Since Uprising, the rewards scales depending on how close to a system controlled by the opposing faction you are. System are classified as Frontlines (adjacent to an enemy system), where the LP gains are the highest, Commands systems (adjacent to a frontline) and Rearguards systems (adjacent to a Command system or another rearguard).}}


{{expansion past|width= 80%|
{{expansion past|width= 80%|