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Revision as of 22:18, 27 August 2022 by ArinBot (talk | contribs) (Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes)


Type Encounter
Objective Destroy enemy ships
Faction Sansha's Nation, Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Energy neutralizers and tracking disruptors
Rewards 1M+1M bonus + 25M bounties + 55M loot & salvage


Mission briefing
Okay, we have his location. Follow the bookmark and take him down.

[Video: Typhoon]

The mission is completed when last ship in third room wave 2 dies. This mission can be completed remotely and the next mission can be accepted remotely.

Tips:

  • The pockets are not deadspace. You can bm them and warp back if you take too much damage.
  • The acceleration gates are NOT locked.
  • Be prepared for very heavy dps and large amounts of EWAR
  • Make sure to prioritize targets (destroy EWAR ships first)
    • Energy neutralizer towers are always primary targets

Blitz: Take the acceleration gates to the last room. Kill elite frigates if they point you. In last room triger the wave 2 and destroy it.

Acceleration Gate Entrance

Destroying the last ship in the Initial Group will trigger Wave 1.

The gate to next room is NOT locked. After you kil the frigs that point you you can move on.


Initial Group
WD EWAR L


  4 x Elite Frigate Centii Loyal Minion/Scavenger    
  3 x Battleship Centus Plague Lord/Beast Lord  
  2 x Sentry Sansha Sentry III  


Wave 1
WD EWAR L


  4 x Elite Frigate Centii Loyal Butcher/Manslayer/Follower  
  4 x Battleship Centus Dark Lord/Overlord


Structures
WD EWAR L


  1 x Acceleration Gate  

Room 1

Destroying the last ship in the Initial Group will trigger Wave 1.

The gate to next room is NOT locked.


Initial Group
WD EWAR L


  4 x Elite Frigate Centii Loyal Slavehunter/Savage  
  4 x Battleship Centus Dark Lord/Overlord
  2 x Sentry Sansha Energy Neutralizer I  
  2 x Sentry Sansha Sentry III  


Wave 1
WD EWAR L


  3 x Battlecruiser Centatis Daemon/Devil
  3 x Battleship Centus Beast Lord/Plague Lord  


Structures
WD EWAR L


  1 x Acceleration Gate  

Room 2

The acceleration gate to next room is not locked.


Initial Group
WD EWAR L


  3 x Elite Frigate Centii Loyal Ravener    
  4 x Elite Cruiser Centum Loyal Torturer/Hellhound/...
  4 x Battlecruiser Centatis Daemon/Behemoth  
  4 x Battleship Centus Plague Lord/Beast Lord    
  1 x Sentry Sansha Energy Neutralizer I  
  2 x Sentry Sansha Sentry III  


Wave 1
WD EWAR L


  3 x Elite Frigate Centii Loyal Scavenger/Ravener  
  4 x Battleship Centus Dread Lord/Tyrant


Wave 2
WD EWAR L


  4 x Elite Frigate Centii Loyal Butcher/Plague/Manslayer
  4 x Battleship Centus Dark Lord/Overlord


Structures
WD EWAR L


  1 x Accleration Gate  

Room 3

No standing loss for destroying Amarr ships in Room 3.

Last battleship destroyed in Wave 2 completes the mission objective.


Initial Group
WD EWAR L


  2 x Elite Frigate Divine Imperial Imran    
  3 x Cruiser Imperial Templar Tamir/Donus
  3 x Battleship Imperial Martyr/Dominator    


Wave 1
WD EWAR L
Near solar harvester
  3 x Elite Frigate Divine Imperial Valok/Paladin
  3 x Elite Cruiser Divine Imperial Tamir    
  3 x Battleship Imperial Martyr/Ultara/Templar Torah  
Not near solar harvesters
  2 x Battlecruiser Imperial Champion/Templar Justicar
  4 x Battleship Imperial Templar Ultara/Dominator  


Wave 2
WD EWAR L


  3 x Destroyer Imperial Templar Caius
  2 x Battlecruiser Imperial Templar Phalanx
  2 x Battleship Imperial Templar Martyr

Completing this mission leads to chapter 2 - Spiderweb Politics.