Difference between revisions of "The Mordus Headhunters (Level 4)"

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(Created page with "name=The Mordus Headhunters, Level 4 __NOTOC__{{survival copy}} Faction: Mordus<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Kinetic (70%)/ EM (30...")
 
(→‎Mining: There are multiple corroborating reports that the minable asteroids are gone from this mission.)
 
(29 intermediate revisions by 14 users not shown)
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name=The Mordus Headhunters, Level 4
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: Mordus<br>
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{{Missiondetails
Mission type: Encounter<br>
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|Name=
Space type: Deadspace<br>
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|Level=
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|Type= Encounter
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|Objective= Destroy Mordu's Legion ships
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|Faction1= Mordu's Legion
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|DamageToResist=
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|WebPoint= Elite frigates
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|EWAR=
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|ShipSizeLimit=
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|ShipSuggestion=
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|Rewards=
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|StandingLoss=
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|Extra= Strong enemy battleships
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}}
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{{MissionBriefing
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|We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordu's assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the Gallente Federation. We need the bounty hunters eliminated ASAP, before they are able to do any permanent damage. We would rather that the Gallente Federation's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...
  
Damage dealt: Kinetic (70%)/ EM (30%)<br>
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{{co|red|Just a word of warning though, these Mordus goons are no laughing matter. Don't underestimate them.}}
Recommended damage dealing: Kinetic/ EM<br>
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}}
  
Webifier/ Warp Disruptor: Interceptor<br>
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Video: [https://youtu.be/CUgCU0ds06I Cerberus], [https://www.youtube.com/watch?v=eZrcfYCOsEI Rattlesnake], [https://www.youtube.com/watch?v=OmpsK7nfdmw Nightmare], [https://www.youtube.com/watch?v=BwwNuc7Qdc8 Vargur], [https://www.youtube.com/watch?v=NwF4neIwxGE Kronos], [https://youtu.be/iKa12tN7BBA Gila], 20-03-2021]<br>
  
Recommended Close Range Projectile Ammo (-50% to 0%): T2, Fusion, EMP, Titanium Sabot. ''Avoid: Phased Plasma, Depleted Uranium''<br>
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'''The Mordus headhunters''' has some of the hardest combat among L4 missions. Each pocket of this mission involves drone aggro and proximity aggro groups. However, in each stage it's possible to position yourself so that you can happily take out at least the first group without aggro from the others. The battleships deal decent damage and have strong tank.
Recommended Long Range Projectile Ammo (+60% to +80%): T2, Carbonized Lead, Proton. ''Avoid: Nuclear''<br>
 
  
Recommended ships: Raven, Dominix, Ishtar, Paladin, Megathron, Kronos, Sleipnir, Tengu.<br>
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'''Blitz:'''
Video: [[http://youtu.be/CUgCU0ds06I Cerberus]], [[http://www.youtube.com/watch?v=eZrcfYCOsEI Rattlesnake]], [[http://www.youtube.com/watch?v=OmpsK7nfdmw Nightmare]], [[http://www.youtube.com/watch?v=BwwNuc7Qdc8 Vargur]], [[https://www.youtube.com/watch?v=NwF4neIwxGE Kronos]]<br>
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* 1st Pocket: Kill all the ships.
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* 2nd Pocket: Kill the group 3 (with the Mordus Mammoth). To avoid getting stage aggro, fly towards the right edge of the group and wait until the group aggro your ship. You can then attack the ships without aggro from the rest of the room.
  
No Hostiles at the initial gate.
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No hostiles at initial gate.
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== 1st pocket ==
  
===1st Pocket ===
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Group 1 autoaggo, groups 2 and 3 proximity aggro ships and drones.
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{{NPCTableHead|}}
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{{NPCTableSeparator|Group 1 (12-30 km)}}
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{{NPCTableRow|Cruiser|5|Mordus Leopard/Lion}}
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{{NPCTableRow|Battleship|3|Mordus Phanti/Gigamar/Sequestor}}
  
1st Group (12- 30km, Beacon):<br>
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{{NPCTableSeparator|Group 2 (65-90 km, Minmatar Mining Station Ruins)}}
Auto aggro. Attack draws group 2 aggro.
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{{NPCTableRow|Frigate|4|Mordus Gladius}}
5x Cruisers (Mordus Leopard/ Lion)<br>
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{{NPCTableRow|Elite Frigate|2|Mordus Bounty Hunter|ewar = Web|}}
3x Battleship (Mordus Phanti/ Gigamar/ Sequestor)<br>
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{{NPCTableRow|Cruiser|5|Mordus Puma/Lion}}
  
2nd Group (65- 90km, Minmatar Mining Station):<br>
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{{NPCTableSeparator|Group 3 (75-90 km, Minmatar Trade Station Ruins)}}
4x Frigate (Mordus Gladius)<br>
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{{NPCTableRow|Frigate|6|Mordus Katana/Gladius}}
2x Interceptor (Bounty Hunter)<br>
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{{NPCTableRow|Cruiser|4|Mordus Bobcat}}
5x Cruiser (Mordus Puma/ Lion)<br>
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{{NPCTableRow|Battleship|2|Mordus Sequestor}}
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|}
  
3rd Group (76- 90km, Minmatar Trade Station Ruins):<br>
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== 2nd pocket ==
6x Frigate (Mordus Katana/ Gladius)<br>
 
4x Cruiser (Mordus Bobcat)<br>
 
2x Battleship (Mordus Sequestor)<br>
 
  
=== 2nd Pocket ===
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Group 1 will auto aggro, other groups will proximity aggro.
  
1st Group (16- 21km, Veldspar Asteroid):<br>
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{{NPCTableHead|}}
8x Frigate (Mordus Sabre/ Katana)<br>
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{{NPCTableSeparator|Group 1 (16-20 km, Veldspar Asteroid)}}
2x Interceptor (Mordus Bounty Hunter) '''Webifier/ Warp Disruptor'''<br>
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{{NPCTableRow|Frigate|8|Mordus Sabre/Katana}}
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{{NPCTableRow|Elite Frigate|2|Mordus Bounty Hunter|ewar = Web|point=yes}}
  
2nd Group (39- 74km, Ghost Ship):<br>
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{{NPCTableSeparator|Group 2 (30-70 km, left Gallente station ruin)}}
5x Frigate (Mordus Gladius)<br>
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{{NPCTableRow|Frigate|5|Mordus Gladius}}
12x Cruiser (Mordus Bobcat/ Cheetah/ Lepoard/ Lion/ Puma)<br>
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{{NPCTableRow|Cruiser|12|Mordus Bobcat/...}}
5x Battleship (Mordus Sequestor/ Phanti/ Gigamar)<br>
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{{NPCTableRow|Battleship|5|Mordus Sequestor/Phanti/Gigamar}}
  
3rd Group (75- 100km, Gallente Station Ruins, ''Right''):<br>
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{{NPCTableSeparator|Group 3 (80 km, right Gallente station ruin )}}
4x Frigate (Mordus Katana)<br>
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{{NPCTableRow|Frigate|4|Mordus Katana}}
5x Cruiser (Mordus Leopard/ Lion)<br>
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{{NPCTableRow|Cruiser|5|Mordus Leopard/Lion}}
3x Battleship (Mordus Sequestor/ Mammoth)<br>
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{{NPCTableRow|Battleship|3|Mordus Sequestor/Mammoth}}
  
4th Group (106- 121km, Gallente Station Ruins, ''Left''):<br>
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{{NPCTableSeparator|Group 4 (100 km, center Gallente station ruin)}}
7x Frigate (Mordus Katana/ Mordus Bounty Hunter)<br>
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{{NPCTableRow|Frigate|5|Mordus Katana/Mordus Bounty Hunter}}
8x Cruiser (Mordus Cheetah/ Mordus Katana)<br>
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{{NPCTableRow|Elite Frigate|2|Mordus Bounty Hunter|ewar = Web|point=yes}}
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{{NPCTableRow|Cruiser|8|Mordus Cheetah/Puma}}
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|}
  
'''Blitz:'''<br>
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== Mining ==
1st Pocket: Kill all the ships.<br>
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None.  CCP removed all minable asteroids from this mission sometime during or before 2022.
2nd Pocket: Kill the 3rd group (with the Mordus Mammoth). To avoid getting stage aggro, fly towards the right edge of the group and wait until the group aggro your ship. You can then attack the ships without aggro from the rest of the room.<br>
 
  
'''Tip:'''<br>
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=== Notes ===
Using Sentry drones within 80km of a group causes the whole room to aggro. However, in each stage it's possible to position yourself so that you can happily take out at least the first group without aggro from the others (except as noted).
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* Mission reward and mission reward bonus is approximately 2.3M
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* Approximately 10 million in bounties.
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* Approximately 5 million in loot.
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* Approximately 1 million in salvage.
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* Group 1,2, and 4 in the second pocket doesn't have to be killed to complete the mission. You can complete it by just killing group 3.
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{{Missionrelated}}
  
''' Optional Approach:'''<br>
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[[Category:Security missions]]
For pilots using Abbadon, Apocalypse, and Paladins w/ Megapulse lasers there is a very safe way of doing this mission: <br>
 
1) Get into optimal range to take out both Bounty Hunters (55km) with Radio. This will aggro the entire room, turn left and fly transversal to the incoming group.
 
1) Target priority should be Frigate (Light Drones), Cruiser and then Battleship once they reach 20- 25km.
 
 
 
'''Mining:'''<br>
 
1st Pocket: 14x Plagioclase, 8x Pyroxeres, and 29x Veldspar asteroids (26- 81km).<br><br>
 
2nd Pocket: 21x Veldspar asteroids (17- 101km).<br><br>
 
 
 
'''Loot and Bounty:'''<br>
 
Loot + Salvage: [[http://evepraisal.com/e/16054657 17.4 mil.]]<br>
 
Bounty: 10.6 Mil.<br>
 
 
 
[[Category:Mission reports]]
 

Latest revision as of 01:28, 6 September 2023


Type Encounter
Objective Destroy Mordu's Legion ships
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruption Elite frigates
Extra Strong enemy battleships
Mission briefing
We have an unfortunate situation on our hands. One of our officers has apparently been targeted by a Mordu's assassination squad. We aren't sure who hired them, but we suspect that it's an internal dispute, i.e. they were hired by someone inside the Gallente Federation. We need the bounty hunters eliminated ASAP, before they are able to do any permanent damage. We would rather that the Gallente Federation's good relationship with the Mordus Legion will not be tainted by this incident, so keep it clean and leave no evidence of the battle behind if possible. The Mordus Legion are a powerful mercenary organization that we sometimes rely on, but obviously that does not deter all of their members from targeting our people if the price is right...

Just a word of warning though, these Mordus goons are no laughing matter. Don't underestimate them.

Video: Cerberus, Rattlesnake, Nightmare, Vargur, Kronos, Gila, 20-03-2021]

The Mordus headhunters has some of the hardest combat among L4 missions. Each pocket of this mission involves drone aggro and proximity aggro groups. However, in each stage it's possible to position yourself so that you can happily take out at least the first group without aggro from the others. The battleships deal decent damage and have strong tank.

Blitz:

  • 1st Pocket: Kill all the ships.
  • 2nd Pocket: Kill the group 3 (with the Mordus Mammoth). To avoid getting stage aggro, fly towards the right edge of the group and wait until the group aggro your ship. You can then attack the ships without aggro from the rest of the room.

No hostiles at initial gate.

1st pocket

Group 1 autoaggo, groups 2 and 3 proximity aggro ships and drones.

WD EWAR L
Group 1 (12-30 km)
Cruiser 5 x Cruiser Mordus Leopard/Lion
Battleship 3 x Battleship Mordus Phanti/Gigamar/Sequestor
Group 2 (65-90 km, Minmatar Mining Station Ruins)
Frigate 4 x Frigate Mordus Gladius
Elite Frigate 2 x Elite Frigate Mordus Bounty Hunter Stasis Webifier
Cruiser 5 x Cruiser Mordus Puma/Lion
Group 3 (75-90 km, Minmatar Trade Station Ruins)
Frigate 6 x Frigate Mordus Katana/Gladius
Cruiser 4 x Cruiser Mordus Bobcat
Battleship 2 x Battleship Mordus Sequestor

2nd pocket

Group 1 will auto aggro, other groups will proximity aggro.


WD EWAR L
Group 1 (16-20 km, Veldspar Asteroid)
Frigate 8 x Frigate Mordus Sabre/Katana
Elite Frigate 2 x Elite Frigate Mordus Bounty Hunter Warp Disruptor Stasis Webifier
Group 2 (30-70 km, left Gallente station ruin)
Frigate 5 x Frigate Mordus Gladius
Cruiser 12 x Cruiser Mordus Bobcat/...
Battleship 5 x Battleship Mordus Sequestor/Phanti/Gigamar
Group 3 (80 km, right Gallente station ruin )
Frigate 4 x Frigate Mordus Katana
Cruiser 5 x Cruiser Mordus Leopard/Lion
Battleship 3 x Battleship Mordus Sequestor/Mammoth
Group 4 (100 km, center Gallente station ruin)
Frigate 5 x Frigate Mordus Katana/Mordus Bounty Hunter
Elite Frigate 2 x Elite Frigate Mordus Bounty Hunter Warp Disruptor Stasis Webifier
Cruiser 8 x Cruiser Mordus Cheetah/Puma

Mining

None. CCP removed all minable asteroids from this mission sometime during or before 2022.

Notes

  • Mission reward and mission reward bonus is approximately 2.3M
  • Approximately 10 million in bounties.
  • Approximately 5 million in loot.
  • Approximately 1 million in salvage.
  • Group 1,2, and 4 in the second pocket doesn't have to be killed to complete the mission. You can complete it by just killing group 3.