Pirate Faction Ship Overview
Template:Work in Progress Pirate Faction Ships are expensive, high-performance ships built by pirate factions. Aside from the four main empire factions (Amarr, Caldari, Gallente, Minmatar) and the mining faction ORE, there are seven pirate factions that have made their ships available to capsuleers. Pirate faction ships require two different racial ship command skills, and gain bonuses from both. Each faction has three available ships: one frigate, one cruiser, and one battleship. Sansha's Nation has a fourth ship available: the only pirate capital ship. Pirate battleships are some of the strongest ships in the game.
Several pirate rookie ships were distributed as a promo at Pax East 2013. These were the Angel Cartel Echo, the Blood Raider Hematos, the Guristas Taipan, the Sansha's Nation Immolator, and the Serpentis Violator.
Angel Cartel
Races: Minmatar and Gallente
Focus: Speed and warp speed
Frigate: Dramiel
Cruiser: Cynabal
Battleship: Machariel
Angel Cartel ships have bonuses to projectile turrets and warp speed. Each ship is among the fastest in its class.
Blood Raiders
Races: Amarr and Minmatar
Focus: Webs and capacitor warfare
Frigate: Cruor
Cruiser: Ashimmu
Battleship: Bhaalgorn
Blood Raider ships have bonuses to web range and neut strength. They can use nos modules on enemy ships regardless of their own cap level. The ability of the Bhaalgorn to completely drain its opponent's capacitor makes it useful against capital ships.
Guristas
Races: Caldari and Gallente
Focus: Shields and drones
Frigate: Worm
Cruiser: Gila
Battleship: Rattlesnake
Guristas ships have bonuses to shields and missiles. They have a unique way of using drones: each ship can field only two drones of the appropriate size (worm light, gila medium, rattlesnake heavy), but the drones are many times stronger than normal, so that their total strength is at least equal to five drones fielded by an ordinary drone ship.
Mordu's Legion
Races: Caldari and Gallente
Focus: Missiles and warp disruption
Frigate: Garmur
Cruiser: Orthrus
Battleship: Barghest
The newest pirate faction ships, Mordu's Legion ships have bonuses to missile damage and warp disruption range. Their missiles travel twice as fast as normal, but last half as long as normal, so their range is unchanged.
Sansha's Nation
Races: Amarr and Caldari
Focus: Afterburners and lasers
Frigate: Succubus
Cruiser: Phantasm
Battleship: Nightmare
Supercarrier: Revenant
Sansha's Nation ships have bonuses to energy turrets and afterburner strength. They can reach almost MWD speeds with afterburners, and suffer none of the penalties associated with MWDs.
Serpentis
Races: Gallente and Minmatar
Focus: Blasters and webs
Frigate: Daredevil
Cruiser: Vigilant
Battleship: Vindicator
Serpentis ships have bonuses to hybrid turrets and web strength. A single web from a Serpentis ship is enough to reduce its opponent's speed to 10% of its normal value (which allows the Serpentis ship to catch up and melt it with blasters).
Sisters of EVE
Races: Amarr and Gallente
Focus: Exploration and armor
Frigate: Astero
Cruiser: Stratios
Battleship: Nestor
Sisters of EVE ships have bonuses to armor and drones. They also have bonuses to relic and data analyzer virus strength. The Astero and the Stratios can fit Covert Ops cloaks, allowing them to warp cloaked. The Nestor has a bonus to remote armor repair and a small ship maintenance bay that allows fleet members to refit their ships.