Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 20:52, 11 May 2018 by Ramong Pares (talk | contribs)
Site Details
Site name ?

Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.

Walkthrough

The site is an open Deadspace pocket, one warps to a gate. This unrated site applies significant damage after taking the initial gate. The two stasis towers must be considered.

The gate to the second room can be taken with a Blood Gold tag in hold, or by destroying the Blood Raider Chapel.

On entering the second room, be prepared for two more statis towers and four "Powerful EM Forcefields". Note- the Powerful EM forcefields can only be targeted as "Large Colorable Objects"- be sure such things can be seen in your overview. Use caution to avoid targeting the Cathedral (first room) or Battlesation (second room) as they trigger strong waves of Blood ships.


Initial defenders
WD EWAR L


  2- 3 x Frigate Corpii Follower/ Worshiper
  1 x Sentry Tower Sentry Blood I
  1 x Sentry Blood Heavy Missile Battery


Wave 1
WD EWAR L


  2 x Frigate Seeker/Collector


Wave 2
WD EWAR L


  3 x Frigate
  2 x Destroyer


Wave 3
WD EWAR L


  3 x Frigate
  2 x Destroyer Visionary/Templar

Rewards

Needs information

Escalation

This anomaly can escalate to Mul-Zatah Monastery.

See also

Combat Anomalies
Blood Raiders
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken