Difference between revisions of "Cut-Throat Competition"

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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
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{{NPCTableCSS}}{{MissionLinks}}
name=Cut-Throat Competition, Level 3
 
 
{{Missiondetails
 
{{Missiondetails
 
|Level=3
 
|Level=3
Line 6: Line 5:
 
|Objective=
 
|Objective=
 
|Faction=Mercenaries (Caldari-type ships, dropping Caldari Navy tags, but no Caldari standings penalty)
 
|Faction=Mercenaries (Caldari-type ships, dropping Caldari Navy tags, but no Caldari standings penalty)
|Faction1=Caldari
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|Faction1=Mercenaries
|Faction2=Mercenaries
+
|DamageToDeal=
|Faction3=Rogue Drones
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|DamageToResist=
|DamageToDeal=kin
 
|DamageToResist=kin/therm
 
 
|WebPoint=none
 
|WebPoint=none
|EWAR=
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|EWAR= ECM
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|ShipSuggestion=Caracal
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|ShipSuggestion=
 
|Rewards=
 
|Rewards=
|Extra=Jamming
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|Extra=
 
}}
 
}}
  
 +
'''Tips:'''<br>
 +
* Use two Sensor Boosters with ECCM scripts to reduce chances of being jamed. (Only if needed, sometimes jammers never spawn.)
 +
* Kill the Recon Ships (Jammers) before triggering the third wave.
  
Space Type: Gated Deadspace, Single Room<br>
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'''Blitz:'''
Enemy cruisers stay at 35km range
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* Destroy ships in first wave (Blackbirds only, not the Moa) and destroy the repair outpost.<br>
===Warp In===
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* If second wave is triggered, continue to focus on Blackbirds until mission completes.<br>
5x Cruisers (Blackbird class)<br>
 
All jam, though not for long
 
===Room 1===
 
'''First Wave:'''<br>
 
9x Cruisers (8x Blackbird class, 1x Moa class)<br>
 
  
Either the Moa or the last ship is the trigger for the second wave.<br>
+
Enemy cruisers stay at 35km range.
The Moa has been observed to not spawn.<br>
 
When you first warp in, if there is no Moa, the trigger will be one of the two ships that are a different type from the rest. Usually it is the two that are the first to aggro.<br>
 
  
'''Subsequent Waves:'''<br>
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=== Warp in ===
There are at least 3 subsequent waves, but they vary in composition and order. Consider the following as examples of what you might encounter.<br>
 
  
'''Example Spawn 1:'''<br>
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<br>
2x Elite Cruisers (Rook class) - '''heavy jamming'''<br>
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{{NPCTableHead|}}
5x Cruisers (Caracal class)<br>
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{{NPCTableRow|Cruiser|5|Blackbird|ewar = ECM}}
The recon ships jam, a lot. The last Caracal triggers the third wave.<br>
+
|}
  
Kill the recon ships before triggering the third wave, or, if you use a t1 cruiser like I did, you may need to call for help.<br>
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=== Pocket ===
  
'''Example Spawn 2:'''<br>
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* Either the Moa or the last ship is the trigger for the second wave.
2x HAC's (Cerberus class)<br>
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* The Moa has been observed to not spawn.
5x Battle Cruisers (Ferox class)<br>
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* When you first warp in, if there is no Moa, the trigger will be one of the two ships that are a different type from the rest. Usually it is the two that are the first to aggro.
 +
* There are at least 3 subsequent waves, but they vary in composition and order. Consider the following as examples of what you might encounter.
  
The last BC or the last ship triggers the next wave.<br>
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{{NPCTableHead|Wave 1}}
 +
{{NPCTableRow|Cruiser|1|Blackbird|ewar = ECM}}
 +
{{NPCTableRow|Cruiser|1|Moa}}
 +
|}
  
'''Example Spawn 3:'''<br>
+
The recon ships jam, a lot. The last Caracal triggers the third wave. Kill the jamming ships before triggering the third wave.
5x Battle Cruisers (Ferox class)<br>
 
  
'''Loot:'''<br>
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{{NPCTableHead|Wave 2}}
 +
{{NPCTableRow|Cruiser|5|Caracal|trigger = Last caracal triggers next wave.}}
 +
{{NPCTableRow|Elite Cruiser|2|Rook|ewar = ECM}}
 +
|}
  
Loot = ~6,600,000 isk<br>
+
The last BC or the last ship triggers the next wave.
Salvage = ~2,000,000 isk<br>
 
Total = ~8,600,000 isk<br>
 
  
'''Tips:'''<br>
+
{{NPCTableHead|Wave 3}}
Use two Sensor Boosters with ECCM scripts to reduce chances of being jamed. (Only if needed, sometimes jammers never spawn.)<br>
+
{{NPCTableRow|Elite Cruiser|2|Cerberus}}
Kill the Recon Ships (Jammers) before triggering the third wave.<br>
+
{{NPCTableRow|Battlecruiser|5|Ferox|trigger = Last caracal triggers next wave.}}
 +
|}
  
'''Blitz:'''<br>
+
{{NPCTableHead|Wave 3}}
Destroy ships in first wave (Blackbirds only, not the Moa) and destroy the repair outpost.<br>
+
{{NPCTableRow|Battlecruiser|5|Ferox}}
If second wave is triggered, continue to focus on Blackbirds until mission complete.<br>
+
|}
  
 
{{Missionrelated}}
 
{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 11:12, 2 May 2020


Level 3
Type Encounter
Faction Mercenaries (Caldari-type ships, dropping Caldari Navy tags, but no Caldari standings penalty)
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption none
EWAR ECM


Tips:

  • Use two Sensor Boosters with ECCM scripts to reduce chances of being jamed. (Only if needed, sometimes jammers never spawn.)
  • Kill the Recon Ships (Jammers) before triggering the third wave.

Blitz:

  • Destroy ships in first wave (Blackbirds only, not the Moa) and destroy the repair outpost.
  • If second wave is triggered, continue to focus on Blackbirds until mission completes.

Enemy cruisers stay at 35km range.

Warp in


WD EWAR L


Cruiser 5 x Cruiser Blackbird Target Jammer

Pocket

  • Either the Moa or the last ship is the trigger for the second wave.
  • The Moa has been observed to not spawn.
  • When you first warp in, if there is no Moa, the trigger will be one of the two ships that are a different type from the rest. Usually it is the two that are the first to aggro.
  • There are at least 3 subsequent waves, but they vary in composition and order. Consider the following as examples of what you might encounter.


Wave 1
WD EWAR L


Cruiser 1 x Cruiser Blackbird Target Jammer
Cruiser 1 x Cruiser Moa

The recon ships jam, a lot. The last Caracal triggers the third wave. Kill the jamming ships before triggering the third wave.


Wave 2
WD EWAR L


Cruiser 5 x Cruiser Caracal Last caracal triggers next wave.
Elite Cruiser 2 x Elite Cruiser Rook Target Jammer

The last BC or the last ship triggers the next wave.


Wave 3
WD EWAR L


Elite Cruiser 2 x Elite Cruiser Cerberus
Battlecruiser 5 x Battlecruiser Ferox Last caracal triggers next wave.


Wave 3
WD EWAR L


Battlecruiser 5 x Battlecruiser Ferox