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| {{main|Amarr Epic Arc - Right to Rule}} | | {{main|Amarr Epic Arc - Right to Rule}} |
− | [[Image:Kandus Sandar.jpg|thumb|right|128px|Kandus Sandar will be your agent for this chapter.]]
| + | This chapter takes place in the Nimedaz constellation. Remember that most missions can be completed - and the next accepted - remotely, minimizing travel time. |
− | This chapter takes place in the Nimedaz constellation. Remember that most missions can be completed - and the next accepted - remotely, minimizing travel time. | + | {{Toclimit|2}} |
− | | + | ==Mission 1 - Aiding an Investigator== |
− | ==Mission 1 - Late Reports==
| + | {{: Aiding an Investigator }} |
− | | + | {{Clear}} |
− | [[Image:Amarr_epic_02.jpg|thumb|right|192px]]
| + | ==Mission 2 - Late Reports== |
− | '''Type:''' Encounter (Sansha's Nation)
| + | {{:Late Reports}} |
− | | |
− | '''Summary:''' Destroy all enemy ships and loot 1 Reports (0.1 m3).
| |
− | | |
− | '''Tips:'''
| |
− | *No aggro on warp-in.
| |
− | *Consider destroying a frigate last so that the Reports drop close to you.
| |
− | | |
− | The last ship destroyed in each group will trigger a new wave.
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− | | |
− | {{NPCTableHead|Initial Group}}
| |
− | {{NPCTableRow|Elite Frigate|3|Centii Loyal Ravener/Scavenger|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
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− | {{NPCTableRow|Battleship|4|Centus Mutant Lord/Savage Lord}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 1}}
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− | {{NPCTableRow|Elite Cruiser|4|Centum Loyal Beast/Juggernaut/Slaughterer/Execrator|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | {{NPCTableRow|Battleship|4|Centus Beast Lord/Plague Lord|ewar={{icon|td|24|Tracking disrupion}}}} | |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 2}}
| |
− | {{NPCTableRow|Elite Frigate|4|Centii Loyal Manslayer/Plague/Enslaver/Butcher|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Battleship|4|Centus Dark Lord/Overlord}}
| |
− | |}
| |
− | | |
− | ==Mission 2 - The Outclassed Outpost== | |
− | | |
− | [[Image:Amarr_epic_03.jpg|thumb|right|192px]]
| |
− | '''Type:''' Encounter (Sansha's Nation)
| |
− | | |
− | '''Summary:''' Destroy all enemy ships.
| |
− | | |
− | The last ship destroyed in each group will trigger a new wave.
| |
− | | |
− | {{NPCTableHead|Initial Group}}
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− | {{NPCTableRow|Elite Frigate|4|Centii Loyal Savage/Slavehunter|ewar={{icon|td|24|Tracking disruption}}}}
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− | {{NPCTableRow|Battleship|3|Centus Plague Lord|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 1}}
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− | {{NPCTableRow|Elite Frigate|3|Centii Loyal Servant|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
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− | {{NPCTableRow|Battleship|4|Centus Beast Lord/Plague Lord|ewar{{icon|td|24|Tracking disruption}}}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 2}}
| |
− | {{NPCTableRow|Elite Frigate|3|Centii Loyal Butcher/Plague/Enslaver|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Battleship|3|Centus Dark Lord/Overlord}} | |
− | |}
| |
− | | |
− | ==Mission 3 - Raging Sansha==
| |
− | [[Image:Amarr_epic_04.jpg|thumb|right]]
| |
− | '''Type:''' Encounter (Sansha's Nation)
| |
− | | |
− | '''Summary:''' Destroy all enemy ships.
| |
− | | |
− | '''Tips:'''
| |
− | *Initial aggro can be as low as a single frigate.
| |
− | *To minimize incoming damage during this mission, prioritize cruisers, then battleships (but ignore the commander), and leave frigates for last.
| |
− | *Last ship destroyed in Wave 4 completes the mission objective.
| |
− | | |
− | {{NPCTableHead|Initial Group}}
| |
− | {{NPCTableRow|Elite Frigate|4|Centii Loyal Savage/Manslayer/Slavehunter|ewar={{icon|td|24|Tracking disruption}}}}
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− | {{NPCTableRow|Cruiser|3|Centum Beast/Juggernaut|ewar={{icon|td|24|Tracking disruption}}|trigger=Destroying last cruiser in initial group triggers Wave 2}}
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− | {{NPCTableRow|Elite Cruiser|2|Centum Loyal Mutilator/Fiend}}
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− | {{NPCTableRow|Battlecruiser|4|Centatis Daemon/Wraith/Phantasm}}
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− | {{NPCTableRow|Battleship|5|Centus Dread Lord/Dark Lord/Overlord}}
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− | {{NPCTableRow|Battleship|1|Sansha Commander|trigger=When attacked, triggers Wave 1 then warps out}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 1}}
| |
− | {{NPCTableRow|Battlecruiser|3|Centatis Specter}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 2}}
| |
− | {{NPCTableRow|Elite Frigate|5|Centii Loyal Servant/Butcher/Enslaver|ewar={{icon|web|24|Stasis webifier}}|trigger=Triggers Wave 3 when destroyed}}
| |
− | {{NPCTableRow|Elite Cruiser|2|Centum Loyal Execrator/Slaughterer|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 3}}
| |
− | {{NPCTableRow|Cruiser|1|Centum Torturer|trigger=Triggers Wave 4 when destroyed}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 4}}
| |
− | {{NPCTableRow|Elite Frigate|1|Centii Loyal Manslayer/Enslaver}}
| |
− | {{NPCTableRow|Elite Cruiser|2|Centum Loyal Torturer/Slaughterer/Hellhound|ewar={{icon|td|24|Tracking disruption}}}} | |
− | {{NPCTableRow|Battleship|1|Centus Plague Lord|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | |}
| |
− | | |
− | ==Mission 4 - Cowardly Commander== | |
− | | |
− | [[Image:Amarr_epic_05.jpg|thumb|right]]
| |
− | '''Type:''' Encounter (Sansha's Nation, Amarr Empire)
| |
− | | |
− | '''Summary:''' Destroy all enemy ships.
| |
− | | |
− | '''Tips:'''
| |
− | * Be prepared for very heavy dps and large amounts of EWAR
| |
− | * Make sure to prioritize targets (destroy EWAR ships first)
| |
− | ** Energy neutralizer towers are always primary targets
| |
− | | |
− | ===Acceleration Gate Entrance===
| |
− | | |
− | Destroying the last ship in the Initial Group will trigger Wave 1.
| |
− | {{NPCTableHead|Initial Group}}
| |
− | {{NPCTableRow|Elite Frigate|3|Centii Loyal Minion/Scavenger|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Battleship|4|Centus Plague Lord/Beast Lord|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | {{NPCTableRow|Sentry|2|Sansha Sentry III|note=250 km range}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 1}}
| |
− | {{NPCTableRow|Elite Frigate|4|Centii Loyal Butcher/Manslayer/Follower|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Battleship|Centus Dark Lord/Overlord}}
| |
− | |}
| |
− | | |
− | {{StructureTable|
| |
− | {{StructureTableRow|Accl Gate|1|Acceleration Gate|note=Leads to Room 1}}
| |
− | }}
| |
− | | |
− | ===Room 1===
| |
− | ---- | |
− | Destroying the last ship in the Initial Group will trigger Wave 1.
| |
− | {{NPCTableHead|Initial Group}}
| |
− | {{NPCTableRow|Elite Frigate|4|Centii Loyal Slavehunter/Savage|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | {{NPCTableRow|Battleship|4|Centus Dark Lord/Overlord}}
| |
− | {{NPCTableRow|Sentry|2|Sansha Energy Neutralizer I|ewar={{icon|neut|24|Energy neutralizer - 250km range}}}}
| |
− | {{NPCTableRow|Sentry|2|Sansha Sentry III|note=250 km range}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 1}} | |
− | {{NPCTableRow|Battlecruiser|3|Centatis Daemon/Devil}}
| |
− | {{NPCTableRow|Battleship|4|Centus Beast Lord/Plague Lord|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | |}
| |
− | | |
− | {{StructureTable|
| |
− | {{StructureTableRow|Accl Gate|1|Acceleration Gate|note=Gate is not locked}}
| |
− | }}
| |
− | | |
− | ===Room 2===
| |
− | ----
| |
− | {{NPCTableHead|Initial Group}}
| |
− | {{NPCTableRow|Elite Frigate|3|Centii Loyal Ravener|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Elite Cruiser|4|Centum Loyal Torturer/Hellhound/Mutilator|trigger=Last elite cruiser destroyed triggers Wave 1}}
| |
− | {{NPCTableRow|Battlecruiser|4|Centatis Daemon/Behemoth|trigger=Last battlecruiser destroyed triggers Wave 2}}
| |
− | {{NPCTableRow|Battleship|4|Centus Plague Lord/Beast Lord|ewar={{icon|td|24|Tracking disruption}}}}
| |
− | {{NPCTableRow|Sentry|1|Sansha Energy Neutralizer I|ewar={{icon|neut|24|Energy neutralizer - 250km range}}}}
| |
− | {{NPCTableRow|Sentry|2|Sansha Sentry III|note=250km range}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 1}}
| |
− | {{NPCTableRow|Elite Frigate|3|Centii Loyal Scavenger/Ravener|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Battleship|3|Centus Dread Lord/Tyrant}}
| |
− | |}
| |
− | | |
− | {{NPCTableHead|Wave 2}}
| |
− | {{NPCTableRow|Elite Frigate|4|Centii Loyal Butcher/Plague/Manslayer}}
| |
− | {{NPCTableRow|Battleship|Centus Dark Lord/Overlord}}
| |
− | |}
| |
− | | |
− | {{StructureTable|
| |
− | {{StructureTableRow|Accl Gate|1|Accleration Gate|note=Gate is not locked}}
| |
− | }}
| |
− | | |
− | ===Room 3===
| |
− | ----
| |
− | No standing loss for destroying Amarr ships in Room 3.
| |
− | {{NPCTableHead|Initial Group}}
| |
− | {{NPCTableRow|Elite Frigate|2|Divine Imperial Imran|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
| |
− | {{NPCTableRow|Cruiser|3|Imperial Templar Tamir/Donus}}
| |
− | {{NPCTableRow|Battleship|3|Imperial Martyr/Dominator|ewar={{icon|neut|24|Energy neutralizer - 10km range}}|trigger=Last battleship destroyed triggers Wave 1}}
| |
− | |}
| |
| | | |
− | {{NPCTableHead|Wave 1}}
| + | ==Mission 3 - The Outclassed Outpost== |
− | {{NPCTableRow|Elite Frigate|3|Divine Imperial Valok/Paladin}}
| + | {{:The Outclassed Outpost}} |
− | {{NPCTableRow|Elite Cruiser|3|Divine Imperial Tamir|ewar={{icon|td|24|Tracking disruption}}|ewar2={{icon|neut|24|Energy neutralizer - 10km range}}}}
| |
− | {{NPCTableRow|Battlecruiser|2|Imperial Champion/Templar Justicar}}
| |
− | {{NPCTableRow|Battleship|4|Imperial Templar Ultara/Dominator|trigger=Last ship destroyed triggers Wave 2}}
| |
− | {{NPCTableRow|Battleship|3|Imperial Martyr/Ultara/Templar Torah|ewar={{icon|neut|24|Energy neutralizer - 10km range}}}} | |
− | |}
| |
| | | |
− | {{NPCTableHead|Wave 2}}
| + | ==Mission 4 - Raging Sansha== |
− | {{NPCTableRow|Destroyer|3|Imperial Templar Caius}}
| + | {{:Raging Sansha}} |
− | {{NPCTableRow|Battlecruiser|2|Imperial Templar Phalanx}}
| |
− | {{NPCTableRow|Battleship|2|Imperial Templar Martyr}} | |
− | |}
| |
| | | |
− | Last ship destroyed in Wave 2 completes the mission objective.
| + | ==Mission 5 - Cowardly Commander== |
| + | {{:Cowardly Commander}} |
| | | |
− | [[Category:Missions]]
| |
| [[Category:Epic Arcs]] | | [[Category:Epic Arcs]] |
- Main article: Amarr Epic Arc - Right to Rule
This chapter takes place in the Nimedaz constellation. Remember that most missions can be completed - and the next accepted - remotely, minimizing travel time.
Mission 1 - Aiding an Investigator
Type | Travel |
Objective | Report to Kandus Sandar |
Rewards | 1,000,000 + time bonus |
Mission briefing
|
For you, my friend, there's always something.
Greetings, pilot. Her Majesty's Ministry of Internal Order wants your aid.
My fellow agent, Kandus Sandar, is currently investigating Sansha activity in Kor-Azor, more specifically in the Miyan territories. Are you willing to lend help to his investigation?
|
Kandus Sandar will be your agent for this chapter.
This is the beginning of Amarr epic arc. This mission can be accepted remotely.
Mission 2 - Late Reports
Type | Encounter |
Objective | Destroy all enemy ships and retrieve 1 Reports (0.1 m3) |
Faction |
Sansha's Nation |
Best damage to deal |
EM Th |
Damage to resist |
EM Th |
Warp disruption | Elite frigates |
EWAR | Tracking diruptors |
Rewards | 1,000,000 + time bonus |
Mission briefing
|
Ah, a capsuleer, are you? Fortunate.
I am Kandus Sandar, the Ministry of Internal Order officer in charge of Pirate Affairs in this area. Under normal circumstances, I would send you to one of our many agents for proper work, but I have a special task for you .
I am waiting for one of my investigators. He is now several hours overdue in delivering his reports. Fly out to his last known location. Despite whatever you may find there, I need those reports.
|
Video: [Typhoon June 2021]
Tips:
- No aggro on warp-in.
- Ungated pocket. You can warp in at range.
- The report is placed in your cargo hold after last ship is destroyed.
- The last ship destroyed in each group will trigger a new wave.
The Investigator
|
As you come upon the battle site, you immediately see why the previous investigator was so late. His ship has been reduced to wreckage. The Sansha's Nation ships responsible are picking it over.
Eliminate the Sansha ships and retrieve the investigator's reports they surely salvaged.
|
Initial Group
Wave 1
Wave 2
Mission 3 - The Outclassed Outpost
Type | Encounter |
Objective | Destroy all enemy ships |
Faction |
Sansha's Nation |
Best damage to deal |
EM Th |
Damage to resist |
EM Th |
Warp disruption | Elite frigates |
EWAR | Tracking disruptors |
Rewards | 1,000,000 + time bonus |
Mission briefing
|
These reports suggest that a group of Sansha's Nation ships were seen heading for a listening outpost owned by one Lord Touraj Miyan, a local Holder. The Sansha must have killed my agent to prevent this information from getting out. Head over to the outpost and give the Sansha a surprise.
|
Video: [Typhoon June 2021]
Single ungated pocket. The last ship destroyed in each group will trigger a new wave. Destroy all ships to complete mission.
After the ships are destroyed the agent will contact you directly. You can then remotely complete this mission and remotely accept the next mission.
The Outclassed Outpost
|
Just as reported, the Sansha ships have surrounded and are firing on a small outpost. Curiously, the outpost looks to be almost a century old and you aren't reading any life signs from it.
|
Initial Group
Wave 1
Wave 2
Mission 4 - Raging Sansha
Type | Encounter |
Objective | Destroy enemy ships |
Faction |
Sansha's Nation |
Best damage to deal |
EM Th |
Damage to resist |
EM Th |
Warp disruption | Elite frigates |
EWAR | Tracking diruptors |
Rewards | 1,000,000 + time bonus |
Mission briefing
|
This needs to be taken care of quickly, <Character>. Another group of Sansha's Nation ships has launched an attack. This time, they targeted a slave convoy belonging to - take a guess - Lord Touraj Miyan.
However, we've got word that an unusual ship joined the Sansha in the attack. The transmission cut off before we could get concrete details on who or what it was, but I'm willing to bet it's the commander of the bunch. The fleet is large, but should be a non-issue for a capsuleer.
Stop the Sansha and their commander.
|
Video: [Typhoon June 2021]
Tips:
- Initial aggro can be as low as a single frigate.
- To minimize incoming damage during this mission, prioritize battleships (except trigger), then battlecruisers , and leave cruisers for last.
- Attacking Sansha Commander triggers wave 1 (not always?). Wave 1 does not need to be triggered so if you can tank the commander you can ignore him.
- The trigger for wave 2 are the cruisers/battlecruisers from the initial group.
- Mission is completed when battleship and maybe the frigates in wave 4 is destroyed.
- Mission can be accepted and completed remotely.
Initial Group
Wave 1
|
WD
|
EWAR
|
L
|
|
3 x Battlecruiser Centatis Specter
|
|
|
|
Wave 2
Wave 3
Wave 4
Mission 5 - Cowardly Commander
Type | Encounter |
Objective | Destroy enemy ships |
Factions |
Sansha's NationAmarr Empire |
Best damage to deal |
EM Th EM Th |
Damage to resist |
EM Th EM Th |
EWAR | Energy neutralizers and tracking disruptors |
Rewards | 1M+1M bonus + 25M bounties + 55M loot & salvage |
Mission briefing
|
Okay, we have his location. Follow the bookmark and take him down.
|
Video: [Typhoon June 2021]
Blitz: Take the acceleration gates to the last room. Kill elite frigates if they point you. In last room triger the wave 2 and destroy it.
The mission is completed when last ship in third room wave 2 dies. This mission can be completed remotely and the next mission can be accepted remotely.
Tips:
- The pockets are not deadspace. You can bm them and warp back if you take too much damage.
- The acceleration gates are NOT locked.
- Be prepared for very heavy dps and large amounts of EWAR
- Make sure to prioritize targets (destroy EWAR ships first)
- Energy neutralizer towers are always primary targets
Acceleration Gate Entrance
Destroying the last ship in the Initial Group will trigger Wave 1.
The gate to next room is NOT locked. After you kill the frigs that point you you can move on.
Initial Group
Wave 1
Structures
|
WD
|
EWAR
|
L
|
|
1 x Acceleration Gate
|
|
|
|
Room 1
Destroying the last ship in the Initial Group will trigger Wave 1.
The gate to next room is NOT locked.
Initial Group
Wave 1
Structures
|
WD
|
EWAR
|
L
|
|
1 x Acceleration Gate
|
|
|
|
Room 2
The acceleration gate to next room is not locked.
Initial Group
Wave 1
Wave 2
|
WD
|
EWAR
|
L
|
|
4 x Elite Frigate Centii Loyal Butcher/Plague/Manslayer
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|
|
|
|
4 x Battleship Centus Dark Lord/Overlord
|
|
|
|
Structures
|
WD
|
EWAR
|
L
|
|
1 x Accleration Gate
|
|
|
|
Room 3
No standing loss for destroying Amarr ships in Room 3.
Last battleship destroyed in Wave 2 completes the mission objective.
Initial Group
Wave 1
|
WD
|
EWAR
|
L
|
Near solar harvesters
|
|
3 x Elite Frigate Divine Imperial Valok/Paladin
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|
|
|
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3 x Elite Cruiser Divine Imperial Tamir
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|
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3 x Battleship Imperial Martyr/Ultara/Templar Torah
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|
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Not near solar harvesters
|
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2 x Battlecruiser Imperial Champion/Templar Justicar
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|
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4 x Battleship Imperial Templar Ultara/Dominator
|
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Wave 2
Completing this mission leads to chapter 2 - Spiderweb Politics.