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m The Logistics ships section didn't include logistics frigates. This has been updated to include them. |
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==== Logistics ships ==== | ==== Logistics ships ==== | ||
[[Cruiser#Logistics|Logistics ships]] are T1/T2 cruisers which can rapidly repair their allies' shields or armor. With sensor strengths ranging from 13 to 16 (T1) and 17 to 22 (T2) they aren't the easiest ships to jam, but if you do jam one it won't be able to heal the rest of the enemy gang for twenty seconds. Some gangs depend mostly on their logistics ship(s) for their tank, so this can be a battle-changing move. | [[Cruiser#Logistics|Logistics ships]] are T1/T2 cruisers and T1 Frigates which can rapidly repair their allies' shields or armor. With sensor strengths ranging from 13 to 16 (T1) and 17 to 22 (T2) they aren't the easiest ships to jam, but if you do jam one it won't be able to heal the rest of the enemy gang for twenty seconds. Some gangs depend mostly on their logistics ship(s) for their tank, so this can be a battle-changing move. | ||
The T1 logistics | The T1 logistics frigates are the [[Inquisitor]] (Amarr), [[Bantam]] (Caldari), [[Navitas]] (Gallente), and [[Burst]] (Minmatar). | ||
The T2 logistics | The T1 logistics cruisers are the [[Augoror]] (Amarr), [[Osprey]] (Caldari), [[Exequror]] (Gallente), and [[Scythe]] (Minmatar). | ||
The T2 logistics cruisers are the [[Guardian]] (Amarr), [[Basilisk]] (Caldari), [[Oneiros]] (Gallente) and [[Scimitar]] (Minmatar). | |||
==== RR battleships ==== | ==== RR battleships ==== | ||