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Razing the Outpost: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
removed footer, added CSS
Joao Neto (talk | contribs)
add time bonus reward amount
 
(26 intermediate revisions by 9 users not shown)
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{{#css:
<noinclude>{{NPCTableCSS}} {{AmarrEpicArcNav|chapter 2}}
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</noinclude>
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{{Missiondetails
@-webkit-keyframes flashy { 50% { opacity: 0; } }
|Level=
@-moz-keyframes flashy { 50% { opacity: 0; } }
|Type= Encounter
@-o-keyframes flashy { 50% { opacity: 0; } }
|Objective= Destroy all enemy ships and The Outpost
.flashy img {
|Faction= Mercenaries (Mordu's Legion ships)
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|Rewards= 1,000,000 + 1,530,000 Time Bonus
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}}
[[File:Amarr_epic_10.jpg|thumb]]
{{MissionBriefing
|I'm sending you the mercenary's coordinates. This should be the base they've been operating out of. Wipe them out. Leave no opportunity to rebuild.
}}
Video: [[https://youtu.be/dz_LqdYMSeg Typhoon] June 2021]


{{main|Amarr Epic Arc - Right to Rule}}
This mission can be accepted and completed remotely. No standing loss for destroying enemies, sentries, or structures.
=Overview=
[[Image:Amarr_epic_10.jpg|thumb|right]]
'''Type:''' Encounter (Mercenaries - Mordu's Legion ships)


'''Summary:''' Destroy all enemy ships and The Outpost.
'''Blitz:''' Clear gates of rats (gates are locked while guarded, missile batteries do not need to be destroyed in order to unlock the gate though) and make best speed to the final room. In the final room orbit structure and eliminate tackle and incoming DPS as needed, but leave 1 battleship. Structure damage does not spawn additional waves. Structure kill completes mission.


'''Tips:'''
'''Tips:'''
*Switch your tank to Kinetic/Thermal, and your damage to Kinetic (Thermal secondary) if possible.
* You can warp to the warp-in at range to avoid being webbed instantly.
* Remember to switch resists modules for this mission or the incoming kinetic damage will hit to your resist hole.
* Kinetic damage is much more important than thermal, both incoming and outgoing.
* The battleships with higher bounty will deal much higher damage than the ones that have lower bounty so you should take them out asap.


=Walkthrough=
=== Warpin ===
==Acceleration Gate Entrance==
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|3|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
{{NPCTableRow|Frigate|3|Mordus Bounty Hunter|point= yes|ewar= Web}}
{{NPCTableRow|Cruiser|3|Mordus Lion}}
{{NPCTableRow|Cruiser|3|Mordus Lion}}
{{NPCTableRow|Battleship|4|Mordus Gigamar/Phanti}}
{{NPCTableRow|Battleship|4|Mordus Gigamar/Phanti}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note= Scourge missiles (kinetic)}}
|}
|}


==Room 1==
=== 1st pocket ===
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Cruiser|6|Mordus Puma/Leopard}}
{{NPCTableRow|Cruiser|6|Mordus Puma/Leopard}}
{{NPCTableRow|Battleship|4|Mordus Gigamar/Phanti/Mammoth}}
{{NPCTableRow|Battleship|4|Mordus Gigamar/Phanti/Mammoth}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note= Scourge missiles (kinetic)}}
|}
|}


==Room 2==
=== 2nd pocket ===
{{NPCTableHead|Initial Group}}
{{NPCTableHead|Initial Group}}
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point= yes|ewar= Web}}
{{NPCTableRow|Cruiser|4|Mordus Bobcat}}
{{NPCTableRow|Cruiser|4|Mordus Bobcat}}
{{NPCTableRow|Battleship|2|Mordus Gigamar|trigger=Last battleship destroyed triggers Wave 1}}
{{NPCTableRow|Battleship|2|Mordus Gigamar|trigger= Last battleship destroyed triggers Wave 1}}
{{NPCTableRow|Sentry|3|Caldari Heavy Missile Battery|note=Inferno missiles (thermal)}}
{{NPCTableRow|Sentry|3|Caldari Heavy Missile Battery|note= Inferno missiles (thermal)}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note=Scourge missiles (kinetic)}}
{{NPCTableRow|Sentry|3|Caldari Cruise Missile Battery|note= Scourge missiles (kinetic)}}
|}
|}


{{NPCTableHead|Wave 1}}
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
{{NPCTableRow|Frigate|2|Mordus Bounty Hunter|point= yes|ewar= Web}}
{{NPCTableRow|Cruiser|4|Mordus Leopard}}
{{NPCTableRow|Cruiser|4|Mordus Leopard}}
{{NPCTableRow|Battleship|4|Mordus Gigamar/Mammoth|trigger=Third battleship destroyed triggers Wave 2}}
{{NPCTableRow|Battleship|4|Mordus Gigamar/Mammoth|trigger= Third battleship destroyed triggers Wave 2}}
|}
|}


{{NPCTableHead|Wave 2}}
{{NPCTableHead|Wave 2}}
{{NPCTableRow|Frigate|4|Mordus Bounty Hunter|point=yes|ewar={{icon|web|24|Stasis webifier}}}}
{{NPCTableRow|Frigate|4|Mordus Bounty Hunter|point= yes|ewar= Web}}
{{NPCTableRow|Cruiser|3|Mordus Lion}}
{{NPCTableRow|Cruiser|3|Mordus Lion}}
{{NPCTableRow|Battleship|8|Mordus Gigamar/Phanti/Mammoth}}
{{NPCTableRow|Battleship|8|Mordus Gigamar/Phanti/Mammoth}}
|}
|}


{{StructureTable|
{{NPCTableHead|Structures}}
{{StructureTableRow|Structure|1|The Outpost|trigger=Destroying completes the mission objective|note=~53,000 HP}}
{{NPCTableRow|Structure||The Outpost|trigger= Destroying completes the mission objective|note= ~53,000 HP, Either has 0 hull hp or randomly explodes if you aggro it long enough|drop= Meta module}}
}}
|}
 
<noinclude>
[[Category:Missions]]
[[Category:Epic arc missions]]
[[Category:Epic Arcs]]
</noinclude>