Difference between revisions of "Surprise Surprise (Minmatar Republic & Gallente Federation)"

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(proper formatting. not perfect yet but ok)
(corrected some small errors and added notes.)
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|ShipSuggestion=  
 
|ShipSuggestion=  
 
|Rewards=  
 
|Rewards=  
|StandingLoss= -2.4% standing hit for each faction
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|StandingLoss= -2.4% standing hit for each faction, minimal standing hit if blitzed
 
|Extra=  
 
|Extra=  
 
}}
 
}}
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One of our patrol teams noticed a suspicious looking craft on its system scanner. I'd like you to investigate the matter. If the craft is hostile, destroy it. Report back to me with your findings.
 
One of our patrol teams noticed a suspicious looking craft on its system scanner. I'd like you to investigate the matter. If the craft is hostile, destroy it. Report back to me with your findings.
  
I'll supply you with a bookmark to its approximate location, just be wary of any other hostile activity in the area. I expect a swift return Milka Zartherb.}}
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I'll supply you with a bookmark to its approximate location, just be wary of any other hostile activity in the area. I expect a swift return <character name>.}}
'''Blitz''': Trigger wave 3 by killing the BS 100ish KM away from warp in, In wave 3 kill the BS that is not part of the main group on spawn ie. The one not next to the web battery.
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'''Blitz''': Trigger wave 3 by killing the battleship Republic Sigur 100ish KM away from warp in. In wave 3 kill the battleship Federation Xenan that is not part of the main group on spawn ie. the one not next to the web battery.
  
{{NPCTableHead|Single Pocket}}
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'''Notes''': The pocket is [[Deadspace#Semi-deadspace|semi-deadspace]]. You can use this to ping to an on grid bookmark to get in range of the final battleship. If blitzed the standing loss seems to be limited to -0.002% towards Minmatar for destroying the Republic Sigur.
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{{NPCTableHead|Single ungated pocket}}
  
 
{{NPCTableSeparator|Initial Spawn (65 km)}}
 
{{NPCTableSeparator|Initial Spawn (65 km)}}
{{NPCTableRow|Industrial|1|Minmatar Transport Ship|trigger = fire on it triggers wave 1}}
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{{NPCTableRow|Cruiser|1|Minmatar Transport Ship|trigger = fire on it triggers wave 1}}
  
 
{{NPCTableSeparator|Wave 1 three groups 50-110 km}}
 
{{NPCTableSeparator|Wave 1 three groups 50-110 km}}
{{NPCTableRow|Frigate|6|Republic Tribal Manadis / Jarpur}}
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{{NPCTableRow|Cruiser|6|Republic Tribal Manadis / Jarpur}}
 
{{NPCTableRow|Battleship|3|Republic Jotun / Sigur|trigger = killing two triggers wave 2, killing the one at 100km triggers wave 3}}
 
{{NPCTableRow|Battleship|3|Republic Jotun / Sigur|trigger = killing two triggers wave 2, killing the one at 100km triggers wave 3}}
  

Revision as of 09:01, 29 October 2019


Surprise Surprise
Level 4
Type Encounter
Faction Minmatar Republic & Gallente Federation
Best damage to deal Explosive vs. Minmatar, Thermal vs. Gallente
Damage to resist Explosive/Kinetic
Standing loss -2.4% standing hit for each faction, minimal standing hit if blitzed

Video: [Vargur - Minimal Standing Loss]

Mission briefing
For you, my friend, there's always something.

One of our patrol teams noticed a suspicious looking craft on its system scanner. I'd like you to investigate the matter. If the craft is hostile, destroy it. Report back to me with your findings.

I'll supply you with a bookmark to its approximate location, just be wary of any other hostile activity in the area. I expect a swift return <character name>.

Blitz: Trigger wave 3 by killing the battleship Republic Sigur 100ish KM away from warp in. In wave 3 kill the battleship Federation Xenan that is not part of the main group on spawn ie. the one not next to the web battery.

Notes: The pocket is semi-deadspace. You can use this to ping to an on grid bookmark to get in range of the final battleship. If blitzed the standing loss seems to be limited to -0.002% towards Minmatar for destroying the Republic Sigur.


Single ungated pocket
WD EWAR L


Initial Spawn (65 km)
Cruiser 1 x Cruiser Minmatar Transport Ship fire on it triggers wave 1
Wave 1 three groups 50-110 km
Cruiser 6 x Cruiser Republic Tribal Manadis / Jarpur
Battleship 3 x Battleship Republic Jotun / Sigur killing two triggers wave 2, killing the one at 100km triggers wave 3
Wave 2 (spawns after two battleships are destroyed)
Sentry 1 x Sentry Gallente Stasis Tower
Battleship 2 x Battleship Federation Triarius / Xenan
Wave 3 (spawns after the battleship at 100km is destroyed)
Sentry 1 x Sentry Gallente Stasis Tower
Battleship 3 x Battleship Federation Triarius / Xenan