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The Fortress (Gallente Federation): Difference between revisions

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- Be prepared for frequent sensor dampening to come from the battlecruisers.<br>
- Be prepared for frequent sensor dampening to come from the battlecruisers.<br>
{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Security reports]]

Revision as of 08:18, 29 August 2022

Template:Survival copy

name=The Fortress, Level 5

Type Encounter
Faction Gallente
Best damage to deal kin/therm
Damage to resist Therm/Kin
Warp disruption Elite Federation Manica/Libertus
Extra Neut (Gallente Energy Neutralizer Sentry III)


Space type: Unknown

Warp-In

-Everything auto-aggros on warp-in.
-Wave 1 Spawns when the Capital Ship Maintenance Array goes below 25% shield.
-Wave 2 Spawns when the Array goes below 50% armor.
-Wave 3 Spawns when the Array goes below 50% hull.
-Waves 1 and 3 are fighters, and do more DPS than frigates.
Initial Spawn:
6x Battleships (Federation Praktor Phanix/Praeses)
6x Battlecruisers (Federation Praktor Arx/Auxillia)
8x Frigates (Elite Federation Manica/Libertus) Web/Scram
4x Gallente Cruise Missile Batteries
4x Tower Sentry Gallente III
8x Gallente Energy Neutralizer Sentry III
Wave 1:
10x Fighters (Capital Ship Maintenance Array Guards)
Wave 2:
8x Battleships (Federation Praktor Hyperion)
6x Battlecruisers (Federation Praktor Arx/Auxillia)
3x Frigates (Elite Federation Manica/Libertus) Web/Scram
4x Tower Sentry Gallente III
Wave 3:
10x Fighters (Capital Ship Maintenance Array Guards)
Blitz:
Ignore initial spawns and triggers. Destroy Starbase Capital Ship Maintenance Array. Structures:
Starbase Capital Ship Maintenance Array drops trade goods and metal scraps. The Other structures drop no loot. Tip::

- You can warp in at 100KM by warping to 0, stopping your ship, and then warping to 100KM.
- Expect every frigate to web, scramble, or both.
- Be prepared for frequent sensor dampening to come from the battlecruisers.

Contents