More actions
m →Hacking |
→Hints & tips: Adding small amounts of context about hacking. Include note about site time and choice/preference |
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*** The third one above or below the remote logistics station. | *** The third one above or below the remote logistics station. | ||
** The different waves are slightly randomised. The same type of ships will spawn in each wave, but the number of each is randomised. So you will encounter the same type of ships in each site, but the number of ships per type in each individual wave will be slightly different. There will only be one '''Deltole Tegmentum''' per wave however. | ** The different waves are slightly randomised. The same type of ships will spawn in each wave, but the number of each is randomised. So you will encounter the same type of ships in each site, but the number of ships per type in each individual wave will be slightly different. There will only be one '''Deltole Tegmentum''' per wave however. | ||
* Focusing fire is really important at the start of this site to overcome the repairs. Tagging '''Niarjas''', '''Tamas''' and '''Augas''' as quickly as possible helps ensure that the fleet knows in what order they are to hit their primary targets. | * Focusing fire is really important at the start of this site to overcome the repairs. Tagging '''Niarjas''', '''Tamas''' and '''Augas''' as quickly as possible helps ensure that the fleet knows in what order they are to hit their primary targets. This is due to the logistics tower hack, as noted below. | ||
* Hacking is preferably done | * Hacking is preferably done by the [[Roles_in_Incursions#Hacker.2FScout|Scout]]. This is usually a newbie or cheap alt character attached to the fleet. They will be flying a cheap [[Vanguard_Incursion_fits#Heron|Heron]] fit with data analyzers. There is rarely a shortage of alts, but it can of course be done by logistics fitting data analyzers if desperate (at the cost of not having as many remote tracking computers). | ||
** While you can do this site without hacking, it severely hampers your ability to get ships off the field quickly. The '''remote logistics station''' will repair every single Sansha ship on grid periodically, making it hard to kill ships, especially the '''Deltole''' without sufficient concentrated fire. | ** While you can do this site without hacking, it severely hampers your ability to get ships off the field quickly and drastically increases site times. The '''remote logistics station''' will repair every single Sansha ship on grid periodically, making it hard to kill ships, especially the '''Deltole''' without sufficient concentrated fire. | ||
** If you hack the tower you probably won't need to continue tagging the '''Niarjas''' and '''Tamas''', but tagging the '''Augas''' is still helpful. | ** If you hack the tower you probably won't need to continue tagging the '''Niarjas''' and '''Tamas''', but tagging the '''Augas''' is still helpful. | ||
* When run with a hacker, this site is usually the fastest of the Vanguard sites and is typically preferred when possible. Note that other factors can play a role in the site decision, such as contesting fleets and their priorities, as well as warp distance from the current site. | |||
[[Category:Incursions|Vanguard sites]] | [[Category:Incursions|Vanguard sites]] | ||