Difference between revisions of "Starting skills"
From EVE University Wiki
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(updated based on in-game testing last month) |
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!Minmatar | !Minmatar | ||
|- | |- | ||
− | | | + | |386,739 |
− | | | + | |377,462 |
− | | | + | |386,739 |
− | | | + | |384,410 |
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**{{sk|Rapid Firing|II}} | **{{sk|Rapid Firing|II}} | ||
**{{sk|Sharpshooter|II}} | **{{sk|Sharpshooter|II}} | ||
− | |||
**{{sk|Trajectory Analysis|I}} | **{{sk|Trajectory Analysis|I}} | ||
*[[Skills:Missiles|Missiles]] | *[[Skills:Missiles|Missiles]] | ||
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**{{sk|High Speed Maneuvering|I}} | **{{sk|High Speed Maneuvering|I}} | ||
**{{sk|Navigation|III}} | **{{sk|Navigation|III}} | ||
− | **{{sk|Warp Drive Operation| | + | **{{sk|Warp Drive Operation|II}} |
*[[Skills:Neural Enhancement|Neural Enhancement]] | *[[Skills:Neural Enhancement|Neural Enhancement]] | ||
**{{sk|Cybernetics|I}} | **{{sk|Cybernetics|I}} | ||
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**{{sk|Spaceship Command|III}} | **{{sk|Spaceship Command|III}} | ||
*[[Skills:Targeting|Targeting]] | *[[Skills:Targeting|Targeting]] | ||
− | **{{sk|Long Range Targeting| | + | **{{sk|Long Range Targeting|II}} |
− | **{{sk|Signature Analysis| | + | **{{sk|Signature Analysis|II}} |
− | **{{sk|Target Management| | + | **{{sk|Target Management|III}} |
*[[Skills:Trade|Trade]] | *[[Skills:Trade|Trade]] | ||
+ | **{{sk|Marketing|I}} | ||
**{{sk|Trade|II}} | **{{sk|Trade|II}} | ||
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|{{sk|Gallente Industrial|I}} | |{{sk|Gallente Industrial|I}} | ||
|{{sk|Minmatar Industrial|I}} | |{{sk|Minmatar Industrial|I}} | ||
+ | |- | ||
+ | |{{sk|Amarr Frigate|I}} | ||
+ | |{{sk|Caldari Frigate|I}} | ||
+ | |{{sk|Gallente Frigate|I}} | ||
+ | |{{sk|Minmatar Frigate|I}} | ||
|- | |- | ||
|{{sk|Controlled Bursts|II}} | |{{sk|Controlled Bursts|II}} | ||
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|{{sk|Controlled Bursts|II}} | |{{sk|Controlled Bursts|II}} | ||
|{{sk|Controlled Bursts|I}} | |{{sk|Controlled Bursts|I}} | ||
+ | |- | ||
+ | |{{sk|Small Energy Turret|I}} | ||
+ | |{{sk|Small Hybrid Turret|I}} | ||
+ | |{{sk|Small Hybrid Turret|I}} | ||
+ | |{{sk|Small Projectile Turret|I}} | ||
|} | |} | ||
Revision as of 02:14, 10 June 2020
Skills |
---|
Skills by category |
New characters in EVE start with around 400k skill points with the following skill levels trained. This represents a considerable increase to the past, when (before the Vanguard expansion in September 2015) characters started with around 55k skill points. The higher level of starting skills allows brand-new characters to access a wider range of activities in EVE from the start.
Amarr | Caldari | Gallente | Minmatar |
---|---|---|---|
386,739 | 377,462 | 386,739 | 384,410 |
Common Skills
- Armor (See Tanking below.)
- Drones
- Electronic Systems
- Engineering
- Gunnery (See Ship and Gunnery Skills below.)
- Missiles
- Navigation
- Neural Enhancement
- Production
- Resource Processing
- Scanning
- Science
- Shield (See Tanking below.)
- Spaceship Command (See Ship and Gunnery Skills below.)
- Targeting
- Trade
Racial Differences
Ship and Gunnery Skills
Amarr | Caldari | Gallente | Minmatar |
---|---|---|---|
[[Skills:Amarr Industrial I]] | [[Skills:Caldari Industrial I]] | [[Skills:Gallente Industrial I]] | [[Skills:Minmatar Industrial I]] |
Amarr Frigate I | Caldari Frigate I | Gallente Frigate I | Minmatar Frigate I |
Controlled Bursts II | Controlled Bursts II | Controlled Bursts II | Controlled Bursts I |
Small Energy Turret I | Small Hybrid Turret I | Small Hybrid Turret I | Small Projectile Turret I |