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[[image:NPC_sov.png|thumb|center|500px|Map of New Eden showing faction-controlled areas.]] | |||
==Empires== | ==Empires== | ||
The '' | The ''EVE Online'' universe includes a series of five established governments. These include one government for each of the four dominant empires (Amarr, Caldari, Gallente, and Minmatar) as well as one for the fifth isolated empire (Jove). Each includes an established hierarchy, political system, and corporation membership. | ||
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==Institutions== | ==Institutions== | ||
The '' | The ''EVE Online'' universe also includes a number of non-governmental or pseudo-political entities. Included among these are officially recognized entities designed to handle operations between various government factions (The InterBus) as well as on the behalf of all government factions (CONCORD Assembly). | ||
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| [[CONCORD]] is an independent organization founded a century ago to facilitate negotiations between the races to improve relations, as well as to foster inter-stellar trade through policing and regulations. Starting as a fledgling meeting ground for diplomats, CONCORD has in the decades since it was founded, slowly increased its power and influence. It has become an entity independent of the races, as it is able to largely fund its own operation through customs, confiscation of contraband goods, and other means. | | [[CONCORD]] is an independent organization founded a century ago to facilitate negotiations between the races to improve relations, as well as to foster inter-stellar trade through policing and regulations. Starting as a fledgling meeting ground for diplomats, CONCORD has in the decades since it was founded, slowly increased its power and influence. It has become an entity independent of the races, as it is able to largely fund its own operation through customs, confiscation of contraband goods, and other means. | ||
| [[The InterBus]] is one of the more successful joint ventures the empires have undertaken. It was formed some 30 years ago to act as a neutral passenger transportation company that would span the entire known world. Since then, it has evolved a bit, especially when it started to ferry goods too. | | [[The InterBus]] is one of the more successful joint ventures the empires have undertaken. It was formed some 30 years ago to act as a neutral passenger transportation company that would span the entire known world. Since then, it has evolved a bit, especially when it started to ferry goods too. InterBus is used by the [[CONCORD#Divisions|SCC]] to ferry goods between stations, as they are reliable and operate in every station in the world. As InterBus has to operate not only in empire stations but also in pirate havens and other stations associated with organized crime, the company has to uphold a very strict policy regarding neutrality and secrecy. Even if the company is owned by the empires, no information regarding shipments or station locations is ever given out. The strict adherence to these rules has allowed InterBus to operate without harassment in every corner of the world of EVE, making them one of the pillars of the interstellar community. In YC124, InterBus announced that it would reincorporate as a member corporation under a newly formed parent company, [[EverMore]]. | ||
| The [[Society of Conscious Thought]] is three centuries old and was founded by a Jovian named Ior Labron, who was in search of spiritual enlightenment. The Society has since then taken many guises and been anything from a religious sect full of hermits to a political institute playing the power game. Today, the Society is mainly known for their scholastic achievements. Their schools are widely regarded as the best ones in the world of EVE and rich and influential parents everywhere fight to get their kids admitted. Offering large sums of money is, however, no guarantee for admittance, as the Society has its own peculiar selection process that seems to have little rhyme or reason to outsiders. The Society operates in remote areas, where they build strongholds called Kitz. Not all kitz are schools, some are still devoted to spiritual enlightenment or scientific pursuits. | | The [[Society of Conscious Thought]] is three centuries old and was founded by a Jovian named Ior Labron, who was in search of spiritual enlightenment. The Society has since then taken many guises and been anything from a religious sect full of hermits to a political institute playing the power game. Today, the Society is mainly known for their scholastic achievements. Their schools are widely regarded as the best ones in the world of EVE and rich and influential parents everywhere fight to get their kids admitted. Offering large sums of money is, however, no guarantee for admittance, as the Society has its own peculiar selection process that seems to have little rhyme or reason to outsiders. The Society operates in remote areas, where they build strongholds called Kitz. Not all kitz are schools, some are still devoted to spiritual enlightenment or scientific pursuits. | ||
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| The origin of [[Mordu's Legion]] lies in the Gallente-Caldari War when a group Intaki military personnel sided with the Caldari. The Intaki were put into a separate unit with a Caldari officer named Mordu. After the war the Intaki settled in Caldari space, but unwillingly became entangled with Caldari locals in the Waschi Uprising. Mordu's Legion was formed at that time as a mercenary fighting force and after the uprising, it continued in existence. The Legion is loosely associated with the [[Caldari Navy]], but are in most part totally independent. Mordu's Legion is commonly hired by companies to protect valuable assets outside empire space, for instance [[Outer Ring Excavations]] pays them handsomely to patrol the Outer Ring region. | | The origin of [[Mordu's Legion]] lies in the Gallente-Caldari War when a group Intaki military personnel sided with the Caldari. The Intaki were put into a separate unit with a Caldari officer named Mordu. After the war the Intaki settled in Caldari space, but unwillingly became entangled with Caldari locals in the Waschi Uprising. Mordu's Legion was formed at that time as a mercenary fighting force and after the uprising, it continued in existence. The Legion is loosely associated with the [[Caldari Navy]], but are in most part totally independent. Mordu's Legion is commonly hired by companies to protect valuable assets outside empire space, for instance [[Outer Ring Excavations]] pays them handsomely to patrol the Outer Ring region. | ||
| [[Outer Ring Excavations]], or ORE, is the largest independent mining corporation around. ORE was originally a fledgling Gallentean company that struck gold when they found extremely rich Nocxium asteroid belts in the Outer Ring region. When the [[Gallente Federation]] tried to force ORE to reveal the location of the asteroid fields the company left Gallentean space and set up base in the Outer Ring region. They used their massive wealth to buy protection for their bases and keep their operation secret. Several pirate factions have tried to muscle in on the ORE territories, with little success. | | [[Outer Ring Excavations]], or ORE, is the largest independent mining corporation around. ORE was originally a fledgling Gallentean company that struck gold when they found extremely rich Nocxium asteroid belts in the Outer Ring region. When the [[Gallente Federation]] tried to force ORE to reveal the location of the asteroid fields the company left Gallentean space and set up base in the Outer Ring region. They used their massive wealth to buy protection for their bases and keep their operation secret. Several pirate factions have tried to muscle in on the ORE territories, with little success. | ||
| The [[Sisters of EVE]] are mainly known for their humanitarian aid efforts to those suffering because of war, famine, or even just being lost in space. But the Sisters of EVE base their existence on strong religious beliefs, which they have coupled with scientific facts. They believe that the [[EVE Gate]] is a gateway to heaven - that God resides on the other side of the Gate. As well as dedicating themselves to aiding those in need, they are also busy with scientific experiments around the EVE Gate, hoping to gain a better understanding of the forces at work there. | | The [[Servant Sisters of EVE]] are mainly known for their humanitarian aid efforts to those suffering because of war, famine, or even just being lost in space. But the Sisters of EVE base their existence on strong religious beliefs, which they have coupled with scientific facts. They believe that the [[EVE Gate]] is a gateway to heaven - that God resides on the other side of the Gate. As well as dedicating themselves to aiding those in need, they are also busy with scientific experiments around the EVE Gate, hoping to gain a better understanding of the forces at work there. | ||
| [[The Syndicate]] was formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War, slowly growing in stature and influence until it reached its current status as an important link between the empires and the illegal elements in the outer regions. Syndicate space is a pirate haven but still retains enough civility to allow pretty much anyone to travel there to do business; their markets are always chock full of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is an autonomous entity, but they cooperate on security and information issues. The unofficial leader of the Syndicate is Silphy en Diabel, a former Sister of EVE that returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late father. | | [[The Syndicate]] was formed by Intaki exiles from the Gallente Federation during the Caldari-Gallente War, slowly growing in stature and influence until it reached its current status as an important link between the empires and the illegal elements in the outer regions. Syndicate space is a pirate haven but still retains enough civility to allow pretty much anyone to travel there to do business; their markets are always chock full of contraband goods and illegal wares that are hard or impossible to come by elsewhere. Each Syndicate station is an autonomous entity, but they cooperate on security and information issues. The unofficial leader of the Syndicate is Silphy en Diabel, a former Sister of EVE that returned to Syndicate space to save her family's fortune. Since then she's turned out to be just as resourceful and ruthless as her late father. | ||
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==Ancient Civilizations== | ==Ancient Civilizations== | ||
Some factions have little to no presence in the | Some factions have little to no presence in the EVE Online universe; lost civilizations which only exist in the form of historical artifacts or long-silent creations. | ||
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! Sleepers | ! Sleepers | ||
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{{FactionsNav}} | |||
[[Category:Lore]] | [[Category:Lore]] | ||
[[Category:Factions]] | [[Category:Factions]] | ||