| Site name ? |
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Blood Refuge is a combat anomaly found in high and low security space in Amarr regions with Blood Raider presence.
Walkthrough
The site is an open Deadspace pocket, one warps to a gate. This unrated site applies significant damage after taking the initial gate. The two stasis towers must be considered.
The gate to the second room can be taken with a Blood Gold tag in hold, or by destroying the Blood Raider Chapel.
On entering the second room, be prepared for two more statis towers and four "Powerful EM Forcefields". Note- the Powerful EM forcefields can only be targeted as "Large Colorable Objects"- be sure such things can be seen in your overview. Use caution to avoid targeting the Cathedral (first room) or Battlesation (second room) as they trigger strong waves of Blood ships.
| WD | EWAR | L
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|---|---|---|---|---|
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2- 3 x Frigate Corpii Follower/ Worshiper | |||
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1 x Sentry Tower Sentry Blood I | |||
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1 x Sentry Blood Heavy Missile Battery | |||
| WD | EWAR | L
| ||
|---|---|---|---|---|
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2 x Frigate Seeker/Collector | |||
| WD | EWAR | L
| ||
|---|---|---|---|---|
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3 x Frigate | |||
| |
2 x Destroyer | |||
| WD | EWAR | L
| ||
|---|---|---|---|---|
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3 x Frigate | |||
| |
2 x Destroyer Visionary/Templar | |||
Rewards
Needs information
Escalation
This anomaly can escalate to Mul-Zatah Monastery.