Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Incursion Fitting: Vanguard: Difference between revisions

From EVE University Wiki
m Hull: changed subsection level of advanced hulls
High Slots: Added remote armor repair to the list.
Line 179: Line 179:
Pilots should try to fit the following modules into empty high slots:
Pilots should try to fit the following modules into empty high slots:
*Large 'Regard' Power Power Projector
*Large 'Regard' Power Power Projector
*Large S95a Partial Shield Transporter
*Large S95a Partial Shield Transporter\Large 'Solace' Remote Bulwark Reconstruction
*Medium Diminishing Power System Drain I
*Medium Diminishing Power System Drain I
*Secondary Weapon System
*Secondary Weapon System
Line 187: Line 187:
The first thing that a pilot should try an fit into an empty high slot is a Large 'Regard' Power Power Projector. This only requires [[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]] I. An Energy Transfer (ET) provides added safety to the fleet in the event that there is a problem with the Logistics ET chain, such as a Logistics Pilot disconnecting. Also, this allows fleets to run with only one [[Basilisk]] or [[Guardian]] in fleet which makes assembling a fleet easier. An Incursion runner should fit 1-2 of these if possible. The Tech II versions are not needed. Medium ETs do not transfer enough capacitor to be useful.
The first thing that a pilot should try an fit into an empty high slot is a Large 'Regard' Power Power Projector. This only requires [[Skills:Engineering#Energy_Emission_Systems|Energy Emission Systems]] I. An Energy Transfer (ET) provides added safety to the fleet in the event that there is a problem with the Logistics ET chain, such as a Logistics Pilot disconnecting. Also, this allows fleets to run with only one [[Basilisk]] or [[Guardian]] in fleet which makes assembling a fleet easier. An Incursion runner should fit 1-2 of these if possible. The Tech II versions are not needed. Medium ETs do not transfer enough capacitor to be useful.


Next a pilot should consider a single Large S95a Partial Shield Transporter. This requires [[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]] I. Again this is another safety module. A bit less useful than an ET as any ship running one will run out of Capacitor quickly. This can be used as a temporary stopgap in the event of an emergency though. Medium Shield Transporters do not transfer enough shield to be useful.
Next a pilot should consider a single Large S95a Partial Shield Transporter or Large 'Solace' Remote Bulwark Reconstruction. This requires [[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]] I or [[Skills:Mechanics#Remote_Armor_Repair_Systems|Shield Emission Systems]] I respectively. Again this is another safety module. A bit less useful than an ET as any ship running one will run out of Capacitor quickly. This can be used as a temporary stopgap in the event of an emergency though. Medium sized repair modules do not transfer enough shield to be useful.


A Medium Diminishing Power System Drain I is useful for Laser ships to improve capacitor stability. This requires [[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]] III but has easier fitting requirements than ETs. They work by transferring capacitor from the target ship to you. Unfortunately NPCs never run out of Capacitor. The Meta 4 is best due to same range and transfer amount as the Tech II, but easier fitting requirements.
A Medium Diminishing Power System Drain I is useful for Laser ships to improve capacitor stability. This requires [[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]] III but has easier fitting requirements than ETs. They work by transferring capacitor from the target ship to you. Unfortunately NPCs never run out of Capacitor. The Meta 4 is best due to same range and transfer amount as the Tech II, but easier fitting requirements.