Difference between revisions of "Anomic missions"

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{{MissionLinks}}
 
{{MissionLinks}}
'''Anomic Missions''' (also known as '''Burner Missions''' or '''Anomic Burner Missions''') are Level 4 [[Security Missions]]. They can be declined without a [[Missions#Declining_Missions|Standing Penalty]].
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'''Anomic Missions''' (also known as '''Burner Missions''' or '''Anomic Burner Missions''') are Level 4 [[Security Missions]]. They can be declined without a [[Missions#Declining_Missions|Standing Penalty]]. Similar to [[Abyssal Deadspace]], Anomic Missions are a more advanced and challenging type of PvE combat content.
  
 
Anomic Missions are unique because you will:
 
Anomic Missions are unique because you will:
* fight a few powerful ships modeled after a capsuleer using excellent [[Skills]], [[Faction Modules]], [[Implants]] and [[Medical_boosters#Combat_boosters|Combat Boosters]]
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* fight a few powerful ships designed to imitate capsuleers using excellent [[Skills]], [[Faction Modules]], [[Implants]] and [[Medical_boosters#Combat_boosters|Combat Boosters]].
* pilot a small [[Ships#Size_Class|Ship Class]], equipped with expensive and powerful Modules
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* pilot a small [[Ships#Size_Class|Ship Class]], equipped with expensive and powerful modules
* need to use Module [[Overloading]], manually pilot the ship and have excellent Skills
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* need to use [[Overheating|overheating]], [[Manual piloting|manually pilot]] your ship, and have well-trained character [[Skills_and_learning|skills]]
* receive a large amount of ISK, [[Loyalty Points]] and even Faction Modules
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* receive a large amount of ISK, [[Loyalty Points]] and even valuable faction modules to use or sell to other players
  
You are strongly encouraged to test your Anomic [[Fitting_ships|Ship Fittings]] on the [[Singularity]] Test Server.
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Anomic Missions often require careful thought about [[Fitting ships|fitting]] your ship for the challenge. You are encouraged to try out your [[Fitting_ships|Ship Fittings]] for Anomic Missions on the [[Singularity]] Test Server when it's available, as doing this will let you determine what works well without putting expensively-ships at risk.
  
== Anomic Agent Missions ==
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{| class="wikitable"
You face a single very powerful pirate frigate and the mission pocket is restricted to frigates. There are 5 missions of this type:
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|-
* [[Anomic Agent (Guristas)]] - Guristas Worm
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!style="background-color:#222222;" | Anomic Type
* [[Anomic Agent (Angel)]] - Angel Dramiel
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!style="background-color:#222222;" | Subtypes
* [[Anomic Agent (Serpentis)]] - Serpentis Daredevil
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!style="background-color:#222222;" | Relative Difficulty
* [[Anomic Agent (Blood Raider)]] - Sansha Succubus
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!style="background-color:#222222;" | Enemies
* [[Anomic Agent (Sansha's Nation)]] - Blood Raider Cruor
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!style="background-color:#222222;" | Ship Class Restriction
These missions require specialized and expensive fits of pirate or assault frigates to complete. They also typically require well-timed overheating and cap and booster management. Discussions and fit recommendations can be found in the official EVE forums.
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!style="background-color:#222222;" | Bounty
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|-
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!style="background-color:#222222;" | Agent
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| 5
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| Medium
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| 1 Pirate Frigate
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| Frigate
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| 5M ISK
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|-
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!style="background-color:#222222;" | Base
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| 4
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| Hard
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| Varied
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| Battlecruiser
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| 13M to 22M ISK
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|-
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!style="background-color:#222222;" | Team
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| 4
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| Easy
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| 1 Assault and 2 Logistics Frigates
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| Frigate
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| 5M ISK
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|}
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== Strategies ==
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=== Anomic Team ===
  
== Anomic Team Missions ==
 
You face a T2 Assault Frigate plus two T1 Logistics Frigates and the mission pocket is restricted to frigates. There are 4 missions of this type:
 
* [[Anomic Team (Amarr)]] - Vengeance and 2 Inquisitors
 
* [[Anomic Team (Caldari)]] - Hawk and 2 Bantams
 
* [[Anomic Team (Minmatar)]] - Jaguar and 2 Bursts
 
* [[Anomic Team (Gallente)]] - Enyo and 2 Navitas
 
 
These are the most beginner friendly and are possible to complete in a T1 frigate such as a Kestrel with a proper kiting fit. To complete them solo in e.g. a Kestrel requires high frigate and missile skills, but they get much easier and accessible to low-SP pilots with two or more players. They are usually completed by kiting in MWD ships that can deal damage over at least 20-30km. ECM to jam the logi support and target painting is also very useful. Tactics revolve around either attacking the Assault Frigate and powering through the logi reps or jamming one logi while killing the other.
 
These are the most beginner friendly and are possible to complete in a T1 frigate such as a Kestrel with a proper kiting fit. To complete them solo in e.g. a Kestrel requires high frigate and missile skills, but they get much easier and accessible to low-SP pilots with two or more players. They are usually completed by kiting in MWD ships that can deal damage over at least 20-30km. ECM to jam the logi support and target painting is also very useful. Tactics revolve around either attacking the Assault Frigate and powering through the logi reps or jamming one logi while killing the other.
  
== Anomic Base and Escort Missions ==
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== External Links ==
You face a small number of powerful ships such as battlecruisers, cruisers, frigates and fighter waves and the mission pocket is restricted to T2 cruisers or T1 battlecruisers and lower. There are 4 missions of this type:
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* [http://games.chruker.dk/eve_online/mission.php Games Chruker: Anomic Missions]
* [[Anomic Base (Serpentis)]] - 3 Serpentis Talos and about 100 proximity activated sentries
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* [https://docs.google.com/document/d/1SAv6bnGM-5etLoPHxVtCsbsz8Q8feN5CFSEgUZclPLI/pub Burner mission guide by Jori McKie and Chainsaw Plankton]
* [[Anomic Base (Blood Raider)]] - Blood Raider Ashimmu and 2 Sentinels
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* [https://docs.google.com/spreadsheets/d/1C2aEe14ZFSf1WAoF6n7gnd8dMbjqGeSnou8Yuug8qEM/pubhtml# Rykki's Guides: Anomic Frigate Missions]
* [[Anomic Base (Angel)]] - 4 Angel Dramiels and a Wreathe industrial
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* [https://docs.google.com/document/d/1knVqZEH8qFY0eT44nMEFwcKd3t4PbgcZeuv58SVUxsI/pub#h.1t3h5sf Everything you wanted to know about Blitzing]
* [[Anomic Base (Caldari)]] - 6 waves of fighters and fighter bombers from a Guristas Wyvern Supercarrier
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* [https://www.youtube.com/playlist?list=PLrSHvDFStFwYrgKEqVWcmTxSe0jA6ZDsQ 2020 Burners YouTube Playlist by HateLesS Gaming]
The difficulty of these missions varies a lot. The Talos mission can be completed in a properly fit and flown Heavy Assault Cruiser and often gives faction loot while the Wyvern one is rarely run because of length, difficulty and poor rewards.
 
 
 
==Further Link==
 
*[http://games.chruker.dk/eve_online/npc_ships.php?supergroup=25 Stats of the ships on chruker.] (Note that chruker is no longer maintained. But the stats for the mission ships haven't changed in a long time.)
 
*[https://docs.google.com/document/d/1SAv6bnGM-5etLoPHxVtCsbsz8Q8feN5CFSEgUZclPLI/pub Guide how to solo burner missions.]
 
*[https://docs.google.com/spreadsheets/d/1C2aEe14ZFSf1WAoF6n7gnd8dMbjqGeSnou8Yuug8qEM/pubhtml# Nice overview over the stats of the burner rats]
 
  
[[Category:Missions]]
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[[Category:Anomic missions]]
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{{AnomicMissionNav}}

Latest revision as of 22:11, 27 December 2023

Anomic Missions (also known as Burner Missions or Anomic Burner Missions) are Level 4 Security Missions. They can be declined without a Standing Penalty. Similar to Abyssal Deadspace, Anomic Missions are a more advanced and challenging type of PvE combat content.

Anomic Missions are unique because you will:

Anomic Missions often require careful thought about fitting your ship for the challenge. You are encouraged to try out your Ship Fittings for Anomic Missions on the Singularity Test Server when it's available, as doing this will let you determine what works well without putting expensively-ships at risk.

Anomic Type Subtypes Relative Difficulty Enemies Ship Class Restriction Bounty
Agent 5 Medium 1 Pirate Frigate Frigate 5M ISK
Base 4 Hard Varied Battlecruiser 13M to 22M ISK
Team 4 Easy 1 Assault and 2 Logistics Frigates Frigate 5M ISK

Strategies

Anomic Team

These are the most beginner friendly and are possible to complete in a T1 frigate such as a Kestrel with a proper kiting fit. To complete them solo in e.g. a Kestrel requires high frigate and missile skills, but they get much easier and accessible to low-SP pilots with two or more players. They are usually completed by kiting in MWD ships that can deal damage over at least 20-30km. ECM to jam the logi support and target painting is also very useful. Tactics revolve around either attacking the Assault Frigate and powering through the logi reps or jamming one logi while killing the other.

External Links