Difference between revisions of "Guristas Hideaway"
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− | {{ | + | {{CMBSiteInfo |
− | | | + | |name=Guristas Hideaway |
− | | | + | |type=anomaly |
− | + | |rating=Class 1 | |
− | + | |location=High | |
− | + | |ship limit=Unrestricted | |
− | + | |faction=Guristas | |
− | + | |signature strength=N/A | |
− | + | }} | |
+ | |||
+ | The '''Guristas Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in high security [[Guristas]] infested regions. | ||
+ | |||
+ | {{Expected NPC | ||
| TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships. | | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships. | ||
− | | TotalExpFrigates = 6 | + | | TotalExpFrigates = 5-6 |
| TotalExpDestroyers = | | TotalExpDestroyers = | ||
| TotalExpCruisers = | | TotalExpCruisers = | ||
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| TotalExpCapitals = | | TotalExpCapitals = | ||
| TotalExpSentries = | | TotalExpSentries = | ||
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}} | }} | ||
+ | |||
+ | ==Walkthrough== | ||
+ | Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn. | ||
+ | |||
+ | {{NPCTableHead|Initial Defending Fleet}} | ||
+ | {{NPCTableRow|Frigate|1|Pithi Arrogator}} | ||
+ | |||
+ | |} | ||
+ | {{MessageBox | ||
+ | |In local: | ||
+ | |{{co|#a3fc80||More hostiles arrive at the site!}} | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|1st Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Frigate|1-2|Pithi Invader/Infiltrator}} | ||
+ | |} | ||
+ | |||
+ | {{MessageBox | ||
+ | |In local: | ||
+ | |{{co|#80d8fc||Squadron Commander: Recon Squad returning to base as per orders.}} | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Frigate|2-3|Pithi Arrogator/Imputor}} | ||
+ | |} | ||
+ | |||
+ | {{MessageBox | ||
+ | |In local: | ||
+ | |{{co|#a3fc80||Another group of ships answers the site's distress call.}} | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
+ | {{NPCTableRow|Frigate|2|Pithi Plunderer/Wrecker}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Possible Rare Spawn}} | ||
+ | {{NPCTableRow|Commander Frigate|0-1|Dread Guristas Saboteur/Despoiler|ewar=ECM|cargo=Possible Faction charges, Faction implants BPC or tags}} | ||
+ | |} | ||
+ | |||
+ | == Rewards == | ||
+ | Small Faction Spawn | ||
+ | 1000 small faction ammo, | ||
+ | Guristas Tag | ||
+ | |||
+ | == Escalations == | ||
+ | Can escalate to the [[Guristas Scout Outpost]], although is a rare escalation and Gurista Refuges are usually a better choice. | ||
+ | |||
+ | == See also == | ||
+ | {{Combat Anomalies|Guristas}} | ||
+ | |||
[[Category:Combat Anomalies]] | [[Category:Combat Anomalies]] |
Latest revision as of 14:07, 13 April 2022
Guristas Hideaway | |
---|---|
Type | Combat Anomaly |
Rating | Class 1 |
Found in | High |
Max ship size | Unrestricted |
Faction | Guristas |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Sig. strength | N/A |
The Guristas Hideaway is a combat anomaly found in high security Guristas infested regions.
Enemy Type | Count |
---|---|
Frigates | 5-6 |
Walkthrough
Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.
Initial Defending Fleet
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Frigate Pithi Arrogator |
In local: |
---|
More hostiles arrive at the site! |
1st Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
1-2 x Frigate Pithi Invader/Infiltrator |
In local: |
---|
Squadron Commander: Recon Squad returning to base as per orders. |
2nd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Frigate Pithi Arrogator/Imputor |
In local: |
---|
Another group of ships answers the site's distress call. |
3rd Reinforcement Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Pithi Plunderer/Wrecker |
Possible Rare Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Commander Frigate Dread Guristas Saboteur/Despoiler |
Rewards
Small Faction Spawn 1000 small faction ammo, Guristas Tag
Escalations
Can escalate to the Guristas Scout Outpost, although is a rare escalation and Gurista Refuges are usually a better choice.