Difference between revisions of "Smuggler Interception (Angel Cartel) (Level 4)"

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name=Smuggler Interception, level 4
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__NOTOC__{{NPCTableCSS}}
__NOTOC__{{survival copy}}
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{{Missiondetails
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|Level=4
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|Type= Encounter
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|Objective= Retrieve 10x Militants (20 m3)
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|Faction1= Angel Cartel
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|DamageToDeal=
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|DamageToResist=
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|WebPoint= Elite frigates
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|EWAR= Webs, target painters
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|Extra=
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}}
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{{MissionBriefing
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|A large convoy was spotted in a nearby system, apparently en route straight through Oerse. This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercept the convoy after it makes the jump into Oerse; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh?
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}}
  
Faction: Angel Cartel<br>
 
Mission type: Encounter<br>
 
Space type: Deadspace with Gate<br>
 
Damage dealt: Explosive/ Kinetic<br>
 
Web/ Warp Disruptor: Elite Frigate<br>
 
Recommended damage dealing: Explosive/ Kinetic<br>
 
Recommended ships: Dominix, Raven, Myrmidon, Tempest, Sleipnir, Maelstrom<br>
 
 
Video: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]<br>
 
Video: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]<br>
  
No Hostiles at initial gate.
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'''Optional Approach:'''<br>
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I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep out of their range (70km), fit accordingly.
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I've sniped from the warp-in beacon in a Dominix with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
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In the 2nd pocket on the other hand, the hostiles close in fast, either burn off or Micro Jump when the heat gets too intense.
  
===Pocket 1===
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'''Blitz:'''<br>
 
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Pocket 1: Kill everything<br>
Group 1 (115- 131km, Minmatar Military Station Ruins):<br>
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Pocket 2: Only the ships in the group with the Transports needs to be destroyed to complete the objective (don't forget to loot the 10 Militants).<br>
2x Frigate (Gistii Ambuser)<br>
 
2x Cruiser (Gistum Liquidator)<br>
 
1x Elite Cruiser (Gist Marauder)<br>
 
2x Battleship (Gist Commander)<br>
 
  
Group 2 (90- 92km, Dysfunctional Solar Harvester):<br>
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===1st pocket===
3x Cruiser (Gistum Breaker/ Centurion/ Defeater)<br>
 
  
Group 3 (74- 92km, Ghost Ship):<br>
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Acceleration gate is 28km away from warp in. Gaet is locked until all shps have been destroyed.
3x Cruiser (Gistum Breaker/ Defeater)<br>
 
2x Battlecruiser (Gistatis Legionnaire)<br>
 
  
Group 4 (88- 91km, Fortified Spatial Rift):<br>
 
3x Cruiser (Gistum Crusher/ Smasher)<br>
 
3x Battleship (Gist Commander/ General/ War General)<br>
 
  
Acceleration gate is 28km away from warp in.
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{{NPCTableHead|}}
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{{NPCTableSeparator|Group 1 (80 km, Fortified Spatial Rift)}}
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{{NPCTableRow|Cruiser|3|Gistum Crusher/Smasher}}
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{{NPCTableRow|Battlecruiser|2|Gist Commander/General/War General}}
  
{{image url="http://go-dl.eve-files.com/media/1203/smugglerinterception4ac-1%5B1%5D.jpg" title="Pocket 1" alt="Pocket 1"}}<br>
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{{NPCTableSeparator|Group 2 (90km)}}
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{{NPCTableRow|Cruiser|3|Gistum Crusher/Smasher|ewar = TP}}
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{{NPCTableRow|Battleship|3|Gist Commander/General}}
  
===Pocket 2===
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{{NPCTableSeparator|Group 3 (90 km, Dysfunctional Solar Harvester)}}
All Groups Aggro Separately.
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{{NPCTableRow|Cruiser|3|Gistum Breaker/Centurion/Defeater}}
  
Group 1 (64- 70km, Ripped Superstructure):<br>
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{{NPCTableSeparator|Group 4 (120 km, Minmatar Military Station Ruins)}}
2x Frigate (Gistii Impaler)<br>
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{{NPCTableRow|Frigate |2|Gistii Ambuser}}
2x Elite Frigate (Arch Gistii Rogue) '''Web/ Warp Disruptor'''<br>
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{{NPCTableRow|Cruiser|3|Gistum Liquidator}}
2x Destroyer (Gistior Defiler)<br>
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{{NPCTableRow|Battleship|1|Gist Commander}}
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|}
  
Group 2 (81- 87km, Space Shuttle Wreck):<br>
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===2nd pocket===
2x Frigate (Gistii Ambusher/ Raider)<br>
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All Groups Aggro Separately. The transporter ships drop the mission objective. Mission is marked completed once the group 2 is dead.
2x Battlecruiser (Gistatis Tribunus/ Praefectus)<br>
 
  
Group 3 (64- 76km, Fortified Spatial Rift):<br>
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{{NPCTableHead|}}
2x Battlecruiser (Gistatis Tribuni)<br>
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{{NPCTableSeparator|Group 1 (65 km, Ripped Superstructure)}}
4x Battelship (Gist Commander/ War General)<br>
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{{NPCTableRow|Frigate|2|Gistii Impaler}}
2x Transport (Angel Cartel Personnel Transport)<br>
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{{NPCTableRow|Elite Frigate|2|Arch Gistii Rogue|ewar = Web| point = yes}}
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{{NPCTableRow|Destroyer|2|Gistior Defiler}}
  
Group 4 (70- 82km, Ruined Monument):<br>
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{{NPCTableSeparator|Group 2 (64-76 km, Fortified Spatial Rift)}}
2x Battlecruiser (Gistatis Praefectus)<br>
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{{NPCTableRow|Industrial|2|Angel Cartel Personnel Transport|cargo = Drops the militants (mission objective)}}
4x Battleship (Gist Commander/ General)<br>
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{{NPCTableRow|Battlecruiser|2|Gistatis Tribuni}}
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{{NPCTableRow|Battleship|4|Gist Commander/War General}}
  
{{image url="http://go-dl.eve-files.com/media/1203/smugglerinterception4ac-2.jpg" title="Pocket 2" alt="Pocket 2"}}<br>
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{{NPCTableSeparator|Group 3 (70-8 2km, Ruined Monument)}}
 
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{{NPCTableRow|Battlecruiser|2|Gistatis Praefectus}}
'''Blitz:'''<br>
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{{NPCTableRow|Battleship|4|Gist Gist Commander/General}}
Pocket 1: Kill everything<br>
 
Pocket 2: Only the ships in the group with the Transports needs to be destroyed to complete the objective (don't forget to loot the 10 Militants).<br>
 
 
 
'''Optional Approach:'''<br>
 
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep out of their range (70km), fit accordingly.
 
I've sniped from the warp-in beacon in a Dominix with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
 
In the 2nd pocket on the other hand, the hostiles close in fast, either burn off or Micro Jump when the heat gets too intense.
 
  
'''Structure:'''<br>
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{{NPCTableSeparator|Group 4 (81-87 km, Space Shuttle Wreck)}}
No loot.
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{{NPCTableRow|Frigate|2|Gistii Ambusher/Raider}}
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{{NPCTableRow|Battlecruiser|2|Gistatis Tribunus/Praefectus}}
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|}
  
'''Loot and Bounty:'''<br>
 
Loot + Salvage: [[http://evepraisal.com/e/15884441 6.6 to 8.7 mil]]<br>
 
Bounty: 7.4 mil<br>
 
  
 +
{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 14:33, 3 December 2017


Level 4
Type Encounter
Objective Retrieve 10x Militants (20 m3)
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Warp disruption Elite frigates
EWAR Webs, target painters
Mission briefing
A large convoy was spotted in a nearby system, apparently en route straight through Oerse. This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercept the convoy after it makes the jump into Oerse; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh?

Video: [Maelstrom], [Rattlesnake]

Optional Approach:
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep out of their range (70km), fit accordingly. I've sniped from the warp-in beacon in a Dominix with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield. In the 2nd pocket on the other hand, the hostiles close in fast, either burn off or Micro Jump when the heat gets too intense.

Blitz:
Pocket 1: Kill everything
Pocket 2: Only the ships in the group with the Transports needs to be destroyed to complete the objective (don't forget to loot the 10 Militants).

1st pocket

Acceleration gate is 28km away from warp in. Gaet is locked until all shps have been destroyed.


WD EWAR L
Group 1 (80 km, Fortified Spatial Rift)
Cruiser 3 x Cruiser Gistum Crusher/Smasher
Battlecruiser 2 x Battlecruiser Gist Commander/General/War General
Group 2 (90km)
Cruiser 3 x Cruiser Gistum Crusher/Smasher Target Painter
Battleship 3 x Battleship Gist Commander/General
Group 3 (90 km, Dysfunctional Solar Harvester)
Cruiser 3 x Cruiser Gistum Breaker/Centurion/Defeater
Group 4 (120 km, Minmatar Military Station Ruins)
Frigate 2 x Frigate Gistii Ambuser
Cruiser 3 x Cruiser Gistum Liquidator
Battleship 1 x Battleship Gist Commander

2nd pocket

All Groups Aggro Separately. The transporter ships drop the mission objective. Mission is marked completed once the group 2 is dead.


WD EWAR L
Group 1 (65 km, Ripped Superstructure)
Frigate 2 x Frigate Gistii Impaler
Elite Frigate 2 x Elite Frigate Arch Gistii Rogue Warp Disruptor Stasis Webifier
Destroyer 2 x Destroyer Gistior Defiler
Group 2 (64-76 km, Fortified Spatial Rift)
Hauler 2 x Industrial Angel Cartel Personnel Transport Drops the militants (mission objective)
Battlecruiser 2 x Battlecruiser Gistatis Tribuni
Battleship 4 x Battleship Gist Commander/War General
Group 3 (70-8 2km, Ruined Monument)
Battlecruiser 2 x Battlecruiser Gistatis Praefectus
Battleship 4 x Battleship Gist Gist Commander/General
Group 4 (81-87 km, Space Shuttle Wreck)
Frigate 2 x Frigate Gistii Ambusher/Raider
Battlecruiser 2 x Battlecruiser Gistatis Tribunus/Praefectus