More actions
NPCTable -> NPCTableHead |
Undo revision 123415 by Hirmuolio pine (talk) |
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| Line 26: | Line 26: | ||
| Room1Group1InLocal = | | Room1Group1InLocal = | ||
| Room1Group1Table = | | Room1Group1Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}} | |{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}} | ||
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}} | |{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}} | ||
}} | |||
| Room1Group2 = 1st Reinforcement Spawn | | Room1Group2 = 1st Reinforcement Spawn | ||
| Room1Group2Text = | | Room1Group2Text = | ||
| Room1Group2InLocal = | | Room1Group2InLocal = | ||
| Room1Group2Table = | | Room1Group2Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Frigate|2|Coreli Guardian Guard}} | |{{NPCTableRow|Frigate|2|Coreli Guardian Guard}} | ||
{{NPCTableRow|Cruiser|2|Corelatis Captain Sentinel}} | |{{NPCTableRow|Cruiser|2|Corelatis Captain Sentinel}} | ||
}} | |||
| Room1Group3 = 2nd Reinforcement Spawn | | Room1Group3 = 2nd Reinforcement Spawn | ||
| Room1Group3Text = | | Room1Group3Text = | ||
| Room1Group3InLocal = | | Room1Group3InLocal = | ||
| Room1Group3Table = | | Room1Group3Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}} | |{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}} | ||
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}} | |{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}} | ||
}} | |||
| Room1Group4 = 3rd Reinforcement Spawn | | Room1Group4 = 3rd Reinforcement Spawn | ||
| Room1Group4Text = | | Room1Group4Text = | ||
| Room1Group4InLocal = | | Room1Group4InLocal = | ||
| Room1Group4Table = | | Room1Group4Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}} | |{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}} | ||
}} | |||
| Room1Group5 = 4th Reinforcement Spawn | | Room1Group5 = 4th Reinforcement Spawn | ||
| Room1Group5Text = | | Room1Group5Text = | ||
| Room1Group5InLocal = | | Room1Group5InLocal = | ||
| Room1Group5Table = | | Room1Group5Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}} | |{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}} | ||
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}} | |{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}} | ||
}} | |||
| Room1Group6 = 5th Reinforcement Spawn | | Room1Group6 = 5th Reinforcement Spawn | ||
| Room1Group6Text = | | Room1Group6Text = | ||
| Room1Group6InLocal = | | Room1Group6InLocal = | ||
| Room1Group6Table = | | Room1Group6Table = | ||
{{ | {{NPCTable | ||
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Agent|ewar=Web|point=yes}} | |{{NPCTableRow|Elite Frigate|3|Coreli Guardian Agent|ewar=Web|point=yes}} | ||
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}} | |{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}} | ||
}} | |||
| EscalationSectionY/N = Y | | EscalationSectionY/N = Y | ||
Revision as of 16:15, 11 June 2017
| Serpentis Forsaken Den
| |
| Type | Combat Anomaly |
| Rating | Class 4 Level 3 |
| Found in | Low/ Null |
| Max ship size | Not Gated |
| Pirate faction | Serpentis |
| Damage to deal | |
| Damage to Resist |
55% 45% |
| Sig. Strength | 100% Anomaly |