Difference between revisions of "Angel Extravaganza (Level 3)"
m (Djavin novienta moved page Angel Extravaganza (level 3) to Angel Extravaganza (Level 3) without leaving a redirect) |
(Revision and cleanup.) |
||
Line 1: | Line 1: | ||
− | + | {{NPCTableCSS}}{{hatnote|This article details the Level 3 variant of this mission. For other level variants, see [[Angel Extravaganza|Angel Extravaganza (disambiguation)]].}} | |
− | + | {{MissionLinks}} | |
− | + | '''Angel Extravaganza''' is a mission involving combat against the [[Angel Cartel]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Missiondetails | |
+ | |Faction=Angel Cartel | ||
+ | |Type=Encounter | ||
+ | |DamageToDeal={{Damagetype|ex|kin}} | ||
+ | |DamageToResist={{Damagetype|ex|kin|th}} | ||
+ | |WebPoint=Angel Viper/Webifier, Spider Drone, Arch Gistii Ambusher/Raider | ||
+ | |ShipSizeLimit=? | ||
+ | |ShipSuggestion={{sh|Dominix}}, {{sh|Drake}}, {{sh|Myrmidon}}, {{sh|Hurricane}}, {{sh|Cerberus}} | ||
+ | }} | ||
− | + | ==Details== | |
− | + | Except where noted otherwise, all hostile NPCs will auto-aggro on spawn or warp-in. Drones will receive aggro from newly-spawned waves. The ship that triggers the next wave on destruction is usually the ship with the highest bounty. | |
− | |||
− | |||
− | |||
− | + | The majority of the explosive damage noted in the mission details is found in the bonus pocket. | |
− | + | A clear video using a {{sh|Cerberus}} can be found [http://youtu.be/e4bfSSJqw00 here]. | |
− | |||
− | |||
− | + | ===Pocket 1=== | |
− | |||
− | |||
− | |||
− | Wave 3 | + | {{NPCTableHead|Hostile NPCs}} |
− | 45-65km | + | {{NPCTableSeparator|Wave 1, 75-80km}} |
− | + | {{NPCTableRow|Cruiser|4|Gistum Breaker/Defeater/Liquidator/Marauder|trigger=Highest bounty triggers Wave 2 when destroyed}} | |
− | + | {{NPCTableSeparator|Wave 2, 15-20km}} | |
+ | {{NPCTableRow|Destroyer|4|Gistior Defiler/Seizer}} | ||
+ | {{NPCTableRow|Cruiser|1|Gistum Depredator/Predator|trigger=Triggers Wave 3 when destroyed}} | ||
+ | {{NPCTableSeparator|Wave 3, 45-65km}} | ||
+ | {{NPCTableRow|Elite Frigate|1|Angel Viper/Webifier|point=yes|ewar=Web}} | ||
+ | {{NPCTableRow|Cruiser|2|Gistum Centurion/Phalanx}} | ||
+ | |} | ||
− | + | {{StructureTable| | |
− | + | {{StructureTableRow|Structure|1|Angel Cartel Structure|destructible=yes}} | |
+ | {{StructureTableRow|Structure|1|Small Refinery|destructible=yes}} | ||
+ | }} | ||
− | + | If the Angel Cartel Structure and Small Refinery are destroyed before the first trigger, Wave 2 and Wave 3 will not spawn. | |
− | |||
===Pocket 2=== | ===Pocket 2=== | ||
− | + | {{NPCTableHead|Initial Hostiles}} | |
− | + | {{NPCTableSeparator|Group 1, 55-75km}} | |
− | + | {{NPCTableRow|Sentry|3|Angel Light Missile Battery|cargo=Chance to drop missiles}} | |
− | 55-75km | + | {{NPCTableSeparator|Group 2, 40km}} |
− | + | {{NPCTableRow|Cruiser|3|Gistum Breaker/Defeater/Liquidator/Marauder|trigger=Highest bounty triggers Wave 1 when destroyed}} | |
− | + | |} | |
− | 40km | ||
− | |||
− | |||
− | Wave | ||
− | |||
− | |||
− | |||
− | Wave | + | {{NPCTableHead|Reinforcements}} |
− | 35-50km | + | {{NPCTableSeparator|Wave 1, 70-80km}} |
− | + | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Cruiser|2|Gistum Depredator/Marauder/Predator|trigger=Highest bounty triggers Wave 2 when destroyed}} | |
+ | {{NPCTableSeparator|Wave 2, 35-50km}} | ||
+ | {{NPCTableRow|Frigate|2|Gistii Hunter/Impaler}} | ||
+ | {{NPCTableRow|Battlecruiser|2|Gistatis Legionnaire/Primus}} | ||
− | + | {{StructureTable| | |
− | + | {{StructureTableRow|Structure|1|Casino|destructible=yes|cargo=Two random commodities}} | |
+ | }} | ||
− | + | If the casino is destroyed before the trigger, Wave 2 will not spawn. | |
− | |||
− | |||
===Pocket 3=== | ===Pocket 3=== | ||
− | Wave 1 | + | {{NPCTableHead|Hostile NPCs}} |
− | 45km | + | {{NPCTableSeparator|Wave 1, 45km}} |
− | + | {{NPCTableRow|Cruiser|1|Gistum Depredator/Predator}} | |
− | + | {{NPCTableRow|Battlecruiser|1|Gistatis Tribuni/Praefectus|trigger=Triggers Wave 2 when destroyed}} | |
− | Wave 2 | + | {{NPCTableSeparator|Wave 2, 28-37km}} |
− | 28-37km | + | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point=yes|ewar=Web}} |
− | + | {{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder}} | |
− | + | |} | |
− | + | {{StructureTable| | |
− | Angel Bunker | + | {{StructureTableRow|Structure|1|Angel Bunker|destructible=yes|cargo=Chance to drop random ammo}} |
+ | {{StructureTableRow|Structure|1|Storage Silo|destructible=yes|cargo=Chance to drop random ammo}} | ||
+ | }} | ||
===Pocket 4=== | ===Pocket 4=== | ||
− | |||
− | Group | + | Group 3 (the single cruiser) does not aggro unless it or the sentry towers are attacked, but it may aggro drones. If drones are targeted, it will follow the drones and attack them, but will head back to its initial position if the drones are returned to the drone bay, even if it is very close to a player ship. |
− | + | ||
− | 2-17km | + | {{NPCTableHead|Hostile NPCs}} |
− | + | {{NPCTableSeparator|Group 1, 2-17km}} | |
− | Group 2 | + | {{NPCTableRow|Sentry|3|Angel Tower I}} |
− | + | {{NPCTableSeparator|Group 2, 27-39km}} | |
− | 27-39km | + | {{NPCTableRow|Sentry|2|Angel Tower II}} |
− | + | {{NPCTableSeparator|Group 3, 75-80km}} | |
− | Group 3 | + | {{NPCTableRow|Cruiser|1|Gistum Crusher/Smasher|ewar=TP}} |
− | 75-80km | + | |} |
− | |||
− | + | {{StructureTable| | |
− | Angel Harvester | + | {{StructureTableRow|Structure|1|Angel Harvester|destructible=yes|cargo=Two random commodities}} |
+ | }} | ||
===Pocket 5=== | ===Pocket 5=== | ||
− | + | {{NPCTableHead|Initial Hostiles, 20-30km}} | |
− | 20-30km | + | {{NPCTableRow|Frigate|2|Gistii Hunter/Impaler}} |
− | + | {{NPCTableRow|Cruiser|2|Gistum Liquidator/Marauder/Phalanx|trigger=Highest bounty triggers Wave 1 when destroyed}} | |
− | + | |} | |
− | |||
− | Wave | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Wave | + | {{NPCTableHead|Wave 1}} |
− | 60-65km | + | {{NPCTableSeparator|Group 1, 60-65km}} |
− | + | {{NPCTableRow|Cruiser|3|Gistum Centurion/Phalanx}} | |
− | + | {{NPCTableSeparator|Group 2, 95-100km}} | |
+ | {{NPCTableRow|Destroyer|1|Gistior Seizer/Trasher}} | ||
+ | {{NPCTableRow|Battlecruiser|1|Gistatis Primus/Tribuni|trigger=Triggers Wave 2 when destroyed}} | ||
+ | |} | ||
− | Wave | + | {{NPCTableHead|Wave 2, 95-100}} |
− | + | {{NPCTableRow|Destroyer|3|Gistior Defiler/Haunter}} | |
− | + | {{NPCTableRow|Battlecruiser|1|Gistatis Praefectus/Tribuni|trigger=Triggers Wave 3 when destroyed}} | |
− | + | |} | |
− | + | {{NPCTableHead|Wave 3, 60-65km}} | |
− | + | {{NPCTableRow|Elite Frigate|2|Angel Viper/Webifier|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Battlecruiser|1|Gistatis Primus/Legionnaire|trigger=Triggers Wave 4 when destroyed}} | |
+ | |} | ||
− | == | + | {{NPCTableHead|Wave 4, 125-140km}} |
− | + | {{NPCTableRow|Drone|2|Spider Drone|point=yes|ewar=Web}} | |
+ | {{NPCTableRow|Commander Battlecruiser|1|Terzam Tazzon}} | ||
+ | |} | ||
− | + | The mission is marked complete upon destruction of Wave 4. | |
− | + | ===Bonus Pocket=== | |
− | |||
− | |||
− | |||
− | ''' | + | '''It is not necessary to clear the bonus pocket to complete the mission.''' |
− | |||
− | + | To activate the acceleration gate, the player ship must have an Angel Palladium Tag in its cargo hold. The tag is not consumed. | |
− | + | {{NPCTableHead|Hostile NPCs, 70-90km}} | |
− | + | {{NPCTableRow|Sentry|1|Angel Tower III}} | |
− | + | {{NPCTableRow|Elite Frigate|4|Angel Viper/Webifier|point=yes|ewar=Web}} | |
− | + | {{NPCTableRow|Elite Frigate|2|Arch Gistii Ambusher/Raider|point=yes|ewar=Web}} | |
+ | {{NPCTableRow|Battleship|4|Gist Nephilim/Saint/Warlord|ewar=TP}} | ||
+ | |} | ||
− | + | {{StructureTable| | |
− | + | {{StructureTableRow|Station|1|Angel Battlestation|destructible=yes|cargo=Generic loot}} | |
− | + | {{StructureTableRow|Container|1|Terzam's Stash|shinycargo=Generic loot, possible Domination faction module}} | |
− | + | }} | |
− | |||
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 04:16, 16 January 2018
- This article details the Level 3 variant of this mission. For other level variants, see Angel Extravaganza (disambiguation).
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Angel Extravaganza is a mission involving combat against the Angel Cartel.
Type | Encounter |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin Th |
Warp disruption | Angel Viper/Webifier, Spider Drone, Arch Gistii Ambusher/Raider |
Ship size limit | ? |
Ship suggestion | Dominix, Drake, Myrmidon, Hurricane, Cerberus |
Details
Except where noted otherwise, all hostile NPCs will auto-aggro on spawn or warp-in. Drones will receive aggro from newly-spawned waves. The ship that triggers the next wave on destruction is usually the ship with the highest bounty.
The majority of the explosive damage noted in the mission details is found in the bonus pocket.
A clear video using a Cerberus can be found here.
Pocket 1
If the Angel Cartel Structure and Small Refinery are destroyed before the first trigger, Wave 2 and Wave 3 will not spawn.
Pocket 2
WD | EWAR | L | ||
---|---|---|---|---|
Group 1, 55-75km | ||||
3 x Sentry Angel Light Missile Battery | ||||
Group 2, 40km | ||||
3 x Cruiser Gistum Breaker/Defeater/Liquidator/Marauder |
Pocket 3
Pocket 4
Group 3 (the single cruiser) does not aggro unless it or the sentry towers are attacked, but it may aggro drones. If drones are targeted, it will follow the drones and attack them, but will head back to its initial position if the drones are returned to the drone bay, even if it is very close to a player ship.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1, 2-17km | ||||
3 x Sentry Angel Tower I | ||||
Group 2, 27-39km | ||||
2 x Sentry Angel Tower II | ||||
Group 3, 75-80km | ||||
1 x Cruiser Gistum Crusher/Smasher |
Pocket 5
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Hunter/Impaler | ||||
2 x Cruiser Gistum Liquidator/Marauder/Phalanx |
WD | EWAR | L | ||
---|---|---|---|---|
Group 1, 60-65km | ||||
3 x Cruiser Gistum Centurion/Phalanx | ||||
Group 2, 95-100km | ||||
1 x Destroyer Gistior Seizer/Trasher | ||||
1 x Battlecruiser Gistatis Primus/Tribuni |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Gistior Defiler/Haunter | ||||
1 x Battlecruiser Gistatis Praefectus/Tribuni |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Elite Frigate Angel Viper/Webifier | ||||
1 x Battlecruiser Gistatis Primus/Legionnaire |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Drone Spider Drone | ||||
1 x Commander Battlecruiser Terzam Tazzon |
The mission is marked complete upon destruction of Wave 4.
Bonus Pocket
It is not necessary to clear the bonus pocket to complete the mission.
To activate the acceleration gate, the player ship must have an Angel Palladium Tag in its cargo hold. The tag is not consumed.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Angel Tower III | ||||
4 x Elite Frigate Angel Viper/Webifier | ||||
2 x Elite Frigate Arch Gistii Ambusher/Raider | ||||
4 x Battleship Gist Nephilim/Saint/Warlord |