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Part 2: Rewrote weapons disruption section, mainly by updating module data and including missile guidance disruptors. |
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{{related class|Electronic Warfare 101}} | {{related class|Electronic Warfare 101}} | ||
'''Electronic Warfare (EWAR)''' decreases the enemy's effectiveness in battle using electronics-based modules. It is often categorized as a "force multiplier" because, without actually dealing any direct damage, electronic warfare can make a fleet several times more dangerous. | '''Electronic Warfare (EWAR)''' decreases the enemy's effectiveness in battle using electronics-based modules. It is often categorized as a "force multiplier" because, without actually dealing any direct damage, electronic warfare can make a fleet several times more dangerous. | ||