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Add descrption for Mercenary Den Management Patch notes Version 22.02 Release2024-11-13.1 |
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{{Skills Links}} | {{Skills Links}} | ||
=Overview= | = Overview = | ||
This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to [[ | This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to [[citadels]]. These skills also allow the control of starbase and citadel weapon systems. | ||
{| class="wikitable" | |||
!Skill (Multiplier) | |||
!Purpose | |||
!Alpha Limit | |||
|- | |||
|{{sk|Anchoring|mult=yes}} | |||
|Base skill required to anchor objects in space. | |||
|{{SkillAlphaBar|Anchoring}} | |||
|- | |||
| {{sk|Mercenary Den Management|mult=yes}} | |||
| Allows operation of 1 MD per level | |||
| {{SkillAlphaBar|Mercenary Den Management}} | |||
|- | |||
|{{sk|Starbase Defense Management|mult=yes}} | |||
|Allows control of POS weapon systems. | |||
|{{SkillAlphaBar|Starbase Defense Management}} | |||
|- | |||
|{{sk|Structure Doomsday Operation|mult=yes}} | |||
|Skill at using structure doomsday weapons. | |||
|{{SkillAlphaBar|Structure Doomsday Operation}} | |||
|- | |||
|{{sk|Structure Electronic Systems|mult=yes}} | |||
|Skill at using structure support modules. | |||
|{{SkillAlphaBar|Structure Electronic Systems}} | |||
|- | |||
|{{sk|Structure Engineering Systems|mult=yes}} | |||
|Skill at using structure support modules. | |||
|{{SkillAlphaBar|Structure Engineering Systems}} | |||
|- | |||
|{{sk|Structure Missile Systems|mult=yes}} | |||
|Skill at using structure missile weapons. | |||
|{{SkillAlphaBar|Structure Missile Systems}} | |||
|} | |||
=Skill Details= | = Skill Details = | ||
{{Skill | {{Skill | ||
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|1=Memory | |1=Memory | ||
|2=Charisma | |2=Charisma | ||
|pre=None | |pre=None | ||
|reqI={{sk|Structure Doomsday Operation|icon=yes}}; {{sk|Structure Electronic Systems|icon=yes}}; {{sk|Structure Engineering Systems|icon=yes}} | |reqI=Anchoring: Customs Office Gantry, Secure Containers, Assembly Arrays, Ship Maintenance Array, Reprocessing Arrays, Compression Array, Laboratories, Drug Lab, System Scanning Array, Mobile Micro Jump Unit, Cynosural System Jammer, Tech 1 and Faction POS Weapon Batteries; {{sk|Structure Doomsday Operation|icon=yes}}; {{sk|Structure Electronic Systems|icon=yes}}; {{sk|Structure Engineering Systems|icon=yes}} | ||
|reqIV={{sk|Starbase Defense Management|icon=yes}} | |reqII=Anchoring: Reactor Arrays, Tech 1 and Faction Mobile Small Warp Disruptors, Small Mobile Siphon Units, Encounter Surveillance Systems | ||
|reqV={{sk|Outpost Construction|icon=yes}} | |reqIII=Anchoring: Mobile Small Warp Disruptor II, Tech 1 and Faction Mobile Medium Warp Disruptors, Tech 1 and Faction POS ECM Batteries, Mobile Cynosural Inhibitor, Mobile Scan Inhibitor | ||
|notes= | |reqIV=Anchoring: Mobile Medium Warp Disruptor II, Tech 1 and Faction Mobile Large Warp Disruptors; {{sk|Starbase Defense Management|icon=yes}} | ||
|reqV=Anchoring: Mobile Large Warp Disruptor II; {{sk|Outpost Construction|icon=yes}} | |||
|notes= | |||
}} | |||
{{Skill | |||
|skill= Mercenary Den Management | |||
|desc= Skill at using Mercenary Dens. Allows control of one structure per level, up to a maximum of five. Mercenary Dens must be places within 10km of a temperate planet's Skyhook. | |||
|1= Memory | |||
|2= Charisma | |||
|pre= {{Sk|Anchoring|III}}, {{Sk|Criminal Connections|III}} | |||
|reqI= | |||
|reqII= | |||
|reqIII= | |||
|reqIV= | |||
|reqV= | |||
|notes= | |||
}} | }} | ||
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|1=Memory | |1=Memory | ||
|2=Charisma | |2=Charisma | ||
|pre={{sk|Anchoring|IV}} | |pre={{sk|Anchoring|IV}} | ||
|notes= | |notes= | ||
}} | }} | ||
| Line 42: | Line 81: | ||
|1=Memory | |1=Memory | ||
|2=Willpower | |2=Willpower | ||
|pre={{sk|Science|I}}; {{sk|Anchoring|I}} | |pre={{sk|Science|I}}; {{sk|Anchoring|I}} | ||
|notes= | |notes= | ||
}} | }} | ||
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|1=Memory | |1=Memory | ||
|2=Willpower | |2=Willpower | ||
|pre={{sk|CPU Management|I}}; {{sk|Anchoring|I}} | |pre={{sk|CPU Management|I}}; {{sk|Anchoring|I}} | ||
|notes= | |notes= | ||
}} | }} | ||
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|1=Memory | |1=Memory | ||
|2=Willpower | |2=Willpower | ||
|pre={{sk|Power Grid Management|I}}; {{sk|Anchoring|I}} | |pre={{sk|Power Grid Management|I}}; {{sk|Anchoring|I}} | ||
|notes= | |notes= | ||
}} | }} | ||
| Line 75: | Line 108: | ||
|1=Memory | |1=Memory | ||
|2=Willpower | |2=Willpower | ||
|pre={{sk|Missile Launcher Operation|I}}; {{sk|Anchoring|I}} | |pre={{sk|Missile Launcher Operation|I}}; {{sk|Anchoring|I}} | ||
|notes= | |notes= | ||
}} | }} | ||
[[Category:Skills]] | |||