|The government has implemented a program designed to locate and shut down a number of Minmatar smuggling operations in this region. Our corporation has won a contract to supply a number of resources to the task. And as part of that contract, we have funding to hire capsuleers for a number of jobs. I'm honored to be the first to welcome you as part of this initiative.
First of, if you're willing, I'd like you to pick up an Amarr dignitary from a nearby diplomatic outpost. We can't trust his security to common transport, and I'm afraid a military escort is out of the question in these turbulent times. I'll load the coordinates to your NeoCom momentarily.
Blitz: Approach Amarr-Caldari Mediation Center and loot cargo container.
|1 x Destroyer Republic Bormin|
|1 x Amarr-Caldari Mediation Center|
|Objective||Pickup 30x Reports (3.0 m3) and deliver to agent station|
|Ship suggestion||Fast frigate or shuttle|
|Rewards||20,000 ISK + 21 LP + 20,000 ISK (additional, if completed in 1 hour)|
|Well, first of all, have you heard of this group that calls itself the "Secret Starway"? It's a cult of some kind, comprised of traitors and murderers who are working to bring about the downfall of all we hold dear. And my sources tell me there may be a sect of the group located near here. It's our job to see that they are dealt with.
To do that, I need a number of reports that have been collected at another station not far from here. So, your first job is to collect these reports and bring them back here so I and my staff can figure out the best next step.
- Video: Industrial
|Objective||Pickup 16x Slaver Hounds (16.0 m3) and deliver to agent station|
|Ship suggestion||Fast frigate|
|Rewards||14,000 ISK + 14 LP + 9,000 ISK (additional, if completed in 1 hour)|
|One of the tactics we've come up with in terms of dealing with this "Secret Starway" group is to use slaver hounds to sniff them out. So I've arranged for a large shipment of the beasts. Could you go and pick them up for me? It's a private deadspace compound, but I'll upload the coordinates for you and arrange for you to be allowed in with no hassles.|
- Video: Heron
- Station ejects container at 2km, then explodes and deals 200 damage.
- Destroyed station leaves cargo container with T1 loot.
|It seems these "Starway" people have been avoiding detection only because they've had help - from a pathetic traitor in our own midst. Now that we've found her out, she's fled the station and is currently piloting a ship on her way out of the system. Presumably, out of the Empire. We cannot allow her to escape.
Apparently, she's made the mistake of wanting to stop off to pick up some things at her family's private habitat here in the system. I'll give you the coordinates: Get over there and make sure she doesn't escape. In fact, make sure she never has the opportunity to escape again, if you take my meaning. You've just been given free license.
|1 x Frigate The Traitor|
|2 x Frigate Bodyguard|
- Video: Corax
- All 3 frigates must be destroyed to complete mission
|Mission reports - COSMOS - Epic arcs - Faction warfare missions|
|Blitzing - Loyalty Points|
|General PvE info|
|Factions - NPC damage types - NPC naming conventions - Fitting ships|